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调查表明女性玩家对游戏的看法仍较为保守

发布时间:2011-05-18 15:34:35 Tags:,,

作者:Don Reisinger

电子游戏长久以来都被视作是男性的爱好,但现在电子游戏业明显正在发生变化,这些产品逐渐吸引女性关注。

为了解社交游戏在女性玩家中的反响,Q Interactive和Engage Expo调查了700位女性在游戏中的真实感受。

Female_Gamer

Female_Gamer

研究人员发现,受调查人员中有54%的人每天玩社交游戏,但只有42%的调查对象认为自己属于“游戏玩家”的范畴。只有7%的女性表示她们沉迷于游戏中。

Q Interactive也想要知道游戏时间多长能为社会所接受。报告显示67%的女性调查对象认为每周玩游戏1-5个小时可以接受,有26%的人声称每周游戏时间超过6小时也可以。

研究人员发现,女性仍然认为社会不接受游戏。将近16%的调查对象隐瞒她们的游戏习惯。超过2/3的女性认为玩游戏一种缺点,因为游戏会令人沉迷、让你忽视生活其他方面内容而且浪费时间。

在所有受调查女性中,只有7%的人表示她们在工作期间玩游戏,93%的人说她们主要在家中玩游戏。

Q Interactive还让母亲们谈谈她们如何监管孩子对科技产品和网络的使用。

据公司所述,16%的母亲表示她们的孩子(游戏邦注:18岁以下)现在就有智能手机。提到游戏时,40%的人允许孩子每天玩游戏,37%的母亲将孩子玩游戏的频度限制在每周,只有10%的孩子被限制每月玩一次游戏。(本文为游戏邦/gamerboom.com编译,如需转载请联系:游戏邦

Study: Women love games but fear social stigmas

Don Reisinger

Long viewed as a male-dominated hobby, video games are increasingly attracting the interest of women–a trend that hasn’t gone unnoticed by the video game industry.

In an attempt to learn more about how the growing number of social games resonate with women, Q Interactive and Engage Expo surveyed 700 women to see how they really feel.

The researchers found that about 54 percent of those surveyed play social games every day, but only 42 percent of respondents consider themselves “gamers.” Just 7 percent of women say that they’re “obsessed” with games.

Q Interactive also attempted to determine how much gaming women felt was socially acceptable. That report showed 67 percent of female respondents believe playing games between one hour and five hours per week is acceptable, while 26 percent contend that gaming more than six hours a week is just fine.

The researchers found that women still struggle with the social acceptance of gaming. Approximately 16 percent of respondents “hide or sometimes hide” their gaming habits. Over two-thirds of women said that there are stigmas attached to gaming, including the notion that games are addictive, make you neglectful of other areas of your life, and are a waste of time.

Out of all the women surveyed, just 7 percent say they play games at work. A whopping 93 percent say they play primarily at home.

The mom factor

Q Interactive also asked mothers to chime in on how they monitor their children’s use of technology and the Web.

According to the company, 16 percent of mothers said their children under 18 years old currently have a smartphone. When it comes to gaming, 40 percent of kids are allowed to play each day, 37 percent can play each week, and just 10 percent of children are allowed to play monthly. (Source: cnet)


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