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pocketgamer消息:手机游戏平台木瓜移动推新款游戏引擎

发布时间:2010-11-17 10:32:10 Tags:,,,

日前,中国手机游戏平台木瓜移动(PapayaMobile)推出了一款针对Android平台的游戏引擎,鼓励开发商面向木瓜移动的400万用户开发作品。

据木瓜移动所称,这款免费使用的游戏引擎提供了OpenGL运行脚本,可在帮助工作室开发游戏的同时,有效避免Android平台的API和Android Market的分散性等问题。

PapayaMobile

PapayaMobile

木瓜移动公司的联合创始人及CEO沈思女士表示,“木瓜游戏引擎将帮助开发商从游戏开发投入中,获得最大的回报。我们的游戏引擎极大减少了开发过程中所需投入的时间和精力,而且还为开发商提供了多种游戏创收渠道。”

据悉,木瓜移动的游戏引擎是首款基于C语言的Android运行脚本,据称它在运行速度上远胜基于Java的其他开发引擎。

这款引擎还支持开发商在游戏中添加内置付费功能、虚拟货币、赞助广告、社交和地理定位、计费系统等功能。

该公司另一联合创始人及首席技术官钱文杰表示,他们用了多年时间开发出了这项技术,它可以让游戏开发商节省大量的时间,“Android开发商过去往往需要耗费数月才能完成社交游戏的开发任务,但木瓜游戏引擎将颠覆这种局面,缩减至少50%的后台重复性开发时间,这样开发商就能集中精力对游戏进行创新和升级。”

木瓜游戏引擎的出炉,还仅仅是该公司Android平台发展策略的动作之一。今年8月,该公司还推出了一个名为“AndroidAppoftheDay”的应用搜索网站;一个月后又与InMobi公司进行联手,开发了一款提供Android平台广告赞助解决方案的SDK。(本文为游戏邦/gamerboom.com编译,转载请注明来源:游戏邦)

PapayaMobile launches one-stop shop game engine for Android

Already a staunch Android supporter, Chinese outfit PapayaMobile has unveiled a new game engine for Google’s OS that will enable developers to target its 4 million strong userbase.

The free-to-use engine offers a OpenGL runtime script that, in Papaya’s view, allows studios to pitch their wares at consumers whilst simultaneously avoiding the Android API and any fragmentation issues associated with Android Market.

“The Papaya Game Engine is intended to help developers gain maximum return on investment for their game titles,” said co-founder and CEO Si Shen.

“Our game engine significantly reduces the time and resource investment to do this while also exposing a developer’s game to the most diverse monetisation channels possible.”

One for all

Papaya’s engine is the first runtime script on Android written in C, with performance the company claims is significantly faster than Java-based alternatives.

It also comes with options to allow studios to employ in-app purchases and virtual currencies, as well as adverts, social and location  and billing features through Papaya’s overall Android platform.

“We spent many years developing this technology and the amount of wasted time we can cut out for game developers makes this launch extremely gratifying,” added co-founder and CTO Wenjie Qian.

“It used to take months for developers to make social games on Android.

“The Papaya Game Engine will change the way developers make games and mean at least 50 percent less time spent on backend repetitive tasks so developers can focus on creation and iteration.”

All aboard Android

Papaya’s game engine is just the latest in a long line of Android based initiatives.

Back in August, the company unveiled discovery site AndroidAppoftheDay aimed at separating the wheat from the chaff.

This was followed by a deal with InMobi a month later that saw the two parties launch a joint SDK designed to make advertising on Android easier. (source:pocketgamer)


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