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密苏里大学:男性玩游戏易于因荷尔蒙激增而沉迷

发布时间:2010-04-26 05:52:44 Tags:,,,

这是来自密苏里大学科学家做出了一项研究,男性玩家在玩一些暴力些的游戏的时候荷尔蒙(了解下维基百科的解释)会急速增涨。这似乎是他们在面对竞争领域挑战的时候做出的一项常态。

mafia wars

mafia wars

ars technica在接到这些消息的时候调侃说下一次你的女朋友、妻子或者母亲再抱怨你在PS3或者在线游戏方面耗费太多时间的时候,你就可以光明正大地告诉她这不过是人类历史进化的附属产品。

因此,我们可以看到很多社交类游戏诸如zygna的wars系列游戏或者poker系列游戏,针对男性用户的比重明显相当足。而这些精彩刺激的游戏氛围又紧紧吸引着男性用户进一步使用下去,成为该款游戏的活跃者。

游戏中~荷尔蒙增长了

游戏中~荷尔蒙增长了

The next time your girlfriend, wife, or mother complains about all the time you spend playing PS3 or online games, you can tell her that your attraction to video games may actually be a by-product of evolution. Scientists at the University of Missouri have found that hormonal surges in men playing violent multiplayer videogames are very similar to hormonal responses males of other species experience during reproductive and territorial challenges. These responses may be evolutionarily hard-wired to help males succeed in coalitionary combat against competitors.

For the study, 42 undergraduate subjects were randomly assigned to three-person teams and each played in two different rounds: the “outgroup” competition between their team and an opposing team, and the “ingroup” competition, in which each player was pitted against their own teammates. Unreal Tournament 2004, in which multiple armed players compete in an arena, was the game of choice. In the outgroup competition, teams played in the Onslaught mode, in which each team competes to destroy the opposing team’s power core, located at their home base. During the ingroup competition, subjects used the Death Match mode, a free-for-all in which players compete to inflict the most damage on their competitors.

The researchers gave each team 6 hours to practice together before the actual competition began. This practice time also gave each team the opportunity to bond and build a group identity, as social animals do when forming coalitions to compete against other groups of males. During the actual tournament, opposing teams were separated by a partition, allowing members of the same team to see, hear, and interact with each other. All tournaments occurred in the early afternoon, were 30 minutes long, and ended with a clear winner. To test hormone activity, each player’s saliva was collected at regular intervals both before and after the competitions.

Directly following the outgroup competition, men on winning teams had much higher testosterone levels than the members of the losing teams. This effect was especially strong for the players who had contributed the most to the team’s victory. In animals, a similar hormonal pattern occurs: testosterone levels increase in all competitors to increase aggression and enhance competitive ability, but the most successful males often experience strong post-contest testosterone surges.

Interestingly, when playing against their own teammates in the ingroup part of the tournament, all players showed a decrease in testosterone, with the best males actually having the lowest levels.

This muted testosterone response may be an evolved mechanism to blunt the intensity of ingroup competition. It’s not particularly adaptive for males of any species to engage in intense competition with their allies, since they run the risk of damaging group cohesion and decreasing their success in later competitions with opposing groups.

These hormone results show that men seem to react to video games in a similar physiological way to male animals that are competing for mates or defending territory. Multiplayer videogames such as Unreal Tournament 2004 may simulate situations in which men are naturally predisposed to work with other group members to form strategies, engage in combat, and eliminate a social threat. Just remember, guys: it’s only a game.

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