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FremantleMedia公司掌握游戏开发商Ludia公司多数股权

发布时间:2010-10-19 10:33:35 Tags:,,,,

日前,欲向游戏行业进军的英国传媒公司FremantleMedia(编者注:该公司曾举办《英国达人》、《美国达人》等真人秀节目)宣布,该公司掌握了iOS游戏开发商Ludia公司的大部分股权。

Ludia-logo

Ludia-logo

FremantleMedia公司之前已掌握了游戏开发商Montreal studio公司29%的股权,现在又增持到了80%。

FremantleMedia表示,掌握Ludia大部分股权是该公司执行多元化发展的计划之一,希望借此发展新型娱乐运营模式和更多客户关系。

fremantle-media-tv

fremantle-media-tv

据悉,Ludia自2008年起就与Fremantle展开合作,主要开发iOS、PC、Facebook和掌机游戏,这些作品主要基于《价格猜猜猜》(The Price is Right)、《家庭问答》(Family Feud)、《押上你的运气》(Press Your Luck)等电视节目而改编。

Ludia的创始人兼总裁亚历克斯·萨贝特 (Alex Thabet)将继续履行职务,该项交易也不会影响Ludia现有管理团队及其与第三方合作关系的运转。

FremantleMedia公司CEO托尼·科恩(Tony Cohen)表示,“Ludia是电子游戏领域领先的开发者,在过去几年我们之间的合作非常成功,我们非常欢迎Ludia加入FremantleMedia大家庭……互动游戏是FremantleMedia多元化发展的一个重要方向,Ludia的加入有助于增强我们在这一领域的专业性和实力,有利于我们双方通过多个平台发展更出色、更贴近用户的娱乐事业。”(本文为游戏邦/gamerboom.com编译)

Fremantle takes majority stake in casual and iOS developer Ludia

Demonstrating the transition of social game development from an interesting experiment for media brands to a core inhouse skill, FremantleMedia has announced it’s taking a majority stake in Ludia Inc.

It previously owned 29 percent of the Montreal studio, but has now extended that to 80 percent.

The company explained the deal was part of its ongoing plan to diversify its business scope through the development of new entertainment business models and customers.

The price was right

Ludia has worked with Fremantle since 2008, making iOS, PC, Facebook and console games based on TV titles such as The Price is Right, Family Feud and Press Your Luck.

Ludia’s president and founder, Alex Thabet, will continue in his position and the deal won’t affect any of the firm’s existing management team or thirdparty partnerships.

“Ludia is a leading creator of video games, and after building a successful relationship over the last few years we are delighted to fully welcome them into the FremantleMedia family,” said FremantleMedia CEO Tony Cohen.

“Interactive gaming is an important way for FremantleMedia to diversify and this will increase our expertise and capability in this area, allowing both companies to develop even more successful consumer-facing entertainment across multiple platforms.”(source:pocketgamer)


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