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每日观察:关注云游戏公司Shinra Technologies关闭,1.07

发布时间:2016-01-07 10:24:04 Tags:,

1,据venturebeat的消息称Square Enix关闭了旗下云游戏公司Shinra Technologies。

预估此次关闭Shinra Technologies将给Square Enix带来1680万美元的计损。

cloud shinra(from venturebeat.com)

cloud shinra(from venturebeat.com)

2,据pocket gamer的消息称App Store 2015年的营收超过了200亿美元。

典型的成功游戏包括:Clash of Clans,Monster Strike,Game of War – Fire Age和梦幻西游手游版

apple-logo(from pocketgamer.biz)

apple-logo(from pocketgamer.biz)

3,据4399手机游戏消息,4399手机游戏网将在2016年1月13日举办蜕变-绽fun交流酒会。

地点设置在厦门环岛路音乐广场。

4399 mobile game(from play.cn)

4399 mobile game(from play.cn)

4,据游民星空的消息称,他们主办的玩儿趣奖角逐出了一些奖项,分别是获得年度最佳动作冒险的古墓丽影崛起,年度最佳RPG游戏的巫师3:狂猎,年度最佳射击游戏奖的彩虹六号:围攻以及最佳体育竞速的极品飞车19。

5,据gamesindustry的消息称截止于1月3日前的圣诞季,App Store的营收达到创纪录的11亿美元,其中1月1日更是达到了1.44亿美元。(本文由游戏邦编译,转载请注明来源,或咨询微信zhengjintiao)

app store(from gamesindustry.biz)

app store(from gamesindustry.biz)

1,It looks like Square Enix is jumping off the cloud gaming train.

The publisher has closed Shinra Technologies, a division working on cloud-based technologies that would allow games to bypass the forced limitations of native hardware and deliver more impressive graphics, according to Engadget. Square Enix will lose about $16.8 million by closing Shinra.

Square Enix made the decision to close the division after it failed to find capital from outside investors. Shinra was testing its cloud-gaming technology with Google Fiber in Kansas City and Verizon Fios in Texas.

This is a big blow to cloud gaming, a technology that many once thought would be the future of the industry. However, virtual reality seems to attract all of the buzz these days. Perhaps we’ll see companies make new strides in cloud gaming in the coming years as Internet bandwidth continues to improve across the world.(source:venturebeat.com

2,Apple has announced that its App Store has brought in nearly $40 billion in revenue for developers worldwide since 2008, with $20 billion of this generated in 2015 alone.

This was announced alongside Apple’s news of its record-breaking earnings across the Christmas and New Year’s period, specifically in the two weeks ending 3 January.

That period saw customers spending $1.1 billion on both apps and in-app purchases, with $144 million spent on January 1, 2016 alone.

Apple highlighted the success of games such as Clash of Clans, Monster Strike, Game of War – Fire Age and Fantasy Westward Journey.

Juicy

“The App Store had a holiday season for the record books,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing.

“We’re grateful to all the developers who have created the most innovative and exciting apps in the world for our customers. We can’t wait for what’s to come in 2016.”(source:pocketgamer.biz

5,Apple App Store saw users spend over $1.1 billion on apps and in-app purchases over Christmas and gaming was one of the most popular categories.

The two weeks ending January 3 set records for traffic and sales, said Apple, with January 1 the biggest day in the App Store’s history with over $144 million spent.

“The App Store had a holiday season for the record books. We are excited that our customers downloaded and enjoyed so many incredible apps for iPhone, iPad, Mac, Apple Watch and Apple TV, spending over $20 billion on the App Store last year alone,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing.

“We’re grateful to all the developers who have created the most innovative and exciting apps in the world for our customers. We can’t wait for what’s to come in 2016.”(source:gamesindustry.biz


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