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每日观察:关注iOS游戏平均大小达60MB(10.17)

发布时间:2012-10-17 10:05:35 Tags:,,

1)ABI Research最近报告显示,自从苹果放宽iOS应用蜂窝网络下载数据上限(从20MB增长至50MB)以来,iOS应用大小显著增长。今年9月份,全球iOS应用平均大小为23MB,比3月份时增长16%。在这一时期中,iOS游戏大小平均达60MB,3月份时则是42MB。

storage(from insidemobileapps)

storage(from insidemobileapps)

ABI指出,虽然更大规格的应用便于开发者推出更精细的产品,但这也意味着开发者将面临应用安装量的挑战。对于iOS设备内存有限的用户来说,如果算上音乐、照片和系统文件,其设备就只能为应用腾出2GB-3GB的空间,因此开发者若不想应用被用户删除,在设计时就需要充分考虑设备本地内存上限的问题。

2)据gamezebo报道,热门手机游戏《Temple Run》开发商Imangi Studios日前宣布与CafePress合作,向用户推出可定制的周边商品,例如T恤、马克杯、浴帘和小酒杯等。

merchandise(from gamezebo)

merchandise(from gamezebo)

该公司联合创始人Keith Shepherd表示,他们是应粉丝的要求而推出这一系列产品,他们希望能够通过与CafePress的合作,为粉丝提供进行《Temple Run》艺术创造的机会,满足该游戏周边产品的市场需求。

3)据pocketgamer报道,苹果最近向媒体发出10月23日苹果新闻发布会邀请函,有评论称苹果很可能在这次发布会上公布iPad Mini的消息。此前已有不少网站披露了iPad Mini规格及售价等消息,据称这一设备分为8GB至64GB,有24个不同型号,售价介于250-680美元。

apple invite(from pocketgamer)

apple invite(from pocketgamer)

如果这一消息成真,那么iPad Mini将比微软Surface平板电脑提前三天面世(游戏邦注:Surface平板电脑发布时间为10月26日,据《华尔街日报》报道,有知情者透露微软预计Surface平板电脑发售首季销量将达300万-500万部,而苹果则已为第四季度iPad Mini产量下了1000万部的订单)。

4)Evans Data最近针对400多名开发者的调查结果显示,三星是半数以上Android开发者首选的应用测试设备品牌。

有30%受访者选择的是HTC设备,而选择索尼、摩托罗拉和LG设备的开发者均低于10%。

ideal android device manufacturer(from evans data)

ideal android device manufacturer(from evans data)

对Android开发者而言,在三星设备上测试应用更为高效,因为三星在他们目标用户中的覆盖率最高。但Evans Data也提醒Android开发者应该在多种设备上进行测试,因为即使是出自同一家制造商之手的设备也难以回避Android分裂性问题。

5)SquareTrade最近分享的信息图表显示,有51%的iPhone“不幸遭遇”是发生在用户家庭环境中,其中有21%是发生在厨房。

有5%用户曾不慎将iPhone丢入洗衣机中,9%用户误使iPhone掉入马桶,6%用户将iPhone放在车顶上然后开车扬长而去。

infographic-iphone-damage-home(from SquareTrade)

infographic-iphone-damage-home(from SquareTrade)

本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦

1)As downloads grow, hard drives shrink — the average iOS game is now 60MB

Kathleen De Vere

Apple’s decision to increase the cellular data download limit from 20 to 50 megabytes has led to a dramatic and noticeable increase in iOS app size reports ABI Research.

According to the latest study from the company’s Mobile Application Markets service, the global average size of an iOS app was 23 megabytes in September — up 16 percent  since March. iOS games grew by 42 percent during the same period, swelling to an average size of 60 megabytes due to the combination of Retina display upgrades and an increased download limit.

Apple’s decision in March to increase the maximum size of 3G/4G-downloadable apps from 20 to 50 megabytes has clearly had an unleashing effect on developers,” said ABI senior analyst Aapo Markkanen in a statement. “Games can now be more complex and graphically polished, while still being able to benefit from the instant gratification of cellular downloads.”

While the move to larger apps may allow developers to create more detailed products, as ABI points out, it also means developers will have to fight harder to keep their apps installed. As our readers with smaller capacity iOS devices are likely aware, once non-app files like music, photos and system files are accounted for, a consumer may only have two or three free gigabytes to devote to apps — space that can quickly be eaten up by titles that require hundred of megabytes of storage space.

Developers wishing to avoid having apps deleted for no other reason than size issues may wish to consider local storage limits when designing their apps.(source:insidemobileapps

2)Temple Run partners with Cafe Press for merchandising goodness

By Nadia Oxford

Temple Run is a mobile game, so as long as you’re in your own home (or sharing space with an understanding friend), it’s legal for you to play it while you’re naked. But if you feel like ripping through an ancient temple in your birthday suit is a little sacrilegious, Imangi Studios and CafePress are offering you a chance to hide your shame with a selection of Temple Run merchandise.

If you’re picky about the video game shirts that cover your pelt, you’re in luck: Much of Imangi’s merchandise is customizable, so you can tool around with the “death scene” shirts until you find the gory end that’s just right for you. When that’s done, you can design your own free Temple Run luggage tag.

If you’re anti-shirt, or if you don’t go anywhere ever, CafePress and Imangi still might have something for you:

Temple Run Field Bag

Temple Run Travel Mug

Temple Run Shower Curtain (very practical)

Temple Run Shot Glass (very necessary)

Temple Run has been downloaded over 100 million times since its release a mere year ago, so the merchandise blitz comes as no surprise. “The launch of an official Temple Run store really came out of demand from the fans,” co-creator Keith Shepherd stated in a press release. “People kept asking us where they could buy Temple Run shirts. We wanted to let our fans show off some of the beautiful art and humor that make Temple Run so great and are happy to fulfill the demand through a fantastic partnership with CafePress.”(source:gamezebo

3)Apple invite points to 23 October reveal for iPad Mini

by Keith Andrew

The invite itself may be typically vague, but commentators are taking Apple’s statement it has a “little more to show” as confirmation iPad Mini’s big day is little over a week today.

Members of the press have been invited to an Apple press conference bound for the California Theatre in San Jose on 23 October, where it’s expected multiple SKUs will be revealed to the world.

Spoilt for choice

Scores of sites are claiming there could be as many as 24 different versions of the iPad Mini, comprising of 8GB, 16GB, 32GB and 64GB models sporting wi-fi only, wi-fi plus GSM and wi-fi plus CDMA.

Each model will also be available in both black or white, coming in at an untaxed price range of between $250 and $680.

If true, that means iPad Mini’s big reveal will come three days before Microsoft launches its much anticipated Surface tablet, due to debut on October 26.(source:pocketgamer

4)Developers brand Samsung handsets as ‘ideal’ for Android app testing

by James Nouch

A survey of more than 400 developers has concluded Samsung is the the top Android OEM when it comes to testing apps.

Conducted by Evans Data, the results are fairly conclusive, with almost half of all those questioned branding Samsung’s devices as ‘ideal’ for testing.

Top of the pops

HTC was named by a respectable 30 percent of respondents, while Sony, Motorola and LG were considered ideal by less than 10 percent of respondents each.

That Samsung is preferred by developers is, perhaps, unsurprising – it’s preferred by consumers, too, after all.

The Korean OEM overtook Nokia as the world’s largest mobile handset manufacturer earlier this year, and its handsets are easily the most popular on Android.

Leap of logic

For Android developers, then, testing on Samsung devices is a matter of efficiency, since these handsets are what the majority of their customers own.

Evans Data’s report urges caution, however.

“Developers must test their applications to work on numerous implementations of Android that vary by manufacturer, or even within a single manufacturer’s collection of offerings. Android fragmentation is a reality that developers will have to face if they decide to work on Android.”(source:pocketgamer

5)INFOGRAPHIC: Domestic iPhone dangers

by Mike Shaw

51 per cent of iPhone accidents happen around the home.

Steve Irwin once said: “Danger, danger, danger”, and he was quite right to do so.

Danger is everywhere.

And danger is more dangerous than ever for iPhone owners, who are all too well aware that one slight bump can see their precious smartphones smashed into a thousand pieces.

As this infographic from SquareTrade shows, three in ten iPhones have been damaged in one way or another and a shocking 51 per cent of those accidents have happened in the home. (source:mobile-ent


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