2）ABI Research最近预测，手机应用程序到2016年下载量将达440亿次（游戏邦注：ABI曾预测去年手机应用程序下载量将达80亿次）。ABI的报告与Distimo相似，也认为Android和Windoows Phone 7的应用下载量正稳步追赶苹果App Store。目前Android Market的应用下载量超过了30亿次，苹果在今年1月份则实现了100亿次下载量。
6）PopCap最近与身患急性淋巴细胞白血病的9岁儿童Owain Weinert合作开发了新款iOS游戏《Allied Star Police》。Owain一直很热爱电子游戏，并梦想能够开发自己的游戏，PopCap公司帮助他实现了这个愿望，他们经过数周时间的合作，共同推出了这款射击游戏。该游戏拥有许多未来主义风格的汽车，支持玩家通过射击将坏蛋一网打尽。
1）Sorry, Mario: Smartphones Are the Hot New Game
Smartphones are being used increasingly as multi-purpose mobile devices, with activities ranging from standard communication to managing websites and doing your taxes. This flexibility, in combination with connectivity, high performing video hardware and social networks is leading more consumers to play games on the devices, too: 60 percent of smartphone owners are gaming on a monthly basis using their handset.
This datapoint comes from Zokem, which gathers smartphone usage data from nine different countries in lieu of questionnaires or other research surveys. According to the company’s analysis, gaming is now tied for the fifth most engaging use for smartphones, along with personal information management (PIM) activities, following more common uses such as messaging, voice communications, web browsing, and social networking. The activity rankings are based on user engagement, in the form of device face time on a minutes-per-month basis.（source:gigaom）
2）Users Will Download 44 Billion Mobile Apps By 2016
There’s no doubt that there’s been both an explosion of growth in mobile app downloads and app stores. While Apple’s App Store has dominated in terms of number of apps and downloads, Distimo just released a study that projects the Android Market will become the largest store in terms of number of applications in about five months from now, passing the App Store.
Today, ABI research is reporting that the app industry is on its way to achieving 44 billion cumulative downloads by 2016. Similar to Distimo’s findings, ABI reports that Android and Windows Phone 7 are steadily catching up with Apple in terms of downloads.
So far, over 3 billion apps have been downloaded from the Android Market and Apple passed 10 billion app downloads in January. Last year alone, ABI estimated that total app downloads approached 8 billion.（source:techcrunch）
3）DeNA Reports Fourth Quarter Sales of $393 Million and 2010 Fiscal Year Sales at $1.38 Billion
DeNA, the leading global mobile and social games company, has announced today that its fourth quarter net sales performance was $393 million*, 67.5 percent higher than last year’s final quarter.
Reporting its sixth consecutive quarter of increasing revenues, DeNA has also confirmed that the company has met its goals, with 1.38 billion dollars in sales for the fiscal year.
DeNA currently projects an aggressive growth plan to reach 2.4 billion dollars in operating income for 2014. Mapping a plan to achieve its vision, the company will roll out Mobage in the West and in China, and promote its Open Platform strategy globally, including key markets Japan, China, North America and Europe. DeNA will also continue to build further alliances with hardware and telecom companies to rapidly open up its services to a massive user base and attract great developers worldwide. （source:stockhouse）
4）Kickstarter Reports Over $1M In Pledges Towards Games
Project funding site Kickstarter has revealed, exactly two years after first launching, that over $1million has been pledged towards game projects on the site.
Posting on the Kickstarter blog, co-founder Yancey Strickler noted that games have collectively received funding of exactly $1,052,557. More money has been contributed to games than dance, fashion and comics projects.
However, this number was slight in comparison to film and music projects, which have seen donations of $19.7 million and $13.1 million respectively. It should also be noted that the Games category includes all types of games, and not just video game projects.
Strickler also revealed other interesting figures and statistics. Kickstarter has seen 591,773 backers in total, with 79,658 ‘repeat backers’ — i.e. users who have backed more than one project. Over $53.1 million has been pledged in total.
He said that approximately 43 percent of projects on Kickstarter are successfully funded, and that projects which reach 30 percent of their funding goals go on to be fully funded 90 percent of the time.（source:gamasutra）
5）GameStop may stream games to Android devices
GameStop’s acquisition of Spawn Labs and Impulse is setting the company up to be a market leader in the future. Spawn Labs specializes in streaming games from the cloud and Impulse is a digital distribution platform for gaming. GameStop already showed interest in selling its own tablet and creating a service that will give customers access to a cloud version of every new game they purchase. It now appears that streaming games on mobile devices may occur on more than just GameStop’s tablet.
A recent job listing from GameStop calls for a software engineer that “will be responsible for the development and maintenance of our [GameStop] Player software on Android tablets and smartphones.”
The desired candidate will also have significant experience developing for iOS. The location of the job is in Austin, Texas which is where Spawn Labs is located.
Among the job responsibilities the software engineer will have includes porting the player to Android devices, keeping communications open with other device makers GameStop has partnered with and participate in quality assurance testing.
Another listing calls for a software engineer than will port GameStop’s player to Linux-based systems. The job requirements are virtually identical to the previous listing for an Android engineer.（source: gamertell）
6）PopCap’s Allied Star Police is a Make-A-Wish iOS game
I know everybody is hyped up about PopCap’s Unpleasant Horse iOS game right now, but the company is bringing another game to iTunes that you should be just as excited about. It’s called Allied Star Police and it’s a collaborative effort between PopCap and a Make-A-Wish kid named Owain Weinert. Yup, this is one of those heat
See, Owain has pre-B Acute Lymphocytic Leukemia, and he happens to love video games. He wanted to make one of his very own, and PopCap stepped up to make it happen. So the two have been working together for weeks on Allied Star Command, a shooting game. You can see the preliminary screenshot above. There are lots of futuristic vehicles and it looks like players will be going around, shooting down bad guys. PopCap even put together a launch party in honor of Owain and his game at its Seattle ofices on April 26, 2011, where attendees got to enjoy food and fun, Oh, and get commemorative shirts. Kudos to PopCap for helping make a kid’s dream come true!
PopCap doesn’t have an exact release date, so make sure you keep an eye on iTunes over the next week or so for Allied Star Police. It’ll be available for the iPhone, iPad and iPod Touch. No word on price yet. I wonder if PopCap’s going to have the proceeds benefit Make-A-Wish. It seems like something the company would do.（source:gamertell）
7）Iwata: Nintendo Won’t Abandon Buttons, Has Not Been Hurt Directly By Social, Mobile
In a press Q&A accompanying a recent Nintendo investor briefing, company president Satoru Iwata said he doesn’t see the company abandoning traditional control pads and buttons in its hardware, as some mobile tablet makers have.
Saying that tactile buttons “are advantageous when creating highly reactive games,” Iwata said he was primarily interested in using touch screens “in line with the trend created by Nintendo DS” in future hardware.
Nintendo’s recently confirmed successor to the Wii is widely rumored to include an interactive touchscreen on a controller that also sports traditional buttons.
The Nintendo chief also used the opportunity to clarify remarks he made at March’s GDC keynote about the market effect of cheap and free social and mobile games, saying he does not believe the rise of such games has led directly to recent sales declines for Nintendo.
“As I emphasize again and again, if there was a causal relationship, there would be a significant difference between Nintendo DS users who play social games and Nintendo DS users who do not play social games,” Iwata said, adding that the company’s research shows this is not the case.
“I cannot say that no one said, ‘I recently stopped playing Nintendo DS because I am now playing games on my smartphone,’ but statistically, there was no significant difference,” he said.
Iwata also clarified that he did not intend for his remarks to imply that large digital game marketplaces would necessarily be dominated solely by low-quality games, or that all traditional games were high quality.
“The only message that I had hoped to convey at GDC was, since my keynote speech was dedicated to the game developers, that, without carefully trying to preserve the value of the games we develop, the digital distribution revolution could very easily depreciate their value, which might make all of us have a hard time,” he said.（source:gamasutra）