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每日观察:关注Valve成为最受开发者欢迎的雇主(8.20)

发布时间:2014-08-20 15:18:42 Tags:,,,

1)App Annie最近报告显示,今年第二季度Android和iOS平台的战略游戏(如《Clash of Clans》和《Game of War-Fire Age》)在欧洲和北美手机游戏市场收益最高。

Game-of-War-Fire-Age(from 99vips.net)

Game-of-War-Fire-Age(from 99vips.net)

墨西哥是唯一的异数,该地区收益最高的手机游戏是动作和休闲类型。与此同时,亚洲最具盈利性的手机游戏却是角色扮演类型,但中国是例外,该市场收益最高的当属动作类游戏。

App Annie指出第二季度在中国畅销榜单前6名中,就有5款由腾讯通过其微信平台发布的动作类游戏。

2)国际游戏开发者协会(IGDA)最近针对2200多名开发者的调查显示,Valve超越任天堂、Double Fine和动视暴雪等公司,成为最受开发者青睐的雇主。

valve_logo(from gamepur)

valve_logo(from gamepur)

值得注意的是,不少开发者甚至将Valve视为超越“自己创办的公司”和“自己当前雇主”的选择,这表明Valve在当前行业中享有极高的声誉。

该调查的开发者青睐的雇主排名如下:

1.Valve

2.我自己的公司

3.动视暴雪

4.BioWare

5.育碧

6.当前雇主

7.任天堂

8.Naughty Dog

9.Doubel Fine

10.Bethesda Game Studios

3)据gamasutra报道,Rockstar前美术总监Ian Bowden(《侠盗猎车手》元老)最近离职加入了休闲和社交游戏工作室GameDuell。

Ian_Bowden(from theculturevulture)

Ian_Bowden(from theculturevulture)

Bowden于1997年成立了Mobius Entertainment,该工作室于2005年成为Rockstar Leeds,在过去十年中,他一直是GTA IV, GTA V,《英雄本色3》以及《L.A. Noire》等热作的美术总监。

现在身为GameDuell的新美术总监,Bowden将负责提升公司手机游戏的视觉风格。

4)据Siliconera报道,《口袋妖怪》开发商Game Freak最近也试水手机游戏开发领域,准备在今年底将自主发布的可下载任天堂3DS游戏《Soliti Horse》引进日本Android和iOS设备。

Soliti Horse(from s3.yimg)

Soliti Horse(from s3.yimg)

值得注意的是,任天堂旗下负责《口袋妖怪》品牌的子公司The Pokemon Company最近也宣布推出自己的首款移动游戏,即平板电脑版本的《The Pokemon Trading Card Game》。(本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦

1)Mobile revenue data suggests Europe loves strategy, Asia likes RPGs

By Alex Wawro

Mobile market analytics firm App Annie has put out a special report breaking down which categories of mobile games generate the most revenue in different regions of the world.

The most notable takeaway is that Android and iOS games in the strategy subcategory (like Clash of Clans and Game of War – Fire Age) generated the most revenue across most of Europe and North America in the second quarter of 2014.

Mexico was the only outlier, as the region’s mobile markets saw the most revenue from games in the action and casual subcategories.

In the same period, mobile titles subcategorized as role-playing games dominated most of the Asian markets — with the exception of China, where action games leapt to the top of the mobile game revenue charts.

App Annie representatives note that five of the six top-grossing mobile action games in China during the second quarter of 2014 were published by Tencent via its WeChat mobile messaging platform, which suggests that the gated distribution service continues to be a dominant force in the Chinese mobile market.

Tencent posted big profits in its most recent earnings report, and predicted that WeChat would grow to encompass 438 million users by the end of the fiscal quarter.

App Annie compiled the data to hype its presence at GDC Europe this week, and the full report is worth reading if you’d like some interesting insight into the growth patterns of various mobile game categories across the global market. (source:gamasutra

2)Developers want to work for Valve more than they want to start their own studio

Jeffrey Grubb

The game-development business is getting to the point where almost anyone can start their own studio, and that’s exactly the path that many artists, designers, and programmers are taking — but more would still choose to work at Valve if given the opportunity to do so.

The Half-Life and Portal developer is the most-desirable employer in the game-production industry, according to a recent survey from the International Game Developers Association advocacy group. The company, which produces games and runs the Steam digital distribution game network, is the only entity in gaming to top self-employment. The rest of the list includes just about every big-name developer and publisher — although Electronic Arts is noticeably absent.

Check out the full rankings below:

Valve

My own company

Activision Blizzard

BioWare

Ubisoft

Current employer

Nintendo

Naughty Dog

Double Fine

Bethesda Game Studios

That Valve topped the list isn’t a surprise. The publisher is famous for its flat corporate culture where it encourages its employees to go and work on the projects they want to contribute to. The company is also responsible for some of the industry’s most popular games, including the Half-Life shooter franchise and the multiplayer online battler Dota 2.(source:venturebeat

3)Rockstar art director Ian J. Bowden moves to mobile games

By Mike Rose

Ian Bowden, formerly art director at Rockstar and a Grand Theft Auto veteran, has left the company to join casual and social game studio GameDuell.

Bowden originally founded Mobius Entertainment back in 1997, which then became Rockstar Leeds in 2005. For the last decade, Bowden has been art director on games like GTA IV, GTA V, Max Payne 3 and L.A. Noire.

As GameDuell’s new art director, he now plans to boost the company’s visual style for its mobile games.

“After two decades in the field of core game production, I felt that the time was right to dive into the exciting new business field of social and mobile games,” Bowden explained.(source:gamasutra)http://gamasutra.com/view/news/223690/Rockstar_art_director_Ian_J_Bowden_moves_to_mobile_games.php

4)Pokemon developer Game Freak is making its first mobile game

By Alex Wawro

Newsbrief: Siliconera reports that Pokemon developer Game Freak is making its first foray into mobile development, as it prepares to bring its self-published downloadable Nintendo 3DS game Soliti Horse to Japanese Android and iOS devices as a free-to-play title later this year.

It’s a sign that the veteran Japanese game developer is adapting to the rapid expansion of the mobile game market, which surpassed the shrinking Japanese console market in sales last year.

However, there’s currently no indication that Nintendo plans to tap Game Freak to make a Pokemon game for mobile devices, though the company has been making a show of considering how it might address smartphones and tablets.

It’s worth noting that The Pokemon Company, a subsidiary of Nintendo that handles the Pokemon brand, recently announced its first mobile game as well: a tablet version of The Pokemon Trading Card Game.(source:gamasutra


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