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每日观察:关注Rovio新游戏《Amazing Alex》(7.14)

发布时间:2012-07-14 10:49:16 Tags:,,

1)据insidemobileapps报道,Rovio继《愤怒的小鸟》之后推出的首作《Amazing Alex》最近刚发布就在53个国家/地区的付费iPhone和iPad应用榜单登顶(游戏邦注:其中包括美国、加拿大、芬兰、以色列、英国、澳大利亚、新西兰、台湾和巴西等市场,iPhone版本售价0.99美元,iPad版本为2.99美元,)。

Amazing Alex(from insidemobileapps)

Amazing Alex(from insidemobileapps)



目前尚未得知《Amazing Alex》在美国Goolge Play榜单排名情况,这有可能与Android应用排名更新较慢有关。该游戏在Android平台的0.99美元付费版本下载量已超过1万次,而2.99美元平板电脑版本下载量超过1000次,免费版本下载量已突破10万次。

除此之外,《Amazing Alex》还在亚马逊Appstore分别推出一个免费的广告赞助版本,0.99美元付费版本和2.99美元的Kindle Fire付费版本。

2)据Tech in Asia报道,中国iOS应用开发者仅能通过每次下载量创收0.03美元,居高不下的盗版率及用户不愿付费是中国开发者难以创收的重要原因;中国前10大开发商有90%收益来自海外市场。



App Annie报告显示,日本iOS开发者收益最高,每次下载量可创收0.4美元,美国开发者是0.28美元,全球平均值是0.19美元。


4)Baird Equity Research最近调查结果指出,开发者对RIM黑莓操作系统的支持率不容乐观。以满分为10分的评价标准来看,开发者对BlackBerry 10评价已从4.6分下滑至3.8分;BlackBerry 7也不例外,得分已从3.8降至2.8。

dev_platform_survey(from Baird Equity Research)

dev_platform_survey(from Baird Equity Research)

从最近两个季度来看,30%以上开发者称已将项目从BlackBerry 10转向其他平台,其中有72%开发者称Android就是项目转移的目标平台。

更不幸的是,BlackBerry 10的开发者支持率仅略高于Adobe的Air和Flash平台,要知道Adobe甚至都已放弃对Flash移动平台的支持。

Windows 8的得分为6.3,略低于上个季度,但仅次于Android和iOS。iOS平台得分高达9.3,Android得分达8.7。

5)据9to5mac报道,最近有一名俄罗斯黑客发现了绕过苹果App Store安全系统,让用户免费获取IAP内容的破解方法。用户在此过程中无需让手机越狱,只需安装两个证书并更改自己的DNS记录即可。该黑客通过ZonD80这个帐号将具体操作视频上传到YouTube网站,并以运行iOS 6系统的iPhone 4S作为演示对象。

zond80-in-app-hack(from venturebeat)

zond80-in-app-hack(from venturebeat)



7)据games.com报道,Zynga首席执行官Mark Pincus在日前的GamesBeat大会上表示,公司将于8月1日关闭《FarmVille》iOS项目的原因就是用户不喜欢这款游戏。

farmville-iOS(from games)

farmville-iOS(from games)


1)Amazing Alex is the No. 1 paid app in over 50 countries, but can’t crack the top grossing charts

Kathleen De Vere

Amazing Alex, Rovio’s first non-Angry Birds game in three years is a hit, reaching the No. 1 spot on the paid iPhone and and iPad app charts in 53 countries. Released yesterday afternoon, Amazing Alex costs $0.99 on the iPhone and $2.99 on the iPad.

The results are good news for Rovio, which has acknowledged it was feeling some pressure to make sure its new title lived up to the reputation set by Angry Birds. The game is currently the No. 1 paid iPhone and iPad app in dozens of countries including: The U.S., Canada, Finland, Israel, the U.K., Australia, New Zealand, Taiwan and Brazil.

The game is also in the top five on the paid iPhone and iPad charts in some capacity in a further 43 countries such as Austria, Germany, China and South Korea. It has performed slightly better on the iPad than the iPhone, hitting the No. 1 spot in 68 countries worldwide.

However, while the game is a top performer on the paid charts, it hasn’t had as much luck on the top grossing charts. Unlike Angry Birds Space, which shot straight to the top of the top grossing iPhone and iPad app in key markets like the U.S., China and the U.K., Amazing Alex hasn’t performed as strongly. The app hasn’t reached No. 1 on the iPhone or iPad top grossing charts in the U.S., Canada, China, Japan or Korea. It is however, the top grossing iPad app in the U.K., and unsurprisingly, the top grossing iPhone and iPad app in Finland.

At the time of writing, the game hasn’t shown up on the U.S. Google Play charts, but Android app rankings tend to update slower due to the algorithm Google uses to determine its charts. On Android, the paid $0.99 version of the app has been downloaded more than 10,000 times, the $2.99 tablet version is showing more than 1000 downloads and the free version has seen more than 100,000 downloads.

The game is also available in the Amazon Appstore as a free, ad-supported app, a $0.99 paid app and a $2.99 Kindle Fire App.(source:insidemobileapps

2)Chinese iOS developers don’t see much money – Chinese iOS developers earn just $0.03 per download reports Tech in Asia, citing high piracy rates in the country and a general unwillingness to pay for apps as the reason Chinese developers have a difficult time monetizing at home. According to the Chinese-only App Annie report Tech in Asia translated, Japanese developers earn the most, taking home $.040 per download and U.S. developers take home $0.28 per download. The worldwide median is $0.19. It also reported that the top 10 developers in China generate 90 percent of their revenue overseas.(source:insidemobileapps

3)PlayPhone’s social gaming network grows to 45 million users — PlayPhone’s mobile-social gaming network has grown substantially in the last six months, growing to 45 million users and 4.1 million monthly active users according to VentureBeat.(source:insidemobileapps

4)Developers are abandoning BlackBerry 10, survey says

Ricardo Bilton

If developers are the lifeblood of a platform, then RIM is about to be bled dry.

According to a survey by Baird Equity Research developers are defecting from RIM’s upcoming BlackBerry operating system months before it even reaches consumers’ hands.

On a ten-point scale, developer outlook for BlackBerry 10 fell from 4.6 to 3.8. Unsurprisingly, the BlackBerry 7 story is similarly dire: Outlook on that front dropped from 3.8 to 2.8, which is slightly higher than the reported interest in HP’s semi-dead webOS.

Arguably more troubling, for the second quarter in a row, over 30 percent of developers said they have shifted projects away from Blackberry 10 to another platform. And where did those projects go? 72 percent of developers said they went to Android.

To make matters worse, BlackBerry 10′s interest numbers are only marginally higher than those for Adobe’s Air and Flash platforms, the latter of which even Adobe is dropping support for.

Clearly, not so many people are interested in developing for RIM’s mobile platform.

While little of this is surprising in light of RIM’s persistent struggles, it does serve as further evidence that RIM has no one in its corner: Consumers, investors, and now even developers are abandoning the RIM ship, and at this rate there won’t be anyone left to steer it.

But in the spirit of Friday, here’s some good news: Developer outlook for all variants of Windows 8 sits at 6.3, a slight drop from the previous quarter but still a respectably high number. We may finally have a third horse in the smartphone platform race.

As for Android and iOS — well, they’re doing alright for themselves: Developers rated their outlook for the Google OS at 8.7, leaving Apple with its predictable crown at 9.3.(source:venturebeat

5)Russian hacker finds a way to get in-app purchases for free (updated)

Meghan Kelly

A new hack surfaced today allowing iOS users to download in-app purchases without actually paying for them, according to 9to5Mac. The hack comes from Russia and is a three-step process that works on all phones, not just jail-broken ones.

Apple says it is aware of the issue and is working toward rectifying it.

“The security of the app store is incredibly important to us and the developer community,” said Natalie Harrison, a spokesperson for Apple, in a statement to VentureBeat. “We take reports of fraudulent activity very seriously and we are investigating.”

The developer published his hack in a YouTube video, hiding his identity other than his voice and YouTube name ZonD80. In order to circumvent Apple and prevent the system from charging your credit card, you must install two certificates, as well as change your DNS settings to ZonD80′s IP. The settings are blocked from view in the instructional video because “the project is early at this stage.” The hack works on a number of phone types as well as iOS versions. ZonD80 showed off the hack on an iPhone 4S running iOS 6, though 9to5Mac notes that it works with iOS versions as far back as iOS 3.(source:venturebeat

6)Many free app contain aggressive Adware — Mobile security company Lookout reports more than 5 percent of free apps come bundled with adware — aggressive software that accesses personal information and changes a device’s setting without asking for a user’s permission first.(source:insidemobileapps

7)The real reason why FarmVille for iPhone and iPad was canned

by Joe Osborne

It’s all your fault. No, really. During a talk at the GamesBeat conference in San Francisco this week. Zynga CEO and founder Mark Pincus revealed the exactly why the original FarmVille game for iOS devices will be no more come Aug. 1. Simply put, you guys and gals didn’t like it.

“We spent a huge amount engineering to build a totally synchronous gaming for FarmVille with different clients. Consumers hated us for it,” Pincus admitted to VentureBeat’s Dean Takahashi. “They wished we would’ve built them a totally separate FarmVille experience. We’ve had some successes … such as Words With Friends.”

That might not have been the best example to use, considering Zynga bought that game. But it makes you wonder: Have Zynga’s original mobile games been nearly as successful as its acquisitions? Anyway, It’s a shame to see FarmVille give way to FarmVille Express on mobile. The synchronous gameplay between the mobile and Facebook versions of the game were truly a marvel to behold. Why “you consumers” didn’t like it is beyond me.(source:games