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Pocketgamer:《怪物吃糖果》成App Store销售最快的游戏

发布时间:2010-10-15 09:30:53 Tags:,,,

《怪物吃糖果》(Cut the Rope)这款游戏发行仅10天就收获100万下载量确实很让人震撼,只要短短几分钟的接触,你就知道这款游戏必定会热卖。

但目前还不清楚这款游戏100万下载量,到底是指仅iPhone一个版本的下载量,还是iPhone和iPad两者合并的下载量。

Cut the Rope

Cut the Rope

游戏发行商Chillingo公司日前表示,《怪物吃糖果》是App Store有史以来销售最快的游戏,在美国、法国、德国、意大利、荷兰、瑞典和芬兰的App Store游戏排行中一举夺魁。

《怪物吃糖果》最近异常火爆,得益于不少粉丝四处向友人推荐,称这款iOS游戏的玩法实在有趣,令人欲罢不能。

Chillingo公司还表示,他们正与该游戏开发商ZeptoLab公司加紧合作,不久后还将推出《怪物吃糖果》的更新版本。

Cut the Rope

Cut the Rope

由Chillingo公司发行的另一款游戏《愤怒鸟》(Angry Birds,由芬兰Rovio公司开发)现已被挤到iPhone游戏的第二名,在7月份下载量共达500万次,不到一个月时间,Lima Sky公司开发的《涂鸦跳跃》(Doodle Jump)也追了上来,达到650万的下载量。

ZeptoLab公司正紧锣密鼓地制作《怪物吃糖果》的更新版本,不知其能否接力Rovio公司创造的奇迹,并在该游戏中添加类似于Mighty Eagle这种游戏内置付费功能模式,让我们继续关注。(本文为游戏邦/gamerboom.com编译)

Chillingo pronounces Cut the Rope as App Store’s fastest selling game

Even the merest minutes of play of Cut the Rope was enough to suggest it was going to sell well, though topping one million units in ten days is impressive by anyone’s standards.

Publisher Chillingo states that such a milestone makes the game the fastest selling on the App Store to date, with Cut the Rope currently topping App Store charts in the US, France, Germany, Italy, Netherlands, Sweden and Finland.

Eating up the sales

“Cut the Rope’s popularity has skyrocketed throughout recent days as fans eagerly share with others how addictive and fun the gameplay is on iOS devices,” said Chillingo director Chris Byatte.

“We are thrilled to see Om Nom’s fame spread across the world and are collaborating with developer, ZeptoLab to bring fresh new updates, which will be revealed soon.”

It’s not known whether the figure refers to iPhone sales only or combines its tally with iPad downloads.

Rovio’s Angry Birds, published by Chillingo, became the second game in iPhone history to reach the 5 million mark back in July – following Lima Sky’s Doodle Jump – hitting 6.5 million less than a month later.

With ZeptoLab currently working on updates for the title, it will be interesting to see if the studio follows label mate Rovio’s lead and employs in app purchases in the same mold as Mighty Eagle. (source:pocketgamer)


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