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调整旧题材创造新作品的4大方法

发布时间:2011-08-31 14:41:55 Tags:,,,,

创造新款flash游戏绝非易事,但构想出前所未有的创意则更是难上加难。

如今游戏无处不在,似乎已覆盖所有题材。但有时我们只需就原有构思稍作调整就能创造全新游戏。

Spinning Tops from freelanceflashgames.com

Spinning Tops from freelanceflashgames.com

问题:如今网页平台的Flash游戏数以千计,我们很难制作出一款作品,令其从中脱颖而出。

解决方案:让游戏别具一格。

下面让我们来看看如何在旧内容中融入新元素。

1. 相反角色

若你希望通过简单方式令游戏别具一格,试着将玩家置于全新非传统角色。

在我的游戏《Whack A Mole: Revenge》中,玩家扮演的是鼹鼠,他们需努力避开电脑接二连三弹出的锤子。这是个简单构思,但却令游戏别具一格。你可将此构思运用至所有游戏类型(游戏邦注:在塔防游戏中,让玩家能够派遣大量敌军,而非仅通过塔楼防御。在探险游戏中,让玩家创建阻碍冒险家的地图)。

以下是些平台角色&相反角色:

* 密友/英雄

* 玩家/敌人

* 善良/邪恶

* 追随者/领导

* 玩家/关卡创建者

这些只是供你初步尝试的角色。大家可以发挥创造思维,探索更多新角色。

2. 混合题材

就像中学化学老师说的那样,创造新物质的有效方式就是混合两种不同物质。

这个理念也可运用至游戏开发。将某题材的目标同另一题材的玩法元素结合起来。或将某一时间段的题材同另一时间段题材结合起来。

3. 引入新游戏元素

前2个建议完全改变游戏体验方式,但第3个建议仅是添加题材内容。不妨把它想像成冰激凌配料。没有它们,你也能充分享受冰激凌,但有了它们,冰激凌会更加美味。

新玩法元素可以是简单的迷你游戏,也可以是能让你在射击/策略游戏中控制团队成员的复杂聊天机制。

4. 若无把握,可选择添加新功能

若你综观这些建议,依然无法想到令你满意的新构思,不要焦虑。你或许可以考虑添加新功能,令现有作品更胜一筹。

例如,很多乒乓游戏都太过简单无法从中添加升级商店。但也许你可以考虑在游戏中加入升级内容和成就,让游戏焕然一新,更富趣味(游戏邦注:例如,在射击游戏中融入自定义枪械制造者,以及设计元素、射击类型、损害等内容)。

总结

把旧题材变成全新有趣游戏的方式很多。但这需要创造性,所以请大胆跳出固有思维模式。不要害怕陷入混合状态。只是要记得在开工前收集反馈信息,因为有时你觉得不错的创意在他人看来可能颇为怪异。(本文为游戏邦/gamerboom.com编译,如需转载请联系:游戏邦

How to Put a New Spin on An Old Genre

Coming up with an idea for a flash game is tough work, but it’s even tougher to come up with an idea that hasn’t been done before.

So many games have been released, that it seems like everything has been done. But sometimes all it takes is a little tweaking on an old idea to create a new one.

Problem: There are thousands of flash games out on the web and it’s tough to create a game that stands out from the rest.

Solution: Make your game unique.

Before I get into the meat of this post, I’d like to say I’m glad to be writing again. The last few months of summer were spent researching in the environmental science field. Flash was put aside as I immersed myself into something new. But I’ve been drawn back into the Flash community temporarily, and expect to pop up again from time to time. Without further introduction, let’s get into a few ways to put a new spin on an old genre.

1. Reverse Roles

If you’re looking for an easy way to make your game unique, try putting the player into a new, unconventional role.

In my game Whack A Mole: Revenge, I had gamers playing as the moles, trying to avoid the computer’s incoming hammers. It was a simple idea, but it made my game stand out. You could apply this concept to nearly any genre. In a tower defense game, have the player send waves of enemies instead of defending with towers. In an adventure game, have the player build a map that will stop the adventurer.

Here are some common role reversal ideas:

* Side-kick/Hero

* Player/Enemy

* Good/Evil

* Follower/Leader

* Player/Level Builder

Those are just a few ideas to get you started. Be creative with it!

2. Mix Genres

As high school chemistry teaches us, a great way to make something new is to mix two different things together.

The same concept can be applied to your game development. Mix up the objectives of one genre with the gameplay elements of another. Or perhaps mix the time period of one genre with the time period of another.

3. Introduce a New Game Element

While our the first two suggestions can completely change the way a game is played, this third suggestion merely adds upon the genre. Think of it like the toppings on your ice cream. You don’t need them to enjoy the ice cream, but they can make it better.

A new gameplay element could be anything from a simple mini-game (a fighting mode in a football game, i.e. Blitz) to a complex chat system which allows you to control your squadmates in a shooting/strategy game.

4. When in Doubt, Add Features

If you went through all these tips and still can’t think of any new game ideas you’re excited about, don’t fret just yet. Perhaps there are some features you can add to make your game more unique than the rest.

For example, most pong games are too simple to have an upgrades store. Maybe you could add upgrades and achievements into your pong game to make it something new and interesting. Or maybe you want to make a shooting game. How about adding a custom gun creator, complete with design elements, shot type, damage and more?

Wrapping it up

There are many ways to take an old genre’s gameplay and turn it into a game that is new and interesting. It takes creativity though, so don’t be afraid to think outside the box. Get messy if you have to. Just don’t forget to get feedback before you start developing. Sometimes what’s awesome to you might be completely wacky to others.

When have you developed a game that was unique and different? Tell us about it in the comments.(Source:freelanceflashgames


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