2）加拿大发行商Fuse Powered宣布通过BlackBerry Partners Fund和NFQ Ventures融资200万美元，并将用这笔资金扩大团队规模，强化技术支持和合作关系，成长为服务齐全的发行商，并计划于未来数月发布第一款手机游戏。
4）ThinkFun公司宣布其最新手机游戏《Solitaire Chess》已发布Android版本，该游戏自2011年1月在iOS平台登陆以来，就一直是iPhone、iPod Touch和iPad的头号教育类游戏，最近还获得了手机应用的“家长精选大奖”。《Solitaire Chess》是一款简单易学的手机游戏，任何不具备象棋常识的玩家都可以很快上手掌握其玩法，其Android版本可运行于采用Android 1.6至Android 3.0 Honeycomb等平台的手机设备。其免费版本共含40项挑战，划分为4个不同的难度级别，而含有400项挑战的完整版售价则是1.99美元。
5）由Chillingo和Cobra Mobile共同推出的手机游戏《Storm in a Teacup》日前在新西兰App Store亮相，它是一款由传统的平台游戏改制而成的新作，带有木偶剧的艺术风格，玩家的任务就是搜集糖块，躲避怪物，解开谜题，共有40个关卡。玩家在每个关卡中均可获得徽章奖励，其售价是99美分。
6）据GameSetWatch报道，iPhone热门游戏《糖果小怪物》（Cut the Rope）将登陆任天堂DS平台，但目前尚不确定究竟是推出任天堂DS版本还是DSiWare版本。（本文为游戏邦/gamerboom.com编译，如需转载请联系：游戏邦）
1）Half of all app revenue in US made on iOS
by Keith Andrew
After two months when Android’s US share appeared to be in decline, Google’s platform has once again extended its lead over its rivals in the latest Mobile Mix report from ad network
Android now holds 53 percent of the market according to Millennial’s smartphone mix, up 5 percent from the figures published in April.
As you were
As a result, iOS and BlackBerry – which had both made gains on the market leader in recent months – saw their respective shares fall back again.
Apple’s hand is down 3 percentage points to 28 percent while RIM has fallen back 2 percentage points to 16 percent.
While it’s essentially ‘as you were’ when it terms of pure market share, Millennial claims Apple is top dog when it comes to driving app revenue.
Appetite for Apple apps
In fact, iOS is by far the most lucrative platform for the development community as a whole.
Half of all app revenue in the US is made on Apple’s platform, and Millennial claims that’s a lead it’s in the process of extending.
Apple’s app revenue share is up 6 percent month on month, and sits comfortably ahead of Android on 39 percent and BlackBerry on 9 percent.
It’s a market leading share that corresponds with Apple’s position as the top mobile manufacturer across the US – holding just shy of 33 percent of the market – and iPhone’s continued leadership as the most popular handset, accounting for more than 20 percent of all ad impressions.（source:pocketgamer）
2）Data-focused publisher Fuse Powered raises $2 million in initial funding
by Jon Jordan
Rebooted from developer Bytemark Games as a publisher focused around real-time analytics, Canadian outfit Fuse Powered has just completed its seed funding round.
It’s raised $2 million, including contributions from BlackBerry Partners Fund and NFQ Ventures.
Fuse says the investment will be used to expand staffing, technology infrastructure and partnership support, enabling it to become a fully-established publisher.
It also plans to acquire licences, launching its first mobile games in the coming months.（source:pocketgamer）
3）PapayaMobile withdraws from games development to fully focus on social network
by Keith Andrew
Despite the firm’s roots in game development, PapayaMobile has announced that Pet Paradise – which has just launched on Android – will be the last title it makes and publishes.
Instead, the company is set to focus its resources on its burgeoning social games network and SDKs, providing third-party developers with the “tools and services to more effectively drive user engagement, distribution and monetisation of games”.
Tools for the job
As part of the move, the company will provide access to the Papaya Game Engine source code used in creating several of its games.
This will be combined with its existing Social SDK and Offer SDK to provide a solid platform for the development of social games on Android.
“As part of our initial launch strategy, one of our key objectives was to develop games to catalyse the growth of our social networking service and fine tune the interaction between social games and the underlying social network,” said co-founder and CEO Si Shen of the move.
“Now, having more than 15 million users and over 350 games running on our platform, we have met these objectives and the focus will be 100 percent directed at helping developers maximize ROI for their titles.”
The news comes after PapayaMobile secured $18 million in funding – cash Shen made clear would be spent on ‘expanding the social network across the globe’.（source:pocketgamer）
4）ThinkFun’s Award Winning ‘Solitaire Chess’ Mobile App Now Available for Android
ThinkFun® Inc., a leading creator of addictively fun, mind-sharpening games, announces that it’s latest mobile game, ‘Solitaire Chess by ThinkFun’ is now available on the Android platform.
The Solitaire Chess app, which has been a top educational game for iPhone, iPod Touch and iPad since January 2011, was recently awarded the ‘Parents’ Choice Gold Award’ for mobile apps from the nation’s oldest non-profit guide to quality children’s media and toys.
“We’re delighted to see the reception Solitaire Chess has received – both as a board game and a mobile app,” said Bill Ritchie, CEO of ThinkFun. “Our goal is to create mind challenging games you simply can’t put down, and Solitaire Chess hits that mark. It’s simple to learn, quick to play, and totally addictive – and while you’re having fun, you’re improving your strategic thinking skills.”
Solitaire Chess is simple for beginners to learn and challenging for the most advanced chess masters. The game can be started without any previous knowledge of chess. Solitaire Chess teaches players how traditional chess pieces move as they progress through the levels.
ThinkFun’s growing family of mobile apps also includes the highly popular Rush Hour™ game, based on one of the world’s most successful logic puzzles, which has over 1.1 million downloads and counting.
Solitaire Chess for Android has been developed to work on all Android versions, from 1.6 to Android 3.0 Honeycomb, with support for the latest Android tablets including the Motorola Xoom, Asus Eee Pad, and Samsung Galaxy Tab 10.1.
Solitaire Chess for Android is now available in both a free version, with 40 challenges across 4 levels of difficulty, and a full version with 400 challenges for $1.99.
The app is available by searching for ‘Solitaire Chess’ in the Android Market. The Apple version is available in the App Store.（source:sfgate）
5）Chillingo launches artsy 59p/99c iOS casual game Storm in a Teacup
by Will Wilson
Chillingo and Cobra Mobile’s Storm in a Teacup has just landed on the New Zealand App Store, meaning the game will be out in the UK from midnight tonight.
Storm in a Teacup is a traditional platformer with some unusual and unorthodox twists, wrapped up in an art design that echoes the look of puppet theatre backdrops, with cardboard-cut outs of objects seemingly placed along tracks.
Playing as spiky-haired Storm – who sits in a teacup, would you believe? – your task is to collect sugar cubes, dodge monsters, and solve physics puzzles across 40 levels spanning a number of dream-like locations.
This is performed not by jumping your character, but by floating the teacup upwards. It’s a twist that means those with nimble fingers will be able to extract a little more oomph from the craft than those who merely hold the button down.
There are badges for each level to earn, secrets to discover, and a Survival mode with its own leaderboards to aim for.
Storm in a Teacup will be released at midnight as a universal app, costing 59p/99c. （source:pocketgamer）
6）Cut the Rope coming to Nintendo DS
by Mike Rose
iPhone classic Cut the Rope is on its way to the Nintendo DS, according to a ratings listing.
The rating, as spotted by GameSetWatch, lists the game as coming to the Nintendo console, although it doesn’t specify whether it will be Nintendo DS or DSiWare.
The game sees you cutting ropes (would you believe?) to swing a piece of candy into the mouth of a gobbling monster. We had an absolute blast with it on iPhone, and no doubt the DS version will be just as fun.
No word on when the game is getting a release, but we should be seeing it some time soon.（source:pocketgamer）