但最近有一家手机游戏开发商Mobile Pie公司负责人威尔·卢顿（Will Luton）却另有看法，他认为这个市场会出现三足鼎立的局面。
Will the mobile gaming market split into three?Posted March 29, 2011 by Lewis Denby in News.
It’s not long ago that Nintendo president Satoru Iwata voiced his concern about the free and cheap apps appearing on the mobile gaming market, and how that might split the games industry in two, with those who make lots of low-budget, low-priced games moving further and further away from those who spend years on AAA console titles.
Now, experienced mobile developer Will Luton, boss of Mobile Pie, has said he thinks the market may in fact split into three, not just two.
Speaking about the future of mobile gaming, Luton said he thinks more free games are inevitable. But he thinks it’ll be a slow process.
“There are still a lot of developers and consumers who are still of the mentality that paid is best,” he accepted, “and perhaps they’re right. Some free-to-play experiences are kind of nag-ware, really, and you don’t really get a lot out of them unless you put some money in. So I think things will evolve slowly.”
He continued: “There’ll still be a place for paid content in the future but I think free-to-play already is where the money’s at in terms of top grossing on mobile platforms. Your Angry Birds, Cut the Ropes or Doodle Jump will become fewer and farther between, it’ll be harder to crack that market and get that initial success because so many people are tied up with playing free-to-play experiences.
“I don’t think free will replace paid-for content but it’s going to take a massive chunk out of it.”
As for the other prongs of this hypothetical future mobile marketplace?
“I think probably what we’ll see will be three distinct categories in terms of games on mobile platforms,” said Luton. “Free-to-play will be the largest and where the majority of money is for developers. There’ll be the cheap price point breakout hits like Angry Birds, and there’ll be quirky new IP stuff. And then you’ll see the big hitters like Infinity Blade and the console and PC AAA guys creeping over at a higher price point, introducing the console experience on a mobile, because there is still a market for that.”
At the start of the month, Nintendo president Satoru Iwata discussed a split in the attitude of game developers. But he said he felt games deserve to be considered products worth a fair chunk of money.（source:beefjack）