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每日观察:关注Kixeye新硬核游戏《War Commander》(9.7)

发布时间:2011-09-07 15:14:25 Tags:,,

1)游戏开发商Guerillapps日前发布了一款名为《Trash Tycoon》的“垃圾回收”社交游戏,要求玩家通过资源回收,变废为宝。

与其他农场和城建类游戏有所不同,玩家在《Trash Tycoon》中的任务是清理垃圾,将原来的一片废墟之地转变为充满活力的“资源回收”社区。

Trash Tycoon(from venturebeat)

Trash Tycoon(from venturebeat)

据该公司联合创始人Raviv Turner所称,《Trash Tycoon》是他们在环保领域推出的首款游戏,他们希望通过游戏鼓励玩家在生活中多做有意义的事情。资源回收公司TerraCycle是该游戏赞助商,如果玩家通过现实生活中的TerraCycle站点回收垃圾,就可以赢取可用于购买游戏虚拟商品的积分。

Gueriillaps准备再推出其他以可持续发展为主题的社交游戏,其下款作品主题将与人们现实生活中的个人健康有关。

2)据techcrunch报道,谷歌可能要再过数月才会推出令众开发者翘首以盼的Google+ API,该公司正加紧创建支持开发者将第三方应用植入其社交网站的工具,但并未公布Google+ API问世的具体时间表。

google_plus(from codeforest.net)

google_plus(from codeforest.net)

对许多迫切想在Google+上发布应用,或使用Circles、Hangouts、Sparks和Huddles等应用的开发者来说,他们仍需等待数月才能如愿。

3)据Zynga游戏《Pioneer Trail》粉丝页面的调查选项所示,该游戏有可能推出以“海盗”为主题的新内容。其故事或将包括“向Booty小岛启航”,扮演海盗并劫掠过往船支和附近小岛。除此之外,该调查选项还包括“驶向未知星球”的太空之旅,玩家可以在太空星球上种植外星植物,畜养外星动物。

pineer trail(from reviewsnext.com)

pineer trail(from reviewsnext.com)

观察者认为,该选项的太空故事内容描述与iPhone游戏《Astro Ranch》颇为相似,后者也是一款以太空为主题的农场游戏,支持玩家在外星人的帮助下种植庄稼,养育牲畜。而从Zynga擅长借鉴他人创意的传统来看,目前也不排除《Pioneer Trail》可能效仿《Astro Ranch》的情况。

但该游戏新内容究竟要选择哪种题材,很大程度上取决于投票用户的选择。

4)据games报道,Facebook日前与亚洲网络支付服务供应商MOL合作,在后者的60多万个销售点发售Facebook Credits,支持Facebook亚洲用户通过MOLPoints在线购买Facebook Credits,或通过Facebook平台上的MOLPoints应用购买该虚拟货币。

Facebook Credits(from games)

Facebook Credits(from games)

MOL公司表示,MOLPoint提供的此项服务不征收任何附加费用,而且仅限在线销售渠道。社交游戏开发商Zynga在数月前也与MOL合作推出了类似服务,向亚洲地区发售Zynga游戏卡,但与Facebook有所不同的是,Zynga游戏卡支持低收入家庭使用现金支付手段,获取游戏中的额外内容。

5)社交游戏开发商Kixeye最新硬核实时策略游戏《War Commander》最近刚进入内测阶段,其任务是让玩家,通过练兵,升级生产建筑以收复被敌人攻占的基地。

War Commander(from games)

War Commander(from games)

玩家收复基地后,就要加强防御工事,升级自己的资源生产建筑,以免再度遭遇敌人进攻,这一点上的玩法与城建游戏相似。每个玩家都有一棵决定建筑生产效率的能量树,如果使用的能量多于产出内容,玩家的防御塔就会降低其防御性,所以玩家必须不断升级能量树,使其产出更多能量,以便完成更多游戏任务。

6)在本周的MAU增长最快Facebook游戏榜单上,《模拟人生社交版》和《The Smurfs & Co.》仍高居前两位,前者最近MAU是2979万,后者MAU为974万。

Top Gainers This Week-Games(from AppData)

Top Gainers This Week-Games(from AppData)

Wooga新游戏《Magic Land》排名第四,最近MAU为261万;值得注意的是第五名《水果忍者》,当前MAU为127万。第九名是Playdom于7月份发布的游戏《Gnome Town》,当前MAU为326万;中文社交游戏《胡莱三国》则下滑至第20名,最近MAU为145万。(本文为游戏邦/gamerboom.com编译,如需转载请联系:游戏邦

1)Exclusive: Meet Guerillapps’ Trash Tycoon, a social game to bring out your green side

Matthew Lynley

Social games maker Guerillapps today launched Trash Tycoon, a social game about recycling that’s designed to encourage “upcycling” — the process of converting old trash into usable products.

Instead of planting crops or building cities like in some of the most popular social games today — Zynga’s CityVille or Electronic Arts’ The Sims Social — in Trash Tycoon you clean up trash, build worm farms and try to convert what starts off as a mess into a vibrant “upcycling” community. The company is capitalizing on momentum built up in the social game space by companies like Zynga, which recently filed for an initial public offering to raise up to $1 billion.

“Trash Tycoon is our first game in the green space,” Guerillapps co-founder Raviv Turner told VentureBeat. “We want to try and motivate consumers to do the right thing.”

TerraCycle, a real-world recycling company that positions kiosks around major cities, is a sponsor for the game. Whenever a Trash Tycoon user recycles something through a TerraCycle kiosk, they earn points in the game that they can spend on virtual goods — similar to the way other social games give points for signing up for services.

Guerillapps plans to make other social games geared toward sustainability. It has an upcoming social game based on fitness and personal health that will interact in the real world much in the same way Trash Tycoon does, Turner said.(source:venturebeat

2)Google+ API Launch Still Months Away

Sarah Perez

Developers anxiously awaiting the Google+ API (application programming interface) will have to wait a little while longer, we’re told. Although Google is hard at work on building the tools which would enable developers to build third-party applications for the new social networking service from the search giant, the API’s launch is still “months” away.

The timeframe, amorphous and vague as it is, was revealed by a Google+ project manager to a Google+ developer, who has asked to remain anonymous for obvious reasons.

And it’s certainly disappointing news for anxious Google+ enthusiasts and developers itching to launch or use apps that leverage the network’s unique capabilities, like Circles, Hangouts, Sparks and Huddles.(source:techcrunch

3)Pioneer Trail survey reveals possible storylines involving… pirates?

by Brandy Shaul

Yes, you read that correctly – pirates. They may be coming to the Pioneer Trail in the future, if a recent fan survey (released by the big Z itself on the Pioneer Trail fan page) comes true. We’ve been given quite a few options to toss around in this new survey, but unfortunately, we’re not told if these are story ideas that would pertain to Pioneer Trail itself (either the Homestead or actual Pioneer Trail portion of the game), or if this is just a general survey about future game ideas that Zynga is exploring. As it stands, no other fan page, as of this writing, has linked to the survey, which does give some weight to the former idea above.

As for this pirate story itself, we’re told that we could “set sail for Booty Island,” and play pirates with a full crew. We’ll plunder ships and neighbors’ islands, and can match up friends with others (this portion is lacking in fine details) for either love or “pirate mischief.” If that isn’t a wild enough storyline, then how about heading into space? In this storyline, we’d find ourselves crash-landing on an “uncharted planet,” where we’re forced to build a farm using alien plants or creatures (that is, instead of Cows or other traditional farm animals).

When it comes to this space storyline, I’m reminded of Astro Ranch on iPhone, which is a space-themed farming game allowing you to grow crops and livestock with the help of aliens. As we all know Zynga likes to cop—err, draw inspiration from other titles, could this be a definite game in Zynga’s development cycle?

As with all things, we’re left to speculate about which of these storylines/game ideas (or lack thereof) will actually come to light, but if you see something in the survey that you’re more excited about than others, make sure to give it your vote. Who knows? Your vote could be the deciding factor between playing pirates and launching off into outer space, whether we do so with our Pioneer Trail characters, or in a whole new game.(source:games

4)Facebook Credits enter Asia, but what about Zynga Game Cards?

by Joe Osborne

Now, it will be even easier for folks in southern Asia to waste money on buy virtual items in their favorite Facebook games. Facebook Credits, the platform’s dominant currency, will enter several Asian markets through MOL, Asia’s Internet services payment provider with over 600,000 locations.

The strategic partnership allows Asian Facebook gamers to purchase Facebook Credits online through MOLPoints, or what becomes of users’ money when purchased, through a new MOLPoints application on Facebook. “MOL is committed to ensure that our consumers are able to acquire virtual currency for their digital lifestyle with safety and ease and we believe that this strong partnership with Facebook will continue MOL’s momentum to provide highly effective monetization solutions for the social web.” said MOL CEO Ganesh Kumar Bangah in a statement.

MOL says that it puts no surcharges on its MOLPoint transactions, which are conducted over a secure payment gateway. That’s all well and good, but didn’t Zynga just enter the same territory a few months back with the exact same company? Indeed, so what could this mean for the company’s Game Cards? Judging from the wording in MOL’s release (and the step-by-step guide on its website), this service will be online only.

This means that Zynga Game Cards would still be the go-to option for low-income families in Asia that can only buy in-game content with cash. Regardless, the news speaks volumes to the fact that Facebook gaming is huge in more places than just the U.S., Europe and Japan. And the social gaming scene can only grow from here.(source:games

5)War Commander on Facebook: We go hands-on with the closed beta

by Brandy Shaul

Back in July, we told you about Kixeye’s newest project: War Commander on Facebook. While the game was supposed to launch in full in August, things have apparently fallen behind and the game has just launched into closed beta. Don’t fret though friends, as we’ve gained access to give you a run-down of what to expect from this “hardcore” RTS (real-time strategy) social game.

The game starts with you reclaiming your base, which was taken over by an insurgence group. You’re immediately met with adult content in the way of language and violence, as you storm your former base to reclaim it while sending plenty of troops to their graves. This isn’t a case where bloodshed is a concern, though, as human soldiers are incredibly tiny, and simply vanish when killed, rather than staying on screen.

Once you’ve reclaimed your base, you’ll begin the process of adding defensive units, and upgrading your resource production buildings to ensure that you can fight off future attacks. In this, War Commander takes on elements of a city-builder (to give it a comparison), as you’ll build new resource buildings in your base or will upgrade your current structures to produce more oil or metal. Your starting capacity for these resources is rather low, so you’ll use small amounts of resources to build storage buildings, increasing your cap, or can spend these resources to upgrade their production per hour/day.

There’s much more to be said about the home base of course, including the fact that you’ll have a Power Plant that will determine how effective most of your other buildings are in their work. For instance, if you are using more power than you’re generating, your defensive turrets will lose some of their defensive capabilities (that is, instead of operating at 100%, they may only operate at half power, leaving your base weakened). This will ultimately cause you to frequently upgrade your Power Plant to produce more power, as completing the game’s many initial missions will likely see you placed in this position before you even reach Level 5.(source:games

6)Sims and Smurfs Still Lead, But Newcomers Gain Ground on This Week’s List of Fastest-Growing Facebook Games by MAU

By AJ Glasser

Yes, it’s still The Sims Social and The Smurfs & Co. at the top of this week’s list of fastest-growing games by monthly active users. The real story is farther down the list where summer launches are gaining ground.

First is wooga’s Magic Land, turning up just behind FarmVille at No.4. Next, we have MiniMax’s Fruit Ninja Facebook port of dubious legitimacy, 水果忍者, at No. 5. Farther down at No.9 is Playdom’s GnomeTown, launched in July. Then at No.12 we have Baby & Me, a just-launched pet sim (for lack of a more appropriate term) that uses a monetization mix of video ads and decoration items. Mahjong Saga, another July launch, comes in at No.14 with MapleStory Adventures just behind. Arabic-language farming sim المزرعة السعيدة appears at N0.17 after a long absence from this list, with Chinese combat role-playing game 胡萊三國 (Hoolai Sanguo) sliding into No.20.(source:insidesocialgames


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