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《愤怒的小鸟》恐难取代掌机游戏

发布时间:2011-05-24 14:32:56 Tags:,,,

作者:mynameisblair

《愤怒的小鸟》这款游戏在各个平台上突破了2亿次下载量,它之所以会红遍全球,主要是因为这是一款简单上手的游戏。大多数平台都有提供这款游戏的下载服务,玩家只需花费10秒钟下载游戏就能够随时进行游戏了。虽然“那些小型的可下载的游戏日益盛行”,但是我却一直在思考,它们是否真的在“日益得势”?

“小鸟”打“绿猪”真的将成为游戏产业的下一个发展趋势吗?包括《愤怒的小鸟》开发商在内的很多人都认为,这是游戏发展的最好范例。芬兰开发商Rovio认为掌机游戏正在衰退,虽然这并非起因于《愤怒的小鸟》无与伦比的下载量,但不可否认的是该游戏已成为PSN下载量最高的游戏。但这是否这就意味着《愤怒的小鸟》将取代掌机游戏呢?

new-angry-birds-rio-beach(from androidnews.apkfile.net)

new-angry-birds-rio-beach(from androidnews.apkfile.net)

首先让我们来分析下这高达2亿次的游戏下载量,假设真正付费下载《愤怒的小鸟》这款游戏的用户仅为1亿,其他有些玩家只会下载一次简装版本的游戏,还有些玩家可能会下载三个iPone版本中的一者,或者iPad版本、PlayStation mini版本,苹果Mac App Store版本,Intel AppUp应用商店版本或者Android版本,或者体验Chrome Web Store版本的游戏。

但是这样也并不影响这款游戏继续蹿红,掌机游戏(游戏邦注:不包括《Wii Sports》这款爆红的电子游戏)似乎从未达到像《愤怒的小鸟》这样高的普及率。但是这是否就意味着《愤怒的小鸟》确实比掌机游戏更好,更有价值呢?当然我并不这么认为。我们来举个例子吧,如果拿《愤怒的小鸟》与《使命召唤》作比较,《愤怒的小鸟》的销量可能是后者的数倍,但《使命召唤》售价高达40英镑,而《愤怒的小鸟》却仅售99美分而已,或许这就是掌机游戏与手机游戏存在的最大差异吧。

虽然《愤怒的小鸟》可以称得上是一款好游戏,虽然这款游戏中的所有关卡都有不同的主题,也能带给玩家带来不一样的乐趣,但是和其他游戏品牌一样,《愤怒的小鸟》的每一个版本都是类似的,并不存在多大的差异性。

Rovio可能也想尝试推出一些新游戏,但他们知道这款游戏还会热卖,玩家只是想体验新的关卡,而并非轻易就放弃该款游戏。除此之外,玩家还希望能在不同平台体验同一款游戏。可以说这就是《愤怒的小鸟》爆红的原因,同时这也可以用来解释为什么《愤怒的小鸟》不能称霸整个游戏界,并引领游戏行业未来走向的原因。

《愤怒的小鸟》是否能够替代《L.A. Noire》(游戏邦注:Team Bondi开发的警匪侦探类动作冒险游戏)?别误会,我并不认为《愤怒的小鸟》不是一款好游戏。毕竟Rovio确实推出了一个很棒的游戏创意,并顺利实现了数亿次的下载量。这是一款非常有趣的游戏,我很热衷于通过《愤怒的小鸟》打发时间。尽管如此,这类休闲手机游戏却不能作为推动掌机游戏变革的先锋力量。这些游戏跟一条巧克力棒的价格相当,而且它也确实只能标出这种价位。

传统游戏仍将持续发展,不会轻易被取代。我不希望这个社会变成一个不再使用高端电脑或掌机获得沉浸似游戏体验的世界。我们需要像《Portal 2》和《L.A. Noire》这类能让我们消遣的游戏,这种类型的游戏不会消失,它们将与《愤怒的小鸟》这种基于手机平台的游戏共存,也不会再陷入非此即彼的“相互围剿”。(本文为游戏邦/gamerboom.com编译,如需转载请联系:游戏邦

Angry Birds and Mobile Games: The Way Forward?

Or a step backwards?

Two hundred million. That’s how many times Angry Birds has been downloaded on the various platforms, as we reported yesterday. Whilst I don’t quite agree with the way Rovio handle the franchise (we’ll get to that later), I have bought all of the games on the iPhone myself, not to mention playing it on the . So there, that’s four from me.

That’s the thing; Angry Birds seems to be the most popular game in the world right now, simply because it’s so easy to play. It’s on most platforms, it takes 10 seconds to download and you can jump on at any time. So now we come to the point of this article: I said in the news post “it looks like small, downloadable games really are the way forward”, but since then I’ve been thinking.

Are they, really?

Is throwing birds at pigs really the next step in gaming?No. There, that’s your answer; a lot of people would argue that this is the best way for games to go, one of them being the Angry Birds creator himself. Console games are dying, he said. They aren’t dying simply because Angry Birds has been downloaded a lot of times; although I do see where he’s coming from, with Angry Birds apparently being the most downloaded game on PSN. Does this mean that Angry Birds is taking over?

Well, first of all we can throw out that 200 million figure and assume a lot less individual people have downloaded and actually bought Angry Birds, probably around half of the 200 million. Whilst some people will only have downloaded a Lite version once, others might have bought each of the three iPhone games, the iPad equivalents, the PlayStation mini, the Mac App Store version, the Intel AppUp store version, maybe even the Android one if you’re lucky, and then played the Chrome Web Store version.

That’s just me bringing Rovio’s numbers down; it doesn’t stop Angry Birds from seemingly being one of the most popular games in the world. Could a console game (not counting Wii Sports, of course, which everyone got with their Wii) ever be as widely distributed as Angry Birds? I doubt it. Does this make Angry Birds a better, more profitable game? No, of course not; compared to say, Call of Duty, Angry Birds might sell X times as many copies but Call of Duty is £40 whilst Angry Birds is 59p. There’s the key difference in sales, right there.

Angry Birds, whilst it’s a great game, is essentially just the same each time. There’s a different theme in all of the levels and it’s still really fun to play, but like many other franchises, each edition of Angry Birds brings few changes. Perhaps Rovio should try something else out but they know that their juggernaut will sell because people just want new levels for when they’re bored. People want it on different platforms too. That’s why Angry Birds is so popular, but it’s also one of the reasons that it shouldn’t be considered to be the ‘saviour’ of, or next step in, gaming.

Can Angry Birds really be an alternative to games like L.A. Noire?Don’t get me wrong, Angry Birds isn’t a bad game. Rovio managed to come up with a great concept that has since pulled in masses of downloads. It’s great fun and I absolutely love playing it now and then, it can really pass the time. However, these mobile games shouldn’t ever be considered to be leading a revolution against console games. They’re all great, short blasts of gameplay for the price of a chocolate bar, and that’s how it should stay.

‘Proper’ games still exist, and they’ll always need to. I don’t want to have a world without a high-end PC or console playing the latest immersive story-driven game.  We need games like Portal 2 and L.A. Noire to give us something to marvel over in our spare time. These types of games aren’t dying but that’s not to say games like Angry Birds, that have originated from mobile platforms, shouldn’t exist – they can both, I hope, co-exist as different formats of games, not competing directly and certainly not killing off one and other.

I’m not going to go to a restaurant and substitute my steak for a KitKat, am I?(source:thesixthaxis


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