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游戏开发者谈对2019年的期待以及产品逻辑

发布时间:2019-01-28 08:56:21 Tags:,

游戏开发者谈对2019年的期待以及产品逻辑

原作者:James Batchelor 译者:Willow Wu

新的一年已经到来,随之而来的是新一轮的猜测、期待和希望。

在众多知名发行商、开发商和高管回顾2018年的丰功伟绩之后,我们也该问问他们对未来一年的看法了。

以下是行业人士对2019的期待:

Thatgamecompany发行部副总:Eric Koch

我觉得,在发行和销售领域将会出现一场巨大的变革,从而对项目造成光环效应。随着新平台陆续出现,传统平台的地位受到了挑战。同时还会不可避免地出现流媒体和订阅服务过剩的局面。

这些新兴对手之间会掀起一场不同于往日的内容争夺战,这会为那些非主流游戏体验以及未来的开发新星争取到更多资金。到2019年年末,游戏界可能又会迎来一次转变。我们可以确定的是2019年是变幻莫测且令人兴奋的一年。

Mythical Games联合创始人&CCO:Jamie Jackson

2019年将会是Battle Royale之年……开个玩笑。我认为独立游戏的强劲的发展势头还将继续。那些经典游戏系列在革新和创意方面逐渐失去了优势,越来越多的独立游戏打算在2019年大展身手。

将来我们或许会实现《头号玩家》中的绿洲,选择我们自己的冒险旅程,但显然现在虚拟现实设备的画面效果远没有电影里那么好。我的确看到了游戏与游戏之间的界限越来越迷糊,更多沙盒游戏获得了突破。这一年对跨平台功能的关注也许就是“绿洲”搜寻的开始。区块链技术会改变整个行业,当设计师们真正理解区块链是什么后,新的战斗就要打响了。

monkey_island._special_edition(from gamebuy)

monkey_island._special_edition(from gamebuy)

Women In Games CEO:Marie-Claire Isaaman

越来越多的公司、工作室和教育机构愿意支持和赞助Women in Games,这确实振奋人心。这意味着我们可以将这个组织变得更专业,并开始制定长期战略,发挥有意义的影响作用。意识到不平等和缺乏多样性现象的存在是很重要的,我们也要在下一步采取对应的实际行动。所以我真的很期待在新的一年里和大家分享这一系列活动,带领Women in Games往更好的方向发展。

除此之外,我等不及要玩Media Molecule的新游戏《梦境》(Dreams)了。他们宣称玩家能从游戏中体验到真正的乐趣,是颇具独创性的一款产品。这非常对我的胃口!

Ultimatum Games创始人:Shahid Ahmad

我非常期待VR一体机Oculus Quest的正式发售,如果这个产品的后续工作做得好,VR的受众范围无疑会进一步扩大。摆脱碍事的电线,提供6DoF的沉浸式体验,这可以算是VR领域的一大革命性进步。

我很好奇有多少人会加入流媒体和订阅服务的大流。当然,我也很想知道今年利物浦究竟能不能拿到英超联赛冠军。

Rebellion CEO:Jason Kingsley

我想很多同行都在思考即将来临的游戏新时代究竟会发生什么,我很高兴看到第一方开发公司(指游戏工作室直接隶属于游戏主机生产商。例如,Naughty Dog是索尼的第一方开发商)的市场地位依然稳固,全球电子游戏市场都在持续扩张、飞速发展。非常激动人心。

FlavourWorks联合创始人&创意总监:Jack Attridge

我有挺多期待的事:一些以伦敦为背景的新沉浸式戏剧、跨行业合作、一些尚未能公开的消息、我要当叔叔了以及Flavourworks处女作Erica的发行。

CD Projekt Red Thronebreaker游戏总监:Mateusz Tomaszkiewicz

2019我有很多想玩的游戏。《奥日与鬼火意志》将会延续首作的风格,成为一款画面精美、扣人心弦的冒险游戏。我非常喜欢《黑暗之魂》和《血源诅咒》系列,所以我等不及要玩《只狼:影逝二度》(Sekiro:Shadows Die Twice)了,看看From Software又想出了什么新招数来测试玩家。

我很期待《对马之魂》的正式版本,这可能是我目前最期待的游戏了——在E3上的演示令人叹为观止,在看到战斗机制时我就在想:这才是武士游戏该有的样子。作为一个RPG游戏粉和《上古卷轴》系列资深玩家,我完全不能想象2019年没有《上古卷轴6》的新消息。

The Imaginarium游戏部门主管:Gina Jackson

我期待的事情有很多。比如PC市场的进一步分裂还有云游戏(cloud gaming)的发展、成功。游戏社区运营经理的实习。参观位于英国谢菲尔德的国家电子游戏博物馆。通过销售游戏捆绑包为GamesAid筹集更多资金。英国游戏马克杯典藏之旅(The UK Games Industry Mug Collection tour)。

Funcom CEO:Rui Casais

我很期待《文明6》的下一个拓展包,还有就是为我的柔道黑带二段测试做准备。

商业方面,PC平台的商店战争已经打响了,之后会如何发展呢?我拭目以待。虽然我不会下注打赌,但是我确信在新商店陆续崛起、游戏订阅服务逐渐增多的趋势下,我们在接下来的几年要迎来新一轮的行业变革。但这就游戏行业——从不无聊!

Tapas Media执行制作人&创新部主管:Josh Bakken

我想2019年将会有多证据表明3A游戏不再拥有绝对的主导地位,那些3A新游戏可能会面临不小的挑战。另外,我认为将来行业整体会向mid-core、休闲以及超休闲方向发展,但同时人们对竞技游戏/电竞的热情依然会处于上升状态,有更多人受到吸引而加入其中。我想最有力的证明应该会是2019年《英雄联盟》全球总决赛的观看人数超过超级碗。

然而,最重要的是,2019年将会有一大批高质量独立游戏(例如Indivisible、Boodstained等)出现,而独游戏生态系统的发展也是我个人最感兴趣的。

Tequila Works CEO: Raul Rubio

今年会有不少好游戏,独立、2A、3A、4A(是的,确实有)皆有。以下是2019年我期待的游戏(按字母顺序):《梦境》、《众神之谷》(In the Valley of Gods)、Judgement、《奥日与鬼火意志》、《生化危机2重制版》、Sable、《孤寂之洋》(Sea of Solitude)、《最后的篝火》(The Last Campfire)、《最后的夜晚》(The Last Night)、《最后生还者2》、Game Freak正在开发的新作Town、《英雄不再:特拉维斯再次出击》(Travis Strikes Again:No More Heroes)、Tunic、《无题大鹅模拟》(Untitled Goose Game)还有很多很多。

2019对大家来说是很重要的一年,希望我们也是如此。我肯定不想错过2019年的GDC和E3,也希望其它年度盛事能够吸引到尽可能多的关注。我现在还不能透漏相关信息,但是确实是有令人超级兴奋的事情正在筹备中。周围的世界变幻莫测,而我们的棋盘已经布好了局来应对下一个十年。但是要记住,我们只是一个渺小的群体,我们所熟知的生态系统乃至世界会因为各种因素而改变,保持谨慎和谦逊。

Kitfox Games创意总监:Tanya Short

我们似乎很快就能玩到Ooblets(农场经营游戏,有人称之为蔬菜版宝可梦)和Mineko’s Night Market(以猫为主题的模拟经营游戏)了,我不知道有这两个游戏后我还怎么能去上班,我想要一直跟这些小生物玩下去。我之前也为游戏教材出了一份力(书名Procedural Storytelling in Game Design),但是我决定不去读它,这样就不会占用我太多时间。

老实说,我希望在2019年所有的女权组织应该把注意力更多地转向已经在游戏和其它科技行业的女性,而不是单单聚焦于有抱负的/ 初级的开发人员,因为我认为留住那些资深&已为人母的员工是我们的首要任务,我们已经和Pixelles合作开展了一些事项。

GameStop销售部门副总:Eric Bright

2019年,我有三个愿望:

1.能有时间玩更多游戏

2.在E3上获得惊喜

3.看看漫威要怎么扭转《复联3》的响指结局

Media Molecule联合创始人&工作室总监:Siobhan Reddy

2019年From Software带来了新作《只狼:影逝二度》,我非常期待。另外,我的很多朋友也能够在今年完成他们的游戏,所以我希望和他们多聚一聚。我的其中一个侄女到了玩游戏的年龄,所以我期待以后能和她一起在畅游在《梦境》之中。

IGDA执行董事:Jen MacLean

我希望《龙腾世纪4》(Dragon Age 4)能有更多消息。Solas和我还有一些工作需要完成。我期待《王国之心3》,我还希望能有多点时间玩《文明6》,因为他们发行了新资料片《风云变幻》。还有我迫不及待地想知道《惊奇队长》能不能打败《黑豹》,成为MCU最佳电影。

更重要的是,我希望游戏行业继续采取相关措施,督促公司使用道德的盈利方式,对玩家的消费要有责任心。要注重游戏开发的长期可持续发展。我们得谈谈这个职业所涉及到的心理健康问题,游戏开发者怎样才能在不用时不时与家人离多会少的情况下发展好自己的职业生涯?还有那些打算成为游戏开发者的学生们,我们要如何帮他们做好心理准备?我很期待能够参与相关的话题讨论。

THQ Nordic CEO:Lars Wingefors

我们现在仍是一个渺小的瑞典开发公司,全球市场占有率0.3%,无数的愿望以及抱负会驱使我们在新的一年里继续忙碌。我们今年发行的游戏有《地铁:离乡》(Metro Exodus)《生化变种》(Biomutant)《幸福工厂》(Satisfactory)《撞车嘉年华》(Wreckfest)等,很期待看到它们市场反馈。

我渴望从行业朋友那里了解更多关于新平台、新技术和新发展的相关知识。就我的个人生活而言,我希望能和家人一起去滑雪。我们家年纪最小的老三Judith刚满三岁,现在她该学学怎么征服那些斜坡了。

Mountains创始人&创意总监:王友建

2019年,我希望我可以成为一个更优秀的领导者。过去几年我学到了非常多经验,而且我一直在调整团队管理的方式。我很高兴可以为他们提供支持,并在接下来的这一年中用新方式帮助他们成长。

Playtonic Games董事总经理&创意总监:Gavin Price

我期待能和我的儿子一起研究塞尔达系列的少年线、青年线、以及《任天堂明星大乱斗》里出现的卡通林克,并继续讨论为什么他们能够打败《汪汪队立大功》中的汪汪队(如果后者能加入乱斗阵容)。他们的Smash attack就可以直接碾压汪汪队,我儿子就是不明白……

行业资深人士:Ian Livingstone

每年我们都有新游戏可以期待,2019年也不例外。虽然今年不会有《侠盗猎车手》或者《荒野大镖客》这样的超级系列续作,但是也有些令人翘首以盼游戏即将发行——《最后生还者2》《除暴战警3》《战争机器5》《地铁:离乡》以及《孤寂之洋》。

作为一个忠实的曼彻斯特城足球粉,我期待着今年能够去马德里看这群曼城蓝球员捧起欧冠联赛的奖杯。游戏慈善高尔夫日(The GamesAid charity golf day)是一项伟大的活动,也非常有趣,是行业的一大亮点。明年我也会像往常一样,到The Grove举行慈善活动。

我还打算去谢菲尔德的国家电子游戏博物馆参观几回,支持一下那些优秀作品。最后,我期待着8月《战斗幻想》游戏书的出版,距离上一本书已经有37年了。

但有一件事我绝对不期待——我的70岁生日。当然我就这么随口一说罢了……

Vlambeer联合创始人:Rami Ismail

关于2019年,最让我兴奋的是未知,我完全不知道这一年会发生什么。就像是有很多球被抛上了天,我们很难说哪些会被接住,哪些会直接砸到地上,哪些能够继续浮在空中——老实说这就是为什么我喜欢电子游戏。就算你知道行业幕后鲜为人知的消息,你也无法预测行业的未来。游戏行业会一直追寻新鲜、有趣的东西。

本文由游戏邦编译,转载请注明来源,或咨询微信zhengjintiao

The New Year has rolled around, and with it comes fresh waves of speculation, anticipation and hope.

Having already asked a variety of notable publishers, developers and other executives for their highlights of 2018, it was only fitting to also ask for their thoughts on the year ahead.

Here’s what the industry is most looking forward to in 2019…

Eric Koch, VP of Production, Thatgamecompany

I feel like there will be a sea of change on the horizon across publishing and distribution and for the projects they will add an halo effect to. I see new platform holders emerging to rival the traditional ones, along with the inevitable overabundance of streaming and subscription services.

There will be a battle for content between these new rivals like we’ve never seen before, which will provide ample financing for more “fringe” experiences and some new potential star developers. By the end of 2019, there could be another turn in what the gaming landscape could look like. It’s an exciting and unpredictable time for sure.

Jamie Jackson, co-founder and CCO, Mythical Games

2019 is going to be the year of the Battle Royale…wait…Joke. I think indie games are going to continue their meteoric rise. Giant game franchises are losing ground to innovation and creativity, I see more and more indie games making big moves in 2019.

The search for the ‘Oasis’-type game from Ready Player One will allow us to choose our adventure, but I don’t see the war on graphics winning. I do see less boundaries, and more sandbox games being the breakthrough though. The focus on cross-platforms this year was the beginning of finding that ‘Oasis’. Blockchain technology is going to change the industry. As designers truly understand what blockchain tech is, it’s going to be the new battleground.

Marie-Claire Isaaman, CEO, Women In Games

The increasing willingness of companies, studios and educational providers to support and sponsor Women in Games is truly heartening. It means we can professionalise the organisation beyond its grassroots beginnings and start to develop long-term strategies that have meaningful impacts. Raising awareness of inequality and lack of diversity is always important, but the next steps have to be actually doing something about it. So I’m really looking forward to announcing and leading the new initiatives for change Women in Games has planned for 2019.

Beyond that, I can’t wait for Media Molecule’s Dreams to be released. It promises to be a truly playful experience that seeks to harness creativity in both innovative and delightful ways. Sounds perfect to me!

Shahid Ahmad, founder, Ultimatum Games

I’m looking forward very much to the release of the Oculus Quest, because if done right, it has the potential to broaden the appeal of VR. Getting rid of those cables and delivering a powerful, immersive six-degrees-of-freedom experience could be a big step in the evolution of VR.

I’m also curious about seeing how many more people jump on the streaming and subscription bandwagons. And of course, I look forward to seeing if Liverpool can finally win the Premier League.

Jason Kingsley, Rebellion

I think a lot of us are thinking about what’s around the generational corner, so to speak. It’s great to see all of the first parties in a strong position, and the world of video games continues to expand and grow rapidly. It’s very exciting.

Jack Attridge, co-founder and creative director, FlavourWorks

I’m looking forward to some fresh London-based Immersive Theatre, cross-industry collaborations, unannounced things, becoming an uncle, and the launch of Flavourworks’ first game Erica.

Mateusz Tomaszkiewicz, game director (Thronebreaker), CD Projekt Red

There’s a number of games on my most wanted list for 2019. Ori and the Will of the Wisps is shaping up to be an adventure just as beautiful and emotional as the first game. I’m a huge Dark Souls and Bloodborne fan, so obviously I can’t wait to play Sekiro: Shadows Die Twice and experience the new ways which From Software has thought up to test players.

I’m also looking forward to seeing more of Ghost of Tsushima, which is probably my most anticipated game right now – the gameplay shown at E3 was simply jaw-dropping and the combat looks to be just as visceral as one would expect for a samurai game. And as a someone who’s really into RPGs and The Elder Scrolls, I can’t imagine 2019 without some new info on The Elder Scrolls VI.

Gina Jackson, Head of Games, The Imaginarium
I’m looking forward to many thing. Further disruption in the PC market including the growth and success of cloud gaming. Seeing the first apprentice start on the Games Community Manager apprenticeship. Visiting the National Video Games Museum in Sheffield. Raising more money through digitally distributed game bundles for GamesAid. The UK Games Industry Mug Collection tour. Plus, the return of the El Clasicoast Derby as both Southampton and Portsmouth return to the Championship.

Rui Casais, CEO, Funcom

I’m really looking forward to the next expansion of Civilization VI, and looking forward to getting fit and ready for my second Dan Black Belt exam in Judo.

Business wise, the PC store wars have definitely started and it’ll be interesting to see how it develops. While I’m not placing any bets, I have no doubts that between the new stores popping up and the growth of game subscription services, we’re in for another round of changes in the next couple of years. But that’s how our industry is — never a dull moment!

Josh Bakken, Exec Producer & Head of Innovation, Tapas Media

I think 2019 will be a year that provides more evidence of a trend that play is not owned by AAA, and I predict new AAA titles will struggle. I also think gaming in general will move more towards greater mid-core, casual, and hyper-casual experiences, but at the same time I think there will be a growing and somewhat contagious enthusiasm for competitive games/esports with already established brands. A perfect example, I think, is that League of Legends World Championships will get more unique viewers than the Super Bowl in 2019.

However, above all else, the sheer deluge of high quality indie games looking to drop in 2019 (games like ‘Indivisible’ and ‘Bloodstained’) cannot be ignored and developments in the indie game ecosystem is what I am personally most excited about.

Raul Rubio, CEO, Tequila Works

The year ahead is packed with amazing titles, either indie, AA, AAA or AAAA (yeah, that’s a thing). In alphabetic order, these are the ones I can’t wait for: Dreams, In the Valley of Gods, Judgement, Ori and the Will of the Wisps, Resident Evil 2 Remake, Sable, Sea of Solitude, The Last Campfire, The Last Night, The Last of Us Part 2, Town (working title) by Game Freak, Travis Strikes Again: No More Heroes, Tunic, Untitled Goose Game — and many, many more.

2019 is going to be a very important year for everyone — and hopefully for us too. I definitely won’t miss GDC and E3 in 2019. Expect one-off events as the big ones avoid competition to get all the spotlights and likes they can. Can’t talk about it yet but there’s something super exciting in the horizon… seeing the pieces being set for the game ahead of the next decade as the world itself reshapes around you is vertigo-inducing. But remember, we are just tiny creatures trying to survive as hellish fragments of heavens alter our ecosystem and the world as we know it forever.

Tanya Short, creative director, Kitfox Games

It looks like we’re getting both Ooblets and Mineko’s Night Market, so I don’t even know how I’m supposed to go to work in the morning instead of petting (and planting?) my cute pets all day. I also contributed to a textbook (Procedural Storytelling in Game Design) coming out next year, but I think I’m going to avoid reading it, so that shouldn’t take up too much of my time.

Honestly, I hope 2019 is the year that all of the feminist orgs start turning their attention more to women already in the game and tech industries, instead of focusing on aspiring/junior devs, since I think retention of seniors and moms is the area we most need to work on. We’ve started doing some first steps with Pixelles, but it feels like new territory and it really shouldn’t.

Eric Bright, VP of merchandising, GameStop

I want three things in 2019:
1. To find the time to play more games.
2. To see what surprises awaits us at E3.
3. To find out how the Marvel world reverses the “The Snap”.

Siobhan Reddy, co-founder and studio director, Media Molecule

2019 is going to bring me a new From Software game, Sekiro: Shadows Die Twice, which is very exciting to me. Plus, lots of my friends will have finished the games they are working on, so I hope to spend time with them — and one of my nieces is now of games-playing age and so am looking forward to Oz/UK gaming sessions with her… in Dreams.

Jen MacLean, director, IGDA

I need to know more about Dragon Age 4; Solas and I have some unfinished business to settle. I’m also looking forward to playing Kingdom Hearts III and sinking a few (more) hundred hours into Civ 6, thanks to the Gathering Storm expansion. And I can’t wait to see if Captain Marvel can knock Black Panther out of the ‘Best MCU Movie’ spot.

More importantly, I’m hoping to see the games industry continue to take steps to ethically and responsibly monetise players, and to pay more attention to making game development a sustainable career. We need to talk more about mental health in game development, how game developers can build long-term careers without having to uproot their families every few years, and how we’re preparing students for careers in game development, and I’m excited to be part of those conversations.

Lars Wingefors, CEO, THQ Nordic

We are still a true Swedish independent underdog with just 0.3% of the global market so my neverending wishlist and ambition will certainly keep us busy also next year. It will also be exciting to follow our releases of upcoming games such as Metro Exodus, Biomutant, Satisfactory, Wreckfest among many others.

I’m keen to learn more about new platforms, generations and technologies from our industry friends. And personally I’m really looking forward to some skiing with my family. Our youngest and third child, Judith, just turned three and it’s now her time to learn how to beat the slopes.

Ken Wong, founder and creative director, Mountains

In 2019, I’m looking forward to being a better leader. I’ve learnt so much in the past few years, and I’ve been making a lot of changes to how I manage my team. I’m excited to support them and help them grow in new ways in the next year.

Gavin Price, MD and creative lead, Playtonic Games

I look forward to persevering with teaching my son about Zelda and boy Zelda, young boy Zelda and cartoon boy Zelda in Smash, and continuing to discuss why I believe they could beat up the Paw Patrol if they get added to the roster. They’d Smash attack the shit out of them, he just doesn’t get it… (and the dog in the Duck Hunt duo isn’t helping my case either).

Ian Livingstone, industry veteran

There are always lots of new games to look forward to each year, and 2019 is no exception. Whilst there are no super-mega sequels like a new GTA or Red Dead, there are some mouth-watering games coming our way — The Last of Us: Part2, Crackdown 3, Gears of War 5, Metro Exodus and Sea of Solitude.

As a lifelong Manchester City fan, I’m looking forward to going (fingers crossed) to Madrid to watch the mighty blues win (fingers crossed) the Champions League Final. The GamesAid charity golf day is always great fun for great cause and an industry highlight. Next year I will be hacking my way around The Grove as usual, taking lumps out of the sleek fairways in the name of charity.

I plan to visit the National Videogame Museum in Sheffield several times next year to support the brilliant cultural work being done there. Finally, I’m looking forward to the publication of my new Fighting Fantasy gamebook in August, 37 years after the first one.

But there is one thing I am absolutely not looking forward to at all – my 70th birthday. Surely it can’t be true…

Rami Ismail, co-founder, Vlambeer

I think the most exciting thing about 2019 is that I have no idea what it is going to bring. There are so many balls up in the air that it’s hard to say which ones will be caught, which ones will drop, and which ones will continue to be in the air for all of 2019 — and that’s honestly exactly the way I like video games. Even if you hear most behind-the-scenes conversation, the industry remains unpredictable, but always chasing something new and interesting.(source: gamesindustry.biz


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