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GamerBoom Roundup:ipad, China Mobile Online Game, Global Mobile Game Awards

发布时间:2011-05-03 14:51:55 Tags:,,

1)According to the information from Jinling Evening Post, there are some differences between ipad’s functions in educational market and gaming market. Some opinions from Stanford University show that there are not enough evidences for ipad to promote users in the learning process, on the contrary, it will be used more frequently as the entertainment equipments.

ipad-users

ipad-users

From The New York Times, more and more American schools are providing ipads for students to reform their teaching activities. However, in China ipad will just be a kind of entertainment equipment without enough supporting facilities and employ awareness. (Jinling Evening Post)

2)According to Analysys International, the population of China mobile online gamers in the fourth quarter of 2010 was 20.27 million which was higher than 16.46 million in the third quarter. Referring to the market size, there were ¥216 million in the fourth quarter of 2010 while there were just ¥166 million in the third quarter.

With respect to the market share of mobile online game, Tencent ranked first by 19.2% market shares, PearlinPalm ranked second by 5.73% and Troodon ranked third by 5.69%, followed by Lakoo with 5.57%, Wistone with 4.83% and kong.net with 4.62% market shares. (766.com)

3)The results of Global Mobile Game Awards (held by d.cn and Great Wall Club) have been publicized in the game forum part of GMIC (Global Mobile Internet Conference) in April 28. (Global Mobile Game Awards)


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