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关于《超级马里奥》的主要游戏设计分析

发布时间:2013-05-10 11:02:30 Tags:,,,,,

作者:Kevin Leslie

交互性

游戏的核心机制是使用各种键在地图上移动,同时要避开敌人。当玩家按下红白机上的左方向键或右方向键时,角色就会朝相应的方向移动;按下A键时,角色会跳起来,这个动作可以用于躲避敌人。另外,如果玩家跳起来后正好踩在敌人头上,就可以消灭敌人。

玩家还可以拾取特殊的能量物品,使角色变大、移动得更快或跳得更高等。有一种道具可以使角色具有射出火球的技能。玩家按下B键射出火球,可以轻松消灭敌人。

NES_Super_Mario_Bros(from kevingda.blogspot)

NES_Super_Mario_Bros(from kevingda.blogspot)

概念

《超级马里奥》的主题是:奔向平台的终点。

Super Mario Bros Theme(from kevingda.blogspot)

Super Mario Bros Theme(from kevingda.blogspot)

背景

游戏由蘑菇王国的8个区域组成,每个区域包含4个关卡。各个最后关卡都发生在超级反派Bowser的城堡中。玩家在各个关卡中还可能发现隐藏区域。

super mario bros.(from kevingda.blogspot)

super mario bros.(from kevingda.blogspot)

目标

玩家的主要目标是救出被Bowser抓走的公主,她被关在Bowser的许多个城堡中的某一个中。玩家在每个关卡中的目标是抵达旗子所在的地方,然后进入下一关。玩家每完成一个关卡,离拯救公主的目标就更近一步了。

Super_Mario_Brothers_NES(from kevingda.blogspot)

Super_Mario_Brothers_NES(from kevingda.blogspot)

挑战

《超级马里奥》的挑战是避开Bowser派来陷害你的敌人。在早期阶段,你很容易就可以干掉敌人。但越到后面,敌人的行为就更复杂,玩家避开或消灭敌人时就要更加小心谨慎了;可能走错一就步就会让角色损失一条命。另外,关卡中隐藏着陷阱,玩家要好好观察四周,以免掉进陷阱。跳跃机制也是一个难点,跳错了可能让角色一命呜呼。

Super_Mario_Bros(from kevingda.blogspot)

Super_Mario_Bros(from kevingda.blogspot)

剧情

《超级马里奥》的剧情元素很稀少。唯一的主要情节就是拯救被Bowser抓走的公主。显然,任天堂把主要精力放在游戏玩法上,而不是剧情上。

diagram(from kevingda.blogspot)

diagram(from kevingda.blogspot)

本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦

Game Design Analysis: Super Mario Bros. (Nintendo 1985)

by Kevin Leslie

Interactivity

The core game mechanic is the use of the various keys to move through the map while avoiding enemies. Pressing the left and right arrows on the NES controller allows the Player to move in the selected direction. The A button performs the jump action, which allows the Player to avoid enemies. Furthermore, enemies can be destroyed if the Player manages to time it such that he lands on top of them.

The Player also can pick up special power-ups, one of which, increases his size so he move faster and jumps higher. The other power-up gives him the ability of shooting bouncy fire-balls using the B button. The fire-ball ability makes it much easier to destroy enemies.

Concept

The major theme of Super Mario Bros. is a race to the end platform video-game.

Setting

The game comprises of eight worlds in the Mushroom Kingdom, with each world containing four levels. Each final level takes place in a castle belonging to the main antagonist, Bowser. There are also secret areas to be discovered in each level.

Goal

The main objective is to save the Princess Toadstool, who has been captured by Bowser and held  in one of his many castles. The goal is to reach the flag at the end of each level, which brings you to the next level. Completing each level brings the Player one step closer to saving the Princess.

Challenge

The challenge of Super Mario Bros. is avoiding the enemies that Bowser sends to destroy you. At the earlier stages, the enemies are destroyed easily. But at later stages enemy behavior gets a little more complex, and the Player has to take extreme care when avoiding or destroying them. One false move could cause him or her to lose a life. Moreover, there are traps hidden around the levels and the Player has to observe his surroundings to make sure he is not caught out. The jumping mechanic, can also be a challenge and one wrong move could send the Player falling to his death.

Story

The story elements of Super Mario Bros. are minimal. The only major plot point is tied in to the main objective of rescuing Princess Toadstool, who was captured by Bowser. It is clear Nintendo focused on the gameplay aspects over the story aspects in Super Mario Bros.(source:kevingda)


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