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Zynga员工谈2018年个人游戏习惯发生的4种变化

发布时间:2019-01-18 08:55:03 Tags:,

Zynga员工谈2018年个人游戏习惯发生的4种变化

原作者:Ben Weber 译者:Willow Wu

2018年,我的游戏习惯发生了巨大转变,这十年来我很少有这么大程度的变化。总的来说,随着Steam上的游戏呈现爆炸式增长,以及Epic、Discord和其他公司相继推出新的游戏商店,这个行业正在经历一些有趣的变化。我个人也发生了很大变化,结婚后我就没有像以前一样花那么多时间在游戏上了。在过去一年中,我没有像以往一样只玩新游戏,而是老游戏和新游戏交替玩。以下是2018年我的个人游戏习惯发生的变化:

1.更加休闲

我是6月进入Zynga的,在那不久之前我才开始探索手游领域,接触 Words with Friends 2这样的游戏。我的上下班路程也在去年发生了变化,现在我要花更多时间坐火车,于是我就用这段时间玩游戏。这一年,三消游戏一直留在我的手机里的,包括Crazy Cake Swap、Wonka’s World of Candy以及Candy Crush Friends Saga。这是我真正开始玩手机游戏的第一年,有时我甚至会在非上下班途中继续玩。

另外,现在我会选择更简单的游戏模式。由于游戏时间的减少,我会想快点把游戏打完,而不是长时间耗在游戏的某一部分。比如我将《德军总部2》的难度等级设置成简单,游戏进度就会快很多。我依然很享受游戏中的各种挑战,但我也喜欢走捷径。

2.更多尝试

程序生成游戏内容(PCG)被视为业界的一大成就,《我的世界》的关卡生成和《无主之地》的武器创造在很大程度上就是受益于此。但是今年我第一次体验到了用PCG创造的高保真3D关卡。我之前在Xbox One上体验了《速降王者》(Descenders),很享受游戏中的生成关卡内容。虽然早期的游戏关卡在一段时间后就会变得重复,但后期的区域加入了额外的地形配置,足以确保关卡的多样性和趣味性。

2018年我也尝试了新的游戏类型,比如Gone Home。这个游戏已经发行好一段时间了,我终于有闲暇时间从Xbox Live下载来玩一玩了。我很享受游戏的节奏,还有他们对剧情的重视,这也符合我对休闲游戏体验的需求。

candy-crush-soda-saga(from venturebeat)

candy-crush-soda-saga(from venturebeat)

3.更多订阅

说到Gone Home,2018年我并没有像从前那样直接购买游戏,而是通过Xbox Live和PS Plus获取游戏。在重玩的游戏中,我最喜欢的就是《幕府将军的头骨》,然而DLC部分我还是第一次玩。

这一年,我的游戏订阅数量一直保持在一个稳定状态,但是我的直播订阅变少了。EA在订阅服务领域摸索了几年,推出了Origin Access(PC)和 EA Access(Xbox One)服务。微软自家的Xbox Game Pass也逐渐发展成为一项优质且良心的订阅服务。

4.更多经典

过去的一年我也在回顾以前我很喜欢的游戏。那些重制版游戏,比如《黑暗之魂》,无疑是激起了我的兴致去重玩那些经典游戏。重制游戏、Xbox的向下兼容功能还有各种经典主机重返市场,现在人们可以通过不同的选择来体验老游戏带来的乐趣。我在2015年写过一篇关于玩法习惯的文章,其中就有谈到这个趋势。有越来越多经典游戏重回市场是一件很棒的事。

本文由游戏邦编译,转载请注明来源,或咨询微信zhengjintiao

In 2018, I experienced one of my biggest shifts in video gaming behavior over the past decade. Overall, the industry is going through some interesting changes with the introduction of Epic and Discord’s game marketplaces, and an explosion of games available on Steam and new storefronts. Personally, it was a big change of me, because I moved in with my fiancée, got married, and overall had less time for my old gaming habits. Instead of playing mostly new games, I’ve played a mix of new and old games over the past year. Here are some of the trends in my gameplay habits that I noticed in 2018.

More Casual

I started working for Zynga in June, and shortly before then I started exploring mobile games such as Words with Friends 2. My commute also changed over the past year, and I have more time commuting on the train that I can now spend playing games. One of the genres that I’ve kept on my phone throughout the year is match-3 titles, including Crazy Cake Swap, Wonka’s World of Candy, and Candy Crush Friends Saga. This is the first year that I really got into mobile gaming, and I’ve even started playing some of these games outside of my commute.

Another trend in my gaming habits that I’ve noticed in the past year is playing games on easier modes. Since I have less time to play games, I want to get through games quicker, rather than constantly replaying sections of a game. I found myself setting the difficulty level on Wolfenstein II to easy mode, so that I could make progress through the game more quickly. I still enjoy challenge in games, but like the ability to take shortcuts to progress the story.

More Experimental

Procedural content generation (PCG) has already seen huge success with level generation in MineCraft, and weapon creation in Borderlands. But this year was the first time that I experienced a game using PCG for creating high-fidelity 3D levels. I started playing the Descenders game preview on Xbox One, and really enjoyed the feel of the generated levels. While the early game levels became repetitive after a bit, the later zones in the game added enough terrain configurations to keep the levels diverse and interesting.

I also tried out some new genres of games this year, including Gone Home. This game has been out for awhile, but I finally took the time to play it, after downloading it when it was offered through Xbox Live. I enjoyed the pace of the game and the focus on narrative, and it aligned well with my focus on more casual gameplay experiences.

More Subscriptions

As mentioned with Gone Home, I’ve purchased fewer games directly over the past year and have taken advantage of more of the games available through Xbox Live and PS Plus. One of my favorites that I replayed this year was Skulls of the Shogun, where I played through the DLC content for the first time.

Over the past year, I’ve kept my number of gaming subscriptions steady, while decreasing my number of video streaming subscriptions. EA’s been exploring subscription services for a few years now with EA Access and Origin Access, and Xbox Game Pass is shaping up to be a great service as well.

More Classics

I’ve also been replaying some of favorite games over the past year. Remastered editions, such as Dark Souls, provided a great nudge to encourage me to revisit these classic titles. Between remastered titles, Xbox backwards compatibility, and classic console releases, there’s several options for going back and enjoying older games. This is a trend in my gameplay habits I blogged about back in 2015, and it’s been great seeing more availability of classic titles.(source:gamasutra.com


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