GamerBoom Roundup:Lower Threshold of Mobile Internet, Abnormal Phone Charge, Mobile Gamer Requirement
1)According to tech.sina.com.cn, in Asia Boao Forum, Sina CEO Cao Guowei expressed his views about the future development of China Mobile Internet. Cao thought that in 2014 or 2015 the population of China Mobile Terminal users would exceed PC platform users. He predicted that China mobile phones would output over 60 million in 2012.
In addition, Cao also said that the lower threshold of Mobile Internet would bring more choices for those small companies. Although Pareto principle is ubiquitous in the Commercial Times, the lower threshold of Mobile Internet can offer more choices for those platform-based developers. (Sina)
2)According to TTV, Taiwan telecommunication companies and game developers have made a false decision by deducting 70 TWD (nearly $2.4) monthly fee from users who didn’t download any games. When talking about this issue, those telecommunication companies responded that they just deducted fees for game developers and without any responsibilities against this issue. We cannot be more familiar with this kind of excuse because those abnormal deduction of phone charges are very serious in our real life. (TTV)
3)RMYD (Ren Min You Dian) has concluded 9 characters for the requirements of mobile gamers: individuation, communication convenience (game interaction), account safety (mobile security is still a problem), operational simplicity, plot adaptability (short play sessions), location accuracy (base on LBS), function interactivity, information promptness (especially for the the games) and terminal interaction (such as syncing with PC). (RMYD)
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