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玩家可能会删除你的手机游戏的19个理由

发布时间:2015-11-20 14:55:14 Tags:,,,,

作者:Glen Fox

游戏总是很棒。当结合各种元素时,游戏能够提供给你几秒,几分钟,几个小时,几天,甚至是几个月非常纯粹的乐趣。

但有时候你也会因为各种原因遇到一些糟糕的内容,让你迫切想要将其从手机上永远删掉。

而到底是什么原因让你难以忍受这些游戏?它们与《阿尔托冒险》,《纪念碑谷》和《地狱边境》等游戏有什么区别?

你将能从下文中找到答案。

填满各种仿照的内容

我们并不希望玩每个关卡好几次只是为了打开一个综合了我之前玩过的两个角色的全新角色。请提供给我们既有娱乐性又有挑战性的有意义的内容。

lego-harry-potter(from pocketgamer)

lego-harry-potter(from pocketgamer)

通知

不要再提醒我我有多久没玩你的游戏了。这可能是因为在一开始我便觉得游戏很糟糕,如果你这么做的话只会激怒我去删掉它。请尽量减少使用这些通知内容。

广告

广告很糟糕,而弹出式广告更是让人难以忍受!没错,我们可能免费下载了你的游戏,但如果你希望我们真正去玩游戏,请认真想想其它呈现广告的方式。不要笨拙地将其展示在我们面前,否则我们只会像对待烦人的苍蝇那样赶走你的游戏。

重复

我们为了购买你的游戏努力赚钱了。但如果在游戏的某一处让我们觉得自己只是在执行一份工作,我们便会立刻退出游戏并告诉朋友别去玩你的游戏。

刷任务

我们并不希望只有反复玩你们游戏中最糟糕的部分无数次才能到达有趣的部分。实际上,现在的我们根本不想再玩你们的游戏了。

翻译失误

翻译失误会破坏沉浸感,而一旦沉浸感消失了,我们将不得不承认自己只是凡人,并需要面对人类微不足道的价值,正视自己只是穿着拳击短裤吃着立体脆坐在屏幕前玩游戏的现实。所以千万不要这么对我们。

老掉牙的情节

我们已经厌倦了拯救世界。那些咯咯叫的疯子对我们来说不再是威胁了,因为我们知道在几个小时内我们便可以将其击倒。这时候,我们便希望能够玩一款有关前往商店购买一瓶牛奶并且能够带给我们不一样结果的游戏。

令人恼火的角色

不要使用那种固定的角色—-这是我们都很熟悉的角色。在现实世界中大多数人也都具有多个维度,所以也提供给我们这样的电子游戏角色吧。

性别歧视

Driver-Speedboat-Paradise(from pocketgamer)

Driver-Speedboat-Paradise(from pocketgamer)

千万不要让男性或女性成为游戏中较为有利的一方—-这违背了我们的信仰,并且会让我们感到不快。

无法让人满足的机制

我们并不想要肤浅的平台游戏,脆弱的射击游戏或软弱的行动RPG游戏。我们希望自己在游戏中的每次跳跃都是精确的,我们希望自己的枪支能够发出巨大的声响并足以摧毁一切,我们希望自己的宝剑和铁锤能够切断敌人的四肢并粉碎他们的骨头。

漏洞

只要打开Google Play或App Store你便能够看到许多斥责这些糟糕内容的评论。

不平衡的难度

如果所有内容都很容易达成或者我们被逼到愤怒地摔手机,我们便不可能再给你的游戏机会。

性别锁定

当我们有机会能在游戏中创造属于自己的角色时,我们并不希望该角色被锁定为一个特定的性别。这是一种不必要的设计决策,甚至有可能在一开始便阻止我们去下载你的游戏。

帧率问题

有谁会想要玩一款慢吞吞前进的游戏?

巨大的文件规格

不管是皮克斯电影,《夜魔侠》,Ed Sheeran的专辑还是Gameloft的游戏都能够迅速填满我们的iPad。所以你最好保证我们的设备能够装得了你的游戏,否则我们便不会考虑它。

虚拟操纵杆

虚拟操纵杆绝对是人们最想要隐藏的对象。所以如果能够摆脱它们的话,我们会非常感激。

等待计时器

我们并不希望经历漫长的等待才能玩游戏—-我们希望能够选择何时游戏。否则我们只会选择不玩你的游戏。

被迫消费

不要将你的游戏变得非常困难并将药剂,盔甲等强大的武器隐藏在付费墙后面。这是很卑鄙的做法。

社交网络连接

我们并不希望所有人都知道我们花了多少时间去玩手机游戏。比起将游戏分享于Facebook上,我们可能会选择直接删除它。所以你最好提高警惕。

本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转发,如需转载请联系:游戏邦

19 reasons that we delete mobile games

by Glen Fox

Games are great. When all of the elements come together, they can provide you with seconds, minutes, hours, days, and even months of pure, unadulterated fun.

But occasionally you come across a real stinker, which, for a variety of different reasons, must be purged from your mobile instantly and forever.

But what is it that makes these games so intolerable? What sets them apart from your Alto’s Adventures, your Monument Valleys, and your LIMBOs?

Read on to find out.

Artificial padding

No, LEGO games, we don’t want to play each of your levels multiple times just to unlock a new character that’s a mixture of two characters that I already have. Give us meaningful content that challenges and entertains us.

Notifications

Don’t remind us that we haven’t been playing your game that much lately. That’s probably because it was rubbish in the first place, and if anything you’ve just reminded us to delete it. Keep those notifications to a minimum.

Adverts

Adverts suck, but pop-up ads are intolerable. Yes, we may have downloaded your game for free, but if you want us to actually play it, find a clever way of displaying ads. Don’t shove them in our faces or we’ll swat your game away like an irritating fly.

Repetition

We spend our days doing mundane, repetitive tasks to earn money and buy your game. If at any point your game starts to feel like a job we’ll instantly quit and tell our friends to avoid you.

Grinding

We don’t want to play the worst part of your game hundreds of times just to get to the good part. In fact, now we just plain don’t want to play your game at all.

Translation errors

Translation errors break the immersion, and as soon as that’s gone we’re forced to acknowledge to ourselves that we are mere mortals, of negligible value to the human race, sitting in our boxers, eating Doritos, and prodding a screen. Don’t do that to us.

Plot cliches

We’re fed up of saving the world. That cackling madman isn’t a threat to us any more because we know we’re going to punch him in the face in a few hours. At this point, we’d be happy to play a game about going to the shop for a pint of milk just for something different.

Irritating characters

Don’t use stock characters – we’ve seen them all before. Most folk in the real world have multiple dimensions so give us that in our video game characters as well.

Sexism

Don’t reduce men or women to winnable objects in games – it completely goes against everything that we believe in and makes us feel uncomfortable.

Unsatisfying mechanics

We don’t want floaty platformers, flimsy shooters, or limp action RPGs. We want our jumps to be precise, our guns to make loud noises and destroy everything in their path, and our swords and hammers to sever limbs and crack skulls.

Bugs

Head to Google Play or the App Store and you’ll see plenty of reviews calling out these little nasties. Squish ‘em quick or we’re done playing.

Unbalanced difficulty

If everything is a breeze to achieve or our phone is currently hurtling towards the wall at screen-cracking speed, chances are that we’re done with your game.

Gender locking

When we’re given the chance to create our own character in a game, we don’t want that character to be locked into a specific gender. That’s a lazy and unnecessary design decision that puts us off even downloading your stupid game in the first place.

Frame rate issues

Who wants to play a game that stutters along at the same pace it takes our grandparents to cross the road? Nobody, that’s who.

Enormous file size

All the Pixar movies, Daredevil episodes, Ed Sheeran albums, and Gameloft games start filling up our iPads quickly. Make sure we can actually fit your game on it or we won’t even bother.

Virtual joysticks

Virtual joysticks are absolutely hideous and enormous efforts have already been made to hide them. We’re grateful for that – get rid of them.

Wait timers

We don’t want to wait to play – we want to choose when we play. We just chose not to play your game instead.

Forced spending

Don’t make your game incredibly hard and then hide health potions, armour, and stronger weapons behind a paywall. That’s just mean.

Social network linkage

We don’t want all and sundry to know how much time we spend playing mobile games. Rather than link your game up to Facebook we’ll simply delete it. You’ve been warned.(source:pocketgamer

 


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