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微软全国广播公司:未来的游戏趋势将更加社交化

发布时间:2010-07-23 00:57:42 Tags:,,

来自微软全国广播公司作者Winda Benedetti的报道称一个人玩游戏的时代已经趋于结束。

GameHouse首席营收官Matt Hulett表示在未来游戏趋势将更加社交化。对于Hulett来讲但个人玩游戏已经几乎不存在了。而诸如facebook上的游戏Texas Hold Em’ Poker德州扑克、FarmVille虚拟农场等等更加受到玩家的欢迎。

Playdom Fanglies Village

Playdom Fanglies Village

并不是说玩家们更加喜欢在社交网络的环境下一起分享游戏过程,而是玩家们更加愿意和其他的玩家一起游戏。

The days of playing games alone are over.

Or at least, that’s what a whole lot of folks in the business of making games are saying.

“In the future, all games are going to be social,” Matt Hulett, the chief revenue officer for GameHouse, said earlier this week. GameHouse is a company that develops and publishes casual, mobile and social network games. “I think that the fact that gaming has been a solitary experience has been a very weird outlier in the history of gaming. For centuries gaming has always been social.”

Hulett is hardly alone in his opinion. Finding ways to make more games more social has been a hot topic at Casual Connect, a conference in Seattle this week for those in the business of creating casual, mobile and social network games .

The thing is, in the last couple of years what appeared at first to be a gaming fad has proven to be an important gaming trend — that is, playing games on social networks like Facebook. There’s “Mob Wars,” “Texas Hold Em’ Poker,” “PetVille” and perhaps most importantly of all, “FarmVille.”

Despite struggles with Facebook itself , Zynga’s virtual agriculture game — which launched just a little over a year ago — has counted upwards of 80 million users at its peak. Roll your eyes if you like, but game makers say the important takeaway here is not just that people really do like to play games on social networks , but that people like to play games with other people.

Of course that means social network game developers and publishers are rolling out all kinds of new Facebook games. Zynga recently launched “FrontierVille” (a Wild West-themed game that already has more than 20 million users) and Playdom has just launched “Fanglies” (a cross between “The Sims” and “Animal Crossing.”)


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