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盘点电子游戏中最令人难忘的5个死亡瞬间

发布时间:2012-08-03 18:09:55 Tags:,,,

作者:Rus McLaughlin

电子游戏中的生命总是很廉价。你所控制的角色可能会英勇地死在了枪击炮弹下。但是当我们重新开启游戏时,角色也将再次复活,并恢复到最初的状态。尽管玩家能够避开之前所遭遇的死亡,但这却需要他们进行多次的尝试。

所以当角色死亡时玩家总是会感到稍许的震惊,特别是面对那些自己花了数个小时所控制的幻想角色死亡时,我们将会有更深刻的感受。

当游戏脚本中所描写的事件被整合进我们的互动体验中时,我们同时也意识到了一种“无力”感。虽然我们能够消灭游戏中的整个军队,但却不能拯救别人的性命。当游戏中你的好友面临死亡时你却对此束手无策时你又会怎么想?这是一直与我们并肩作战的好友啊!以下我将列出电子游戏中最让人印象深刻的5次死亡。

Death_Aeris(from venturebeat)

Death_Aeris(from venturebeat)

人物:Aeris Gainsbourgh

游戏:《最终幻想7》

死因:“导演摆布”

有点莫名其妙。从卖花女转变成自由战士的Aeris Gainsbourgh在被洗脑的主角Cloud Strife(也是她的爱人)杀死自己之前击败了他。随后从黑暗中射出了一道阴影,并从背后飞出了一把剑刺穿了Aeris的身体。

如果玩家此前并不讨厌Sephiroth(杀死Aeris的罪魁祸首),但看到他使用背刺这种卑鄙手段之时肯定会对其心生厌恶。但是玩家真正该埋怨的是某一天深夜设计师Tetsuya Nomura与该系列游戏故事写手/制作人Hironobu Sakaguchi的那通电话。Nomura建议杀死Aeris,并让Tifa Lockhart充当云之少女的角色,而Sakaguchi也对整个游戏系列都是杀死某个角色并在之后让其复活这种设置感到厌烦,所以他答应了Nomura的提议。因为他们的这种转变看起来非常脱离常情,这导致很多玩家都不愿意接受这种结局。甚至直到今天,还有传闻称存在使Aeris复活的方法,只是这种方法隐藏在代码中。但是事实并非如此,15年后的今天,Aeris的死仍是一个令人揪心的痛楚。

Mordin Solus(from venturebeat)

Mordin Solus(from venturebeat)

人物:Mordin Solus

游戏:《质量效应3》

死因:责任感

让我先简要地介绍下这个游戏史上最复杂的角色之一。他是一个拥有40年寿命且超级活跃的外星人,同时也是一个经过黑衣人训练且超级聪明的生物学家(他的工作是阉割一整个物种)——他既认为自己的工作是有必要的,但同时也怀有深深的愧疚感。为了节省时间他会在自己快速演讲中省去许多不必要的词。他相信用枪可以有效地解决某些问题。他热衷于引亢高歌。这就是Mordin Solus。

在《质量效应2》中Mordin是玩家古怪但却非常可靠的顾问兼知己。在《质量效应3》中他终于能够公开自己的研究:genophage,能够降低好战的Krogan人的出生率。而Reaper的侵袭令其演变成一场自杀任务,但是他还是毫不犹豫地接受了这一现实。他说道:“只能由我来接受这一结果。其他人可能并不合适。”所以最终他便带着满足的微笑,回想着自己过去所做的一切,并高唱着Gilbert O’Sullivan的歌曲而死去。

当然也可以通过从背后射击Mordin终止他的治疗行为,或让他不要牺牲自己。但选择走进火中完成正义之事则让Mordin变成了Slarian族的英雄科学家。

Death_COD(from venturebeat)

Death_COD(from venturebeat)

人物:

游戏:《使命召唤4:现代战争》

死因:直升机坠毁,核炸弹爆炸,核辐射等。

你需要在游戏历史中竭力通过枪林弹雨。当你的一只鸟被射下时,你的军队便需要潜进敌人的阵营从中东地区的棺材中救出那些被捕的美国士兵,因为这正是英雄所为。随后核武器便爆炸了。

《使命召唤》从不掩饰任何角色的牺牲,但是接下来所发生的则未遵守我们所熟悉的任何规则。你并没有死,你经历了Sergeant Paul Jackson生命中的最后时刻。你扮演着Jackson这个角色,在坠毁的直升机废墟中醒过来,周边的世界变得非常迷糊。四周都是同伴们的尸体。你极端痛苦地向前缓慢爬行着,直到你看到不远处的一朵蘑菇云,然后你的身体渐渐不受控制,瞬间整个世界都变白了,随后又迅速暗淡下去。

游戏媒体总是会淡化对个人死亡的描写,但是《现代战争》却未这么做。我们从未在之前的电子游戏中体验到这样真实的死亡。

Death_Marston(from venturebeat)

Death_Marston(from venturebeat)

人物:John Marston

游戏:《荒野大镖客》

死因:卑鄙的警员

你可能会认为John Marston(亡命之徒,同时也是好丈夫和好父亲,前沿哲学家,三流的农夫)的下场不该如此惨烈。腐败的政府特工Edgar Ross绑架了他的亲人并强迫他去追捕自己的前帮派成员,尽管Marston痛恨这种做法但还是做了。他甚至一度认为自己理所应当这么做。即使他已经摆脱了那种邪恶的生活,但是直到现在他才对自己的行为感到忏悔。

但Ross并未善罢甘休,要打破这个循环就得送Marston(这个Dutch van der Linde帮派的最后幸存者)上西天。为了达到这个目的,Ross策划了一场针对Marston农场的袭击。而为了确保自己的妻儿顺利逃脱John一直在努力拖延时间,并向他们承诺自己一定会没事的。当他走出去时,一大群美国警官朝他残忍扫射直到他倒下为止。

这样一个一直在努力走上正途,并仁慈对待女性和陌生人且带有智慧的男人,难道就不该获得一个更好的下场吗?但通往救赎的道路往往充满艰险。

Death_Ryan(from venturebeat)

Death_Ryan(from venturebeat)

人物:Andrew Ryan

游戏:《生化奇兵》

死因: Ayn Rand

这个列表中的其他人都是为了成就更大的目标而牺牲自我,而Andrew Ryan则始终坚持着纯粹的客观哲学,这意味着他怀抱的“更大目标”就是自己。作为失败的水下乌托邦Rapture建筑师,他从不会允许他人将自己的意愿强加于他身上。所以当你为了开辟自己的道路杀死了好几百个全副武装的精神病患者时,他根本不会将此放在心上。你只是他众多敌人中的一个,对他来说你甚至什么都不是。

比起让主角Jack(游戏邦注:碰巧也是Ryan的私生子)杀死自己,Ryan选择决定自己的命运。他引领Jack来到一间高尔夫球俱乐部,使用预定程序代码短语“Would you kindly”去控制Jack的思想,然后命令Jack杀死自己。Ryan临终前用一句话总结自己生前所做的每个决定:“人类有权选择,而奴隶只能服从”。(本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦

5 very memorable video game deaths

Life in a video game is cheap. Odds are you bite it on a fairly regular basis just bopping through the campaign. Your character explodes in a shower of meaty parts or he simply ragdolls, letting out a manly, yet shrill scream. But then the game resets, you’re up again, and everything’s back to normal. Certain death averted, however many tries it takes.

So it’s a little shocking when death sticks. And when it happens to a fantastic character, someone we’ve spent hours playing with (or as), we feel it a lot deeper.

These often become touchstone moments in our lives as gamers. As scripted events tucked into our interactive experience, they also impart a certain sense of powerlessness. We can wipe out entire armies but fail to save one life. You might not take anything else away from a game, but that instant where a friend slips away and we can’t do anything to stop it? That stays with us. And here are five deaths in video games that we’ll carry around for a long, long time.

Who: Aeris Gainsbourgh

Game: Final Fantasy VII

Cause of Death: Shish kabobed

It came out of nowhere. Flower girl-turned-freedom fighter Aeris Gainsbourgh had just won a battle of wills against her love interest, brainwashed and broody main protagonist Cloud Strife, before he could kill her. Then a shadow fell out of the darkness and ran its sword clean through her.

If players didn’t hate Sephiroth, her murderer, before that particularly vicious backstab, they sure did now. But the real blame goes to a late-night call between designer Tetsuya Nomura and series creator/producer Hironobu Sakaguchi. Nomura suggested killing Aeris off and bringing Tifa Lockhart forward as Cloud’s girl, and Sakaguchi — tired of his series’ habit of killing off characters only to resurrect them later — signed on. Their twist felt so wrenching that many players simply didn’t buy the finality of it. Even today, rumors persist that a way to save Aeris exists, hidden deep in the code. But it doesn’t, and 15 years later, Aeris remains a poignant metaphor for loss.

Who: Mordin Solus

Game: Mass Effect 3

Cause of Death: A sense of responsibility

Let me briefly describe one of the most complex characters in gaming history. He’s a hyperactive alien with a 40-year lifespan, and a black ops-trained, super-genius biologist whose work effectively neutered an entire species…something he both justifies as necessary and harbors deep guilt over. He drops unnecessary words from his rapid-fire speeches just to save time. He believes some problems are best solved with a gun. He can belt out showtunes with full-bore gusto. Ladies and gentlemen, Mordin Solus.

Mordin becomes your quirky (but entirely reliable) advisor and confidant in Mass Effect 2. In Mass Effect 3, gets the opportunity to undo his magnum opus: the genophage, which kept the warlike Krogan in check through drastically reduced birthrates. Naturally, a Reaper attack changes that gesture into a suicide mission…one Mordin accepts without hesitation or regret. “Had to be me,” he says. “Someone else might’ve gotten it wrong.” Naturally, he goes out with a satisfied smile, knowing he’d done his part, and quietly singing Gilbert and Sullivan to himself.

It’s possible to stop Mordin’s cure by shooting him in the back — which only makes his doomed efforts much more gut-wrenching — or even talk him out of sacrificing himself. But going into the fire to do what’s right is what makes Mordin the very model of a scientist Salarian.

Who: You

Game: Call of Duty 4: Modern Warfare

Cause of Death: Helicopter crash, nuclear bomb detonation, radiation exposure, etc.

You just slammed through some of the thickest, meanest, bullet-solid gunfights in gaming history. When one of your birds went down, your squad went in and extracted trapped American soldiers out of a Middle East coffin, because that’s what heroes do. And then the nuke goes off.

Call of Duty’s never been shy about offing a few characters, but what happened next didn’t play by any rules we knew. You didn’t just die…you played through the excruciating final moments of Sergeant Paul Jackson’s life. Only since Jackson barely existed as a name, really, it felt more like you, the player, who woke up in the rubble of your crashed helicopter. The world around you looked blurry — you were obviously concussed, not doing well, barely able to move. Your buddies dead all around you. You could chose to slowly, painfully crawl forward until you saw the mushroom cloud in the distance…then control of your body gently slipped away, everything went white, and then everything went dark.

In a medium that frequently trivializes personal mortality, Modern Warfare made you live it. Dying in a video game never felt like this before. Or since.

Who: John Marston

Game: Red Dead Redemption

Cause of Death: Low-down dirty snakes

You’d have to argue that maybe John Marston — former outlaw and gunman, husband and father, frontier philosopher, and small-time farmer — deserved a little better than what he got. Corrupt government agent Edgar Ross kidnapped his family and forced him to hunt down members of his former gang, and while he resented the motivation, Marston did it. Part of him even believed he deserved these labors. He’d walked away from that evil life, but he’d never paid penance for his role in it…until now.

And that just wasn’t good enough for Ross. Closing the cycle meant sending Marston, the last surviving member of Dutch van der Linde’s gang, to his final reward. To that end, Ross led an all-out assault on the Marston farm. John held them off long enough for his wife and son to escape, promising them he’d stay out of trouble. Then he stepped out into the open, and a dozen U.S. Deputy Marshalls shot him down like a dog.

For a man who’d tried so long and so hard to take a better path, shown kindness to women and strangers, and provided such easy, knowing wit, it felt like a particularly bitter end. But nobody ever said the road to redemption would be easy.

Who: Andrew Ryan

What: BioShock

Cause of Death: 9-iron, Ayn Rand

While others on this list sacrificed themselves for a higher purpose, Andrew Ryan adhered to a strict, pure-bred Objectivist philosophy…meaning his only “higher purpose” was himself. Under no circumstances would Ryan, the architect of the failed underwater utopia Rapture, ever allow anyone to impose their will over his. So when you show up, having killed your way through a few hundred heavily armed psychos, he’s less than impressed. You’re merely a pawn of his enemy. You’re nothing. He is resolute.

Rather than allow lead character Jack (who also happens to be Ryan’s illegitimate son) to kill him, Ryan decides his own fate. He hands Jack a golf club, uses the pre-programmed code phrase “Would you kindly” to override Jack’s mind, and then, in a terrifying act of will, orders Jack to beat him to death. Ryan dies gurgling the words that sum up every decision he’s ever made: “A man chooses…a slave obeys.”(source:venturebeat)

 


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