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《Rift》开发商称MMO游戏娱乐最能调动人们参与

发布时间:2011-03-02 16:01:13 Tags:,,

开发商Trion Worlds发布其首个MMO游戏《Rift》,首周便引起巨大反响。Trion公司CEO Lars Buttler觉得这并非偶然,他认为这种游戏将是未来娱乐的主导,而且自己还制定某些计划来支持这款游戏的运营。

Rift

在接受Gamasutra采访时,Buttler对为何Trion格外关注MMO市场解释道:“电影和视频游戏曾在娱乐界称雄,但是我认为目前这种令人身临其境的动态社交世界可能是最能调动人们参与的娱乐方式。这也是驱动我们专注开发MMO游戏的原因。”Buttler认为目前RPG题材的MMO游戏发展良好,而且Trion正致力于开发带有MMO元素的即时战略游戏《灭国战争》和一款还未命名的动作类MMO游戏。

Trion所制定的将大型社交元素融入各种不同类型游戏的计划并不止步于这几款游戏。Buttler说道:“将大型核心视频游戏多人化、动态化、社会化之路将永无止尽。”(本文为游戏邦/gamerboom.com编译,转载请注明来源:游戏邦)

Rift Developer: MMOs Are The “Most Emotionally Engaging Entertainment”

The new MMO Rift is the first release from developer Trion Worlds, and it seems to be building a fair amount of buzz in its launch week. Trion CEO Lars Buttler isn’t surprised. He says their style of game is bound to be the biggest thing in entertainment’s future, and he’s got big plans to back it up.

In an interview with Gamasutra, Buttler explained why Trion is focused on the MMO market above all else: “It used to be movies. It used to be stand alone video games. I think today the type of stunning, immersive, dynamic, and social worlds we create are probably the most exciting and most emotionally engaging entertainment you can find. That’s really what drives us, that’s really our reason for being.” This idea of massively multiplayer games being so important extends well beyond RPGs, according to Buttler. Trion is also working on End of Nations, an RTS with massively multiplayer elements, as well as an untitled action MMO.

Trion’s plans to mix massive social elements into different genres don’t end there either. Buttler says, “There will be no limits to taking big core video game genres and improving them dramatically by making them truly connected. Multiplayer, dynamic, social, and so on.” (Source: Gamasutra)


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