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DICE总经理称移动平台和主机游戏并非对立关系

作者:Ben Maxwell

《战地风云》工作室负责人:“这些声称我们处境严峻的人士大错特错。”

DICE总经理Karl Magnus Troedsson反驳那些声称移动市场的兴起会令主机游戏走向消亡的行业反对者。

battlefield 3 from edge-online.com

battlefield 3 from edge-online.com

Troedsson(游戏邦注:其工作室的代表作是《战地风云》)表示,“情况的确处在变化之中,行业很多人士都承认——但有些人不愿看到这一情况。但我要说,这些声称我们处境严峻的人士大错特错。”

事实上,Troedsson表示这不仅没有损及游戏机领域,可行平台的拓展令传统游戏领域受益匪浅。

“是的,用户基于自己的手机设备进行更多的游戏体验,但在我看来,用户在其他SKU体验游戏对AAA开发者来说并非什么问题,事实恰恰相反。我认为,用户涉足某种游戏能够给所有游戏带来益处,因为这意味着他们会进行更多游戏体验。”

“我认为自己属于硬核AAA玩家,如今我无疑更多基于移动设备进行游戏体验,但我并没有因此减少其他平台的游戏体验。回到家后,我希望在游戏体验中获得高清的图像、最佳音效及最佳视觉效果。这些源自于专门的硬件设备或是高端PC。”

虽然Troedsson没有预测下代硬件设备是否就是终极版家用游戏机,但他认为,置于在家中的强大硬件设备将是个持久的游戏平台。

他表示,“需要通过众多硬件呈现高清画面的游戏依然有其市场。这将由位于房间,还是其他位置的CPU和内存传送,我并不清楚。也许二者皆有。但有一点毋庸置疑,用户会想要继续体验这些画面美观的游戏。”

当然,作为制作高预算家庭游戏机游戏公司的主管,Troedsson的立场有些令人出乎意料。他的观点和sentiments echo联合创始人Seamus Blackley不谋而合,他去年也发表类似论断。

如果属实,最近泄露的下代Xbox路线图(游戏邦注:其透露微软在起居室领域下步举措的10年计划)进一步证明主机游戏的持久健康状态。即便如此,这依然是个新鲜观点,鉴于全行业都纷纷瞄准光明,即便算不上新颖的手机和免费领域——DICE自己已先进行试水。

在台北GDC的讲话上,Ngmoco负责人Ben Cousins成为最近预言游戏机将因移动游戏而消亡的行业元老。

他表示,“移动游戏可能会扼杀主机游戏。我指的是,市场份额会出现显著下滑,毫无挽回余地。”

“我认为微软、索尼和任天堂无法制作出下代游戏机之后的专用设备。此外,我认为EA之类的传统游戏公司会被既有数字公司收购,或是最终倒闭。”

但Cousins谨慎扩展自己的移动平台定义:“我所说的移动平台是指操作系统,而非设备。”

“我认为这些操作系统将逐步出现在其他类型的设备中,而非仅是手机和平板电脑。我认为未来移动平台的游戏也许不再具有移动性,我们需要重新进行定义。”(本文为游戏邦/gamerboom.com编译,拒绝任何不保留版权的转载,如需转载请联系:游戏邦

DICE: Mobile gaming no threat to consoles

By Ben Maxwell

Battlefield studio boss: “People who are painting such a grim picture of where we’re going are wrong.”

DICE general manager Karl Magnus Troedsson has hit back at industry “naysayers” proclaiming the death of console gaming in the face of a growing mobile market.

“People are generally correct that things are changing, and a lot of people in this industry are acknowledging that – some people don’t want to see it, though,” Troedsson, whose studio produces the Battlefield series, told us. “But I would also say the people who are painting such a grim picture of where we’re going are wrong.”

In fact, far from damaging it, Troedsson believes wholeheartedly that the broadening of available platforms will benefit the traditional game industry.

“Yes, people are playing more on their mobile devices, but I don’t see people playing on other SKUs as a problem for triple-A developers, it’s actually the contrary,” he said. “I think people engaging in any kind of gaming is good for all games, because it means that people will play more.

“I consider myself to be a hardcore, triple-A kind of player, and I definitely play more on my mobile devices now, but I don’t play less on my other devices as a result. When I’m home, I want to play games with the absolute most hi-def, best audio, best visuals that I can get out of a gaming session. And that will come from dedicated hardware or a very high-end PC.”

While Troedsson wouldn’t be drawn on predicting whether or not the next round of hardware will represent the final home console generation, he believes that powerful hardware accessible in the home will remain a permanent aspect of gaming.

“There will always be a demand for games that require a lot of hardware to deliver a really hi-def experience,” he explained. “Whether that will be delivered by CPUs and memory sitting in your room, or somewhere else, I don’t know. Probably both. But one thing is for sure, people will continue to want to play the best-looking games out there.”

Of course, as the head of a company making big-budget home console games, Troedsson position is unsurprising. His sentiments echo those of Xbox co-creator Seamus Blackley, who made similar assertions last year.

And if genuine, the recently leaked next-gen Xbox roadmap – which lays out a ten year plan for Microsoft’s next assault on the living room – adds additional weight to the continued rude health of console gaming. Even so, it remains a refreshing point of view given the industry-wide gold rush towards the bright, if not so new, frontiers of mobile and free-to-play – areas DICE is itself already experimenting in.

Speaking at GDC Taipei, which took place over the past two days, Ngmoco boss Ben Cousins became the latest industry veteran to predict the death of consoles in the face of mobile.

“There’s a potential for mobile gaming to kill console gaming,” he said, according to Gamasutra. “I’m talking about a significant reduction of market share with no chance of return.”

“I believe Microsoft, Sony, and Nintendo won’t produce dedicated hardware past the next generation. Further, I believe traditional game companies like EA will be purchased by existing digital companies, or close entirely.”

Cousins’ was careful to broaden his definition of mobile, however: “When I’m talking about mobile, I’m talking about the operating system, not the device.

“I believe these operating systems will start to appear in other classes of devices, other than just mobile phones and tablets. In the future I think mobile gaming maybe won’t be so mobile, and we may need a new definition for them.”(Source:edge-online


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