游戏邦在:
杂志专栏:
gamerboom.com订阅到鲜果订阅到抓虾google reader订阅到有道订阅到QQ邮箱订阅到帮看

每日观察:关注Greg Street加盟Riot Games(1.15)

发布时间:2014-01-15 10:02:40 Tags:,,

1,据Gamesindustry的消息称前暴雪lead systems designer Greg Street加盟了Riot Games(英雄联盟)并出任lead game designer。

其实早在Greg Street宣布离开Blizzard而将自己的Linkedin资料更新为Lead Game Designer at someplace cool,Joystip就爆料这个Someplace就是 Riot Games,当时描述的原句是I heard that Greg Street was going to Riot Games。

Greg Street(from gameindustry.com)

Greg Street(from gameindustry.com)

2,据Inside Mobile Apps的消息称Get Set Games将推出Mega Jump 2,Mega Jump是App Store的经典休闲游戏,下载量超过4500万次。

Get Set Games是Pocketgamer 2011和2012年度全球最佳50大游戏开发商之一,在这两个年度分别位居27名和36名。

Mega Jump 2(from inside mobile apps)

Mega Jump 2(from inside mobile apps)

3,据serkantoto的消息称 Colopl旗下的Quiz RPG在2014年1月1日用户超过1700万,号称占比日本国民的13%,但从增长效率看,2013年10月,该游戏平均一周就能增加100万的用户,但到最近其每100万用户增长已经需要两周的时间。

Quiz RPG(from serkantoto.com)

Quiz RPG(from serkantoto.com)

4,Eurogamer推出了用户最喜爱的50佳游戏榜单,前十名分别是Naughty Dog研发Sony Computer Entertainment发行的The Last of Us、Rockstar North研发2K发行的Grand Theft Auto 5、Irrational研发2K发行的BioShock infinite、Crystal Dynamics研发Square Enix发行的Tomb Raider、Nintendo Tokyo EAD研发Nintendo发行的Super Mario 3D World、Ubisoft Montreal研发Ubisoft发行的Assassin’s Creed 4: Black Flag、Level 5研发Namco Bandai发行的 Ni No Kuni、Firaxis研发2K发行的XCOM: Enemy Within、Derek Yu研发Mossmouth发行的Spelunky、Dennaton Games研发Devolver Digital发行的Hotline Miami(本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦

1,League of Legends might have a new commissioner of sorts. Former World of Warcraft lead systems designer Greg Street has updated his LinkedIn profile to reflect that he is now a lead game designer at Riot Games.

The Linked profile doesn’t indicate the project he is working on at Riot Games. In a post on his Twitter account, Street alluded to the change but implied it would be some time before he provided more clarification on it.

“Thank you for all the recent tweets, but I think the appropriate thing for me to do is lie low for awhile,” Street said. “I won’t vanish forever. Cheers.”

Street, also known as Ghostcrawler on the World of Warcraft forums, had been with Blizzard for nearly six years when he left last month. Prior to that, he worked at Microsoft’s Ensemble Studios as the lead game designer on Age of Empires III.(source:Gamesindustry

2,Toronto-based mobile developer Get Set Games is set to release Mega Jump 2 on mobile devices. The sequel to the original Mega Jump will see players jumping and bouncing as high as they can into the sky, with Redford and his friends making a return from the first game. The original game has been downloaded more by more than 45 million gamers to date.

In each game of Mega Jump 2, players tilt their iPhone or iPad to control their character in the sky. Each collected coin or token boosts players higher and higher, with games ending as players fail to collect an item and fall back down to earth.

Players can also bounce off of stationary and moving platforms, as well as enemies. Hitting an enemy from below, however, means game over. The game’s store offers shield power-ups for dealing with enemies, as well as instant distance boosts, score multipliers and more.

The game’s missions challenge players to collect large amounts of coins, points and more as they play, and will offer overall score multipliers as groups of missions are completed. Players can spend coins to skip these missions, or to purchase Lucky Boxes that may contain premium or free currency, power-ups and score boosts.

Mega Jump 2 was built on a new game engine, and includes a highly requested feature: the addition of individual skills and powers for each character. The blue monster Bluto, for instance, offers a one second boost for magnet power-ups, while the pink monster Rosie offers a two second bonus to fireball, and two seconds to the double score boost.(source:inside mobile apps

3,Tokyo-based Colopl (3668), which I recently called “the biggest mobile game maker you never heard of”, is on a roll.

Colopl’s market cap currently stands at US$3.4 billion, higher than that of Zynga (ZNGA, US$3.2 billion), DeNA (2432, US$3.1 billion), or GREE (3632, US$2.3 billion).

Outside of Japan, Quiz RPG maker Colopl recently made some headlines by partnering with Glu Mobile (GLUU) for international game distribution.

The company’s cumulative downloads hit 60 million back in November, with the flagship title “Quiz RPG: World Of Mystic Wiz” alone boasting 14 million users by the end of that month.

Fast forward to today, and said game is now at even 17 million players, thanks to a new flood of users coming in over the holidays.(source:serkantoto

4,10. Hotline Miami

Publisher: Devolver Digital
Developer: Dennaton Games
Hotline Miami review (10/10)

What we said (in our original review): “So many games are really good at one or two things, or they’re full of lots of good ideas that you respect individually, and their qualities arrive in your head with great fanfare, like a county parade trailing down your high street. Hotline Miami isn’t like that. It only works as a whole, and it doesn’t hit you like a flavour; it builds up in your system like an intravenous solution.”

MrBeast wrote: “Absolutely astonishing game. The Vita version gets my vote as, playing it on that gorgeous OLED screen with a good pair of headphones, the game utterly sucks you in and mindf***s you.” Language, sir!

NeonStorm wrote: “Solid evidence, along with the likes of Spelunky, that indie games fit the Vita like a glove.”

9. Spelunky

Publisher: Mossmouth
Developer: Derek Yu
Spelunky review (10/10)

What we said: “Spelunky is my perfect game – a creation of rare crystal clarity that sparkles from every angle. I think I could play Spelunky forever, and now that it has come home to PC, assuring its permanence, I believe I will.”

Lambchop says of this undersung gem: “Good game.”

BigDannyH adds: “I know it gets its fair share of love on EG but it really is a great game. Plus, the Vita could have been designed just to play Spelunky.”

8. XCOM: Enemy Within

Publisher: 2K
Developer: Firaxis
XCOM: Enemy Within review (9/10)

What we said: “Enemy Within is an improvement on an already excellent game. For every decision that must be made there are several factors to consider, rarely enough money to pay for everything, and uncomfortable consequences to be faced for failure.”

Munners wrote: “The best game of 2012 – improved.”

LeoliansBro wrote: “Enemy Unknown perfected, the game that realises the full potential of the former release. The first XCOM game lasted 20 years in style, this could be the game for the next 20.”

7. Ni No Kuni

Publisher: Namco Bandai
Developer: Level 5
Ni No Kuni review (9/10)

What we said: “Ni no Kuni wears its Studio Ghibli inheritance as lightly as Oliver does his little red magician’s cloak, transporting us from one universe to another with the wave of a wand.”

Olemak wrote: “No comment necessary.” Oh, go on – just a little one?

leandrosales1 wrote: “Best JRPG of this generation, brings something new to the table and builds on the glory of RPG’s such as Dragon Quest and Tales. An amazing game that I would recommend to anyone.”

6. Assassin’s Creed 4: Black Flag

Publisher: Ubisoft
Developer: Ubisoft Montreal
Assassin’s Creed 4: Black Flag review (9/10)

What we said: “Edward doesn’t have the impish wit of fan favourite Ezio Auditore, against whom all Assassin’s Creed protagonists are destined to be measured, but in the end he felt more rounded to me. The revelation, though, is the treasure of a game he stars in.”

Rambletripe wrote: “Loved this, just pipped GTA 5 for me. What it lacked in story, compared to GTA 5, it made up for in pirates.”

Sinnerdk added: “I always managed to somehow overlook the Assassins Creed games. Since I love pirates however I gave this one a shot. I rushed out and bought every other Assassins Creed game as a result last week. It’s THAT good.”

5. Super Mario 3D World

Publisher: Nintendo
Developer: Nintendo Tokyo EAD
Super Mario 3D World review (10/10)

What we said: “Compact by the standards of the Galaxy adventures but still loaded with bountiful secrets, beneath the warm familiarity of 3D World lies one of the strangest Mario games in years – or at least one of the most random in its influences and its moment-to-moment indulgences. And that’s a very, very good thing.”

Masterofchaz wrote: “There is at least one idea in each level of Super Mario 3D World that could carry a whole game.” “Is there such a thing as a bad 3D Mario game?” asks tobysmerdon. Perhaps Sunshine if you’re in a cruel mood? “Based on this, absolutely not! It takes the assault course design of 3D Land as its basis and makes it all better by injecting even more fresh new ideas with each stage and includes the same fantastic and clever level design from the EAD Mario team.”

4. Tomb Raider

Publisher: Square Enix
Developer: Crystal Dynamics
Tomb Raider review (8/10)

What we said: “So goodbye, old Lara. Your time is up. Hello, new Lara. If you can stop hacking people to death for five minutes, we’ll get along fine.”

Wowami wrote: “A lovely surprise. Didn’t expect it to be as good as it was.”

SemiMental wrote: “The first Tomb Raider game to excite like the first.”

3. BioShock Infinite

Publisher: 2K
Developer: Irrational
BioShock Infinite review (10/10)

What we said: “By the end of the game you realise that you are not the main character in any real sense. Elizabeth is. She always has been. She always will be. It’s her journey. You’re just along for the ride. Still: what a ride.”

Sickpuppysoftware wrote: “I was having so much fun wandering around the world I didn’t want to tear it all down.”

jonc24 wrote: “Simply one of the most entertaining, mind bending, time-hopping stories gaming has ever produced. Gorgeous art design, brilliantly written characters and nice shooty bits all pale in comparison to the incredibly developed plot. One of gaming’s best twists that not only holds up on repeated plays but becomes clearer and deeper – take that Sixth Sense!”

janghong-seok says it best, though: “good”

2. Grand Theft Auto 5

Publisher: 2K
Developer: Rockstar North
Grand Theft Auto 5 review (9/10)

What we said: “GTA5 may not be the Hollywood-beating crime story it wants to be, then, but it’s the best video game it’s ever been, and I’ll take that.”

MrTomFTW wrote: “Grand Theft Auto isn’t it?” Yes it is! “This was never going to be anything but incredible. I’m surprised my 360 didn’t burst into flames due to what Rockstar did with that game.”

Stu wrote: “The magic of those first few hours in a fresh GTA city is unlike anything else, and Los Santos is the most visceral, rich and captivating city to date. Oh, and character switching turns out to be a brilliant addition both for the story and gameplay.”

1. The Last of Us

Publisher: Sony Computer Entertainment
Developer: Naughty Dog
The Last of Us review (10/10)

What we said: “At a time when blockbuster action games are sinking into a mire of desperate overproduction, shallow gameplay and broken narrative logic, The Last of Us is a deeply impressive demonstration of how it can and should be done. It starts out safe but ends brave; it has heart and grit, and it hangs together beautifully. And it’s a real video game, too. An elegy for a dying world, The Last of Us is also a beacon of hope for its genre.”

Lince wrote: “The absolute best experience you can have with a controller and a console hooked to a television set.” torment74 wrote: “Maybe more story than gameplay but still an experience like no other and perhaps the best leading characters this generation.”

Angry_Man_Dan wrote: “An exceptional achievement in storytelling, artistry and technical excellence on the ageing PS3. Everything about the game, from its tone, setting and mechanics, to its surprisingly fun and robust multiplayer mode was nigh on perfect. If this is what was achieved at the end of this console generation; just imagine how good the games will be at the end of the next one.”(source:eurogamer


上一篇:

下一篇: