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列举6个出色的Facebook游戏社交功能

发布时间:2011-07-26 17:45:59 Tags:,,,

作者:Neil Vidyarthi

最近几年我几乎玩遍了所有我看到的社交游戏,我渐渐注意到有几个游戏在社交功能方面更上一层楼。我的意思是,某些游戏确实能让你和好友以一种特别的方式进行互动交流。这种方式有别于单纯地赠送好友礼物或接受奖励(这是成千上万个游戏用滥了的功能)。以下是我列举的6个自己最欣赏的社交功能。

《Chatville》——视频嘉奖

chatville(from viral-marketing.soup.io)

chatville(from viral-marketing.soup.io)

《Chatville》是一款支持你与他人进行视频聊天并且得到积分的游戏。最独特的地方在于,你不仅聊天,如果别人让你高兴,你还得给他们“颁奖”。想收集大量的徽章来补完你的收集栏,意味着你得努力做出某些行动或表现。这种方法能够让你与他人产生联系,还可以让他们(和你自己)展现出自己有趣或特别的一面,这确实是一种创新。

这个游戏是纯社交性的,因为你得向他人传达某种信息,以获得积分。

《Ninja Saga》——招募模式

Ninja Saga(from bennixville.com)

Ninja Saga(from bennixville.com)

任何喜欢“结党”的RPG粉丝应该会认为,如果能够拉好友“入伙”将是多么美妙的事。

《Ninja Saga》的间接社交功能之一就是支持玩家在执行任务时把好友纳入自己的阵营。好友并不实时在线和你一起玩游戏,但他们会在战斗中用尽自己的技能帮你取胜。这确实能给你和好友带来非常有趣的体验。

在这个游戏中,真正的社交体验是,看着自己好友的虚拟人物扭转乾坤、反败为胜,然后向你的好友道个喜。我只把等级高的好友纳入自己的阵营中,然后进行打败3个日本武士的任务。看着好友用闪电把敌方打得落花流水,真是太爽了。看来有了招募模式,实时多人模式也并非与其他玩家共度美好游戏时光的唯一方式。

《Family Feud 》——Speed Round

Family Feud(from gameshows.about.com)

Family Feud(from gameshows.about.com)

我以前也说过这个功能了,现在还得再重申一遍。我认为《Family Feud 》的Speed Round是时下社交游戏的最优秀的功能之一。它的与众不同就在于我因此理解了好友的思维方式。我意识到这一点是,我选择回答好友的speed round时,我回答了5个快速提问后,我也看到了他们的回答。我们因此都更了解对方了,而且也得到了一些积分。我觉得涉及现实世界的社交利益(游戏邦注:例如了解好友的琐事)的活动最终会渗透到最流行的社交游戏中。

《Wild Ones》——“组队”

Wild-Ones(from insidesocialgames.com)

Wild-Ones(from insidesocialgames.com)

这甚至算不上这个游戏的功能吧,但这确实是我经历过的最社交的体验了,且几乎所有的玩家都在做这种事。在《Wild Ones》中,玩家在比赛开始时组成队伍,可以是2对2模式,也可以是3对1模式。这种模式在力量不均的比赛中特别管用。当一个30级的玩家与若干个10级的玩家对抗时,10级的玩家可以“一致对外”,这种感觉也不错。一些玩家会抛弃你们的队伍,还在背后偷袭你,这很让人受挫,但最终你会在《Wild Ones》中学会看好自己的后方。组队(或随时解散队伍)使游戏体验更加特别,值得一试。

《好友买卖》——购买或出售好友

好友买卖(from jeelchristine.blogspot.com)

好友买卖(from jeelchristine.blogspot.com)

在《好友买卖》中,你可以从开放市场里购买或出售自己的好友。这意味着越是受欢迎的好友,价格可能比其他好友更高。猜猜看哪个好友被卖最多次也是蛮有趣的。不过,如果你能买下这个好友,那就更有趣了。当你购入一个好友,你可以指使他们在游戏中做某些事情,如让他们“戳”其他好友。你还给这些好友取个在游戏中可见的外号。这个游戏也是纯社交性的,此外,它也算得上是一种有趣的心理实验吧。

《FarmVille》——驯养

FarmVille-stallion(from myfarmvillestrategy.blogspot.com)

FarmVille-stallion(from myfarmvillestrategy.blogspot.com)

在《FarmVille》中,有时候美丽的公马会跑进你的农场。作为玩家的你可以据为己有,也可以有涂鸦墙上“张榜公布”。虽然这种简单的赠礼机制在其他游戏中也非常盛行,但运作得确实不错。邀请好友通过收养帮助迷途的动物,他们也会体验到一种真实的“帮助”感觉。这匹马之后就关到好友的马棚去了,在那里它将茁壮成长、繁衍后代。我猜这是《FarmVille》中最成功的的虚拟元素之一。

游戏邦注:原文发表于2010年8月2日,所涉事件以当时为背景。(本文为游戏邦/gamerboom.com编译,如需转载请联系:游戏邦

6 Awesome Social Features In Today’s Facebook Games

Neil Vidyarthi

Having played nearly every social game I’ve seen for the last few years, I’ve come to notice a few games that raise the bar on making a game social. By this I mean that certain games provide an experience that really lets you interact with your friends in a special way, something different than the thousands of games that simply ask you to send gifts and receive bonuses. I thought I’d list out a few of my favorites, and also ask our readers to let us know what games provide you with special social experiences.

Chatville – Giving Video Compliments

Chatville is a new game that allows you to video chat with others and collect points. One of the most unique features of this game is that you don’t just chat with people, but you give people “compliments” if they entertain you. The fact that there is a plethora of available badges means that you’ll try to do certain actions or behave in certain ways to get the badges you need to complete your section. This is truly an innovative way to connect with random people and get them (and yourself) to act in funny/unusual ways.

The game is entirely social, in that you have to convey a certain meaning to another person to get your points. Chatville is still early, but with time this will be a cool little game without a doubt.

Ninja Saga – Recruit Mode

Any RPG fan that has ever enjoyed putting together a ‘party’ has thought about how awesome it would be to include your friends within that party. Well one of the cool, but indirect social features of Ninja Saga is the ability to recruit your friends to be in your party as you quest. They don’t actively play with you in real time, but they will work beside you and use all their skills in your battles. It’s a really fun option and you build experience for them as well.

The real social experience here is seeing your friend’s character do a huge move and save the day, and then telling your friend about it. I just added a high level friend to my party and took on a quest where we had to defeat 3 samurai, and it was awesome to see her smoke the opponents with lightning dashes. Real-time multiplayer is not always the only way to have great connecting experiences with other game players.

Family Feud – Speed Round

I’ve said it before and will say it again, I think the Family Feud Speed Round is one of the best social features in today’s social games. The factor that best sets it apart is that I learn about my friends’ way of thinking. This happens when I choose to help my friend by answering their speed round, because after I answer 5 quick questions, I get to see what their answers were as well. We both learn a bit about each other as well as gain each other points. I feel that game activities that involve real-world social benefits – like learning a bit of trivia about a friend – will eventually sneak their way into most popular social games.

Wild Ones – “Team”

This isn’t even a real feature of the game, but it’s one of the most social experiences I’ve had and almost every player does it. By the nature of this excellent game, players band together at the start of a match to either pair off 2 on 2, or to just eliminate one player 3 on 1. This can be especially useful in lopsided matches, which definitely exist in Wild Ones. When a level 30 player appears against a few level 10 players and yourself, it’s a great feeling to band together to take on the giant. The fact that some players will abandon your team and shoot you in the back can be frustrating, but ultimately it’s to be expected and you learn to watch your back in Wild Ones. The social factor of making teams (and breaking them at any point you want) makes this a special experience, and a game you’ve got to try.

Friends for Sale – Buying and Selling Friends

In Friends for Sale, you buy your friends and sell them on the open markets. This means that your more popular friends’ prices go up at a higher rate than your other friends. It can be fun to try and wager which one of your friends is going to get sold the most, but it can be even more fun to own that person. When owning a friend, you can make them do actions to other people in the game, like make them ‘poke’ another friend. You also get to define nicknames for them that the world can see. This game is all about social, and is really a fascinating psychology experiment to boot.

Farmville – Stallions

In Farmville, from time to time, beautiful stallion horses will roam onto your farm naturally, and as a player you can either put it in your farm or post it on your wall. While this is a simpler gift mechanic that is prevalent in other games, the implementation works well. By inviting friends to help out the stray animal, your friends feel a real sense of ‘helping out’ by adopting the horse. The horse is then put into the friend’s stable, where it can grow and even have little horse babies. I suspect that this is one of the most successful viral elements in Farmville.(source:socialtimes


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