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每日观察:关注Gazillion和Gameloft的裁员情况9.06

发布时间:2015-09-06 10:32:57 Tags:,,

1,据venturebeat的消息称Marvel Heroes开发商Gazillion进行了一次没有对外透露规模的裁员,按照前员工Michael Parks在Twitter的说法是有一大堆的好友失业了。

Marvel-Heroes-2015(from venturebeat.com)

Marvel-Heroes-2015(from venturebeat.com)

Marvel Heroes 是一款免费模式的动作类角色扮演游戏,最早的版本发行于2013年。

2,据pocket gamer的消息称Dominations在日本、韩国和台湾地区的下载量达到了100万次。

这样这款游戏在iOS和Android两大平台全球总下载量达到了1100万。

dominations-asia-art(from pocketgamer.biz)

dominations-asia-art(from pocketgamer.biz)

3,据venturebeat的消息称今年中国移动游戏的整体容量将达到55亿美元,预估将超过美国市场。

按照Niko Partners提供的数据,年度增长率就会在66%。

China-games(from venturebeat.com)

China-games(from venturebeat.com)

4,据gamesindustry的消息称日前Gameloft东京办公室裁撤了80名员工。

之前Gameloft的纽约办公室风传已经超员近100名。

game loft(from gamesindustry.biz)

game loft(from gamesindustry.biz)

5,据games industry的消息称20th Century Fox正在制作Mega Man大电影。制作公司是Chernin Entertainment。(本文由游戏邦编译,转载请注明来源,或咨询微信zhengjintiao)

Mega Man(from gamesindustry.biz)

Mega Man(from gamesindustry.biz)

1,Today’s news from Gazillion shows just how difficult it can be to make an online role-playing game a success.

Marvel Heroes developer Gazillion has laid off staff, via Gamasutra. We don’t have a number, but former Gazillion employee Michael Parks noted on Twitter that it was a lot.

A LOT of my friends in San Francisco are out of work today. If your company is hiring, PLEASE let me know, or use the #gamejobs tag. Thanks.

— Michael Parks (@Cuthpaste) September 2, 2015
Marvel Heroes is a free-to-play online multiplayer action role-playing game that stars characters from the famous comics brand. It originally launched in 2013. Players could spend money to unlock new characters. It plays from a top-down perspective, similar to other titles in the competitive action role-playing game field like Diablo III and Torchlight 2.

Chris Baker, Gazillion’s PR manager, confirmed the layoffs with Gamasutra.(source:venturebeat.com

2,Nexon has announced Dominations, Big Huge Games’ historical strategy game, has done 1 million downloads in Japan, Korea and Taiwan.

It’s not a massive figure in and-of-itself, but for a western-developed game to hit that level within eight days from launch bodes well for its future in the region.

As we pointed out in a recent Charticle, Dominations has performed well in the west in terms of its grossing performance.

And globally, it’s racked up 11 million downloads across iOS and Android.(source:pocketgamer.biz

3,China’s enormous population is giving it spending power that will outstrip even consumers in the United States this year in certain sectors — such as mobile gaming.

Smartphone and tablet games should generate more than $5.5 billion through the end of 2015, according to a new report from Asia market-intelligence firm Niko Partners. That is a huge chunk of the $30 billion that people spend on mobile gaming worldwide, and it is also a 66 percent year-over-year increase from $3.3 billion in Chinese spending last year. And this makes China a bigger spender on mobile gaming than the United States. Obviously, that kind of money has to look enticing to game developers around the world, and that’s where Niko comes in with its full 2015 Chinese Mobile Gaming Report.

“We believe that games become popular because they fill a void for gamers,” Niko founder and managing partner Lisa Cosmas Hanson said in a statement provided to GamesBeat. “It is important to evaluate what voids there are in Chinese culture, and then match game development to those as well as to the gamer behavior and characteristics of a good mobile game in a popular genre.”(source:venturebeat.com

4,Gameloft Tokyo , the studio that worked on Magna Memoria, has lost 80 members of staff due to job cuts according to a former employee.

The verified source spoke to Gamasutra and said the lay offs took place between June and August after Magna Memoria was released. They added that around 11 administrative staff remain at the studio.

“Following 1.5 years of development with steady overtime, with a final release rush crunch time of about 4 months…We were told that the game was performing below expectations, and as a result was stopped, and the production department would be closed.”

Gameloft has made no official comment on the rumors as yet.

In July it was reported that the company was also closing its New York office, cutting around 100 jobs in the process. Gameloft refused to those confirm numbers.

“Gameloft is actively managing its production organization and is refocusing on its most efficient and experienced creation centers in order to adapt to rapidly changing market conditions and to grow its revenues faster and more profitably.”(source:gamesindustry.biz

5,Mega Man is the latest video game franchise in line for a feature film adaptation, according to The Tracking Board. The site reports that Capcom’s old-school action hero will be brought to the big screen courtesy of 20th Century Fox and Chernin Entertainment, the production company behind the recent Planet of the Apes films as well as the TV series New Girl.

Chernin Entertainment founder Peter Chernin will serve as producer on Mega Man, but the project is being overseen by the production company’s David Ready and Michael Finfer. Both Chernin and Ready have previous experience adapting properties from other media into movies. Chernin produced the Tom Cruise sci-fi film Oblivion, while Ready produced the Bruce Willis-Helen Mirren action comedy Red; both films were based on comics of the same name.

Mega Man has been Capcom’s most prodigious franchise, with the publisher having released a staggering 131 games in the series for a total of 30 million units sold. While it continues to repackage and re-release older titles (as with this month’s launch of the Mega Man Legacy Collection), Capcom has gone years without releasing a major new title in the series. A new Mega Man animated TV series is also expected to hit airwaves in 2017, coinciding with the character’s 30th anniversary.(source:gamesindustry.biz


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