HTC EVO 3D可能将是最早采用这一技术的手机，它使用裸眼技术，用户界面显得栩栩如生。
LG Optimus 3D也即将发布，这意味着至少有两款手持设备可供用户选择。如果你迫不及待地想要体验小屏幕上的3D游戏，那就不妨选择任天堂3DS。
3D Gaming: A clever fad or the future?
When video games first appeared in their very basic but ultimately endearing forms, they were simple, two-dimensional collections of polygons brought about by a passion for programming.
They weren’t always comprised of graphical sprites – text adventures contrasted heavily with bouncing a ball back and forth and the consuming lots of yellow dots – but for all intents and purposes the likes of Pong and Pac-Man represent early graphics processing in its purest form.
As time went on, technology upped its pace in an attempt to wow consumers, and this allowed developers to create more increasingly advanced masterpieces. It really wasn’t long before games were commonly played in three-dimensional splendour and a strong drive towards realism was established.
But thanks to Avatar – which somebody brilliantly described as “visually arresting, narratively arrested” – HD and 3D isn’t enough anymore, we now have ‘true 3D’.
As if games weren’t realistic enough, they now jump out of the screen at you and you don’t even need to wear those silly 3D glasses to see it working. The Nintendo 3DS is a prime example of how you only need to look directly at the screen to see enjoy the effect.
If you think of 3D graphics as a sort of simulator, this new breed of 3D is like a hologram. Characters appear to have depth and like in the films, objects really can jump out at you. The impact may be lessened on a small screen, but it still works.
Is it healthy?
As the tabloids like to point out in true pitchfork-yielding fashion, some people have reported motion sickess and headaches, but let’s be honest, reading a book for eight hours plus isn’t good for you either.
As worrying as the health implications may sound, many of the people who suffer probably don’t let go of the 3DS for a day at a time. If you adhere to the “everything in moderation” saying, you can’t go far wrong. Play for an hour, have a break. Rinse and repeat as needed.
What’s the point?
Aside from giving companies a whole new marketing tool to shake at consumers through televisions, monitors, graphics cards and whatever else, Avatar proved 3D can make something more immersive, more real.
Imagine bullets literally heading your way, or scary creatures jumping out of the screen to grab you. There is no denying it could add even more impact to a gaming experience, if done properly and not as a bolt-on gimmick.
Is it easy to add?
Technically, yes. Without getting clever, the eye essentially views two images and stitches them together. Companies have designed ways to add 3D to games without too much hassle, but it obviously isn’t a free process.
As ‘easy’ as adding 3D can be, it doesn’t stop certain issues. In a first-person game, getting close to a wall in 3D looks like a glitch – the depth of field can go a bit haywire.
Also, user interfaces designed for 2D viewing can spoil the illusion or look downright out of place. A lot of things need tweaking to look as good as their 2D counterparts.
Selotaping on 3D may seem like a good idea for companies, but the average consumer can tell when something is done for the sake of it.
Developers will need to be clever to make true 3D worthwhile, whilst users will need to remember to look straight on at the screen. Glasses-free 3D has a very limited viewing angle. Think of a bad laptop, and then some.
When will it first appear?
For your first glimpse of 3D on a phone, the HTC EVO 3D could be arriving as early as mid-April. Using glasses-free technology, the user interface comes alive in a new dimension, which is both odd and cool at the same time.
Scrolling up and down or left and right to find your apps could be a thing of the past – imagine literally grabbing them from in front of you. We’re not quite at Minority Report-level just yet, but coupled with the likes of Kinect and the possibility isn’t so far-fetched.
The LG Optimus 3D is also not far from release, which means there will be at least two handsets to choose from. If you can’t wait until then to see 3D on a small-screen, your nearest Game will have the Nintendo 3DS in action.
Will games need to be specifically developed?
Unless somebody very clever creates a fool-proof way of adding 3D to all games, they will need to be specifically developed.
We assume the biggest games will get involved, as Rovio Mobile of Angry Birds fame has shown. Yes, apparently there will be a 3D bird-slinger in the near future.
Of course, smaller developers may shun the need for adding even more development time to games, so don’t expect it to be commonplace.
Fad or future?
It’s hard to say whether the average consumer will really want 3D for very long. Some things are just simpler in two dimensions, which limits its use to a few specialist areas. Writing this piece in a 3D Microsoft Word, for instance, would’ve seen my eyes melt onto the desk an hour ago.
In gaming the chance to be creative is probably strongest, but until consumers can control a character, wandering around the luscious forests of Avatar, 3D may well go the way of smell-o-vision or the mini-disc.
Until the technology is there – 3D is nice in theory but we can’t help but feel the whole idea of it just seems like another bout of one-dimensional marketing. (Source: Know Your Mobile)