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pocketgamer评2011年备受期待的三大手机游戏传言

发布时间:2011-03-26 12:00:38 Tags:,,,

尽管使用Unreal Engine 3开发iOS和Android手机游戏的呼声高涨,但目前真正利用这项Epic Games技术开发的手机游戏其实并不多。

Gameloft有可能是今年首家打破这一僵局的公司,不过据游戏邦所知,其他使用这个引擎开发的第三方游戏——《Dungeon Defenders: First Wave》和《小鸡暴走》的效果却并不如意。

去年最棒的手机游戏《无尽之剑》利用Unreal Engine 3创造出了视觉效果超炫的画面和无懈可击的玩法,不过《Rage》高清版、《N.O.V.A. 2.》的画面也很出色。

游戏邦认为,炫丽的画面确实可以为游戏增色,但引人入胜的玩法可能才是手机游戏的最大卖点。

《N.O.V.A. 3》正使用Unreal Engine 3开发游戏

N.O.V.A. 3

N.O.V.A. 3

Gameloft已承认公司正在开发四款由Unreal Engine 3创建的游戏,但并没有透露这四款游戏的名称。

有消息称《N.O.V.A. 3》就是这四者之一,并有可能在今年底问世。

Gameloft开发《N.O.V.A. 3》这款游戏并不令人意外,因为该系列的前两款游戏都极受好评,运营也十分成功。游戏邦认为Gameloft开发《N.O.V.A. 3》时转向采用Unreal Engine 3,可能会是一个有趣的做法。去年12月亮相的《N.O.V.A. 2》,看起来效果极为理想,所以《N.O.V.A. 3》也很值得期待。但Gameloft现在还没打算公布这款游戏的发展情况。

谷歌正创建Android手机社交游戏平台

iOS和Android平台在游戏领域的战火已经点燃。苹果以含蓄的姿态向游戏行业进军,而谷歌的行动却比较引人注目,不但积极吸引开发商面向Android平台投放游戏,而且最近还正创建一个专门的手机社交游戏网络。

据称谷歌Android推出的这项服务会比苹果Game Center更加强大,将提供更丰富更出色的一系列功能。游戏邦获悉,其基本功能包括好友列表、成就管理/奖品功能(具体名称待定)、积分排行榜等。当然,这项服务尚未公布的其他功能,才是其与Game Center一较高下的竞争优势。

谷歌支持创建的这个社交网络将提供与OpenFeint相似的服务,会采用信息交流系统、游戏留言板,以及显示用户赢取的积分总数等功能。

尽管这一切听起来很令人期待,但我们已经体验过Game Center的服务,所以仍然不宜过早下结论。据称谷歌的这个游戏平台最早会在2011年底发布,但也有可能在2012年初问世。

Twisted Pixel面向iOS平台开发《Ms ‘Splosion Man》

Ms 'Splosion Man

Ms 'Splosion Man

有传闻称Capcom旗下的那款表现欠佳的游戏《MaXplosion》,影响了Twisted Pixel原版游戏《’Splosion Man 》的声誉,所以后者决定自己推出该游戏的iOS版本。

游戏邦了解到,这款名为《Miss ‘Splosion Man》的手机游戏,是Xbox Live Arcade游戏《Ms ‘Splosion Man》的浓缩版,支持运行于iPhone、iPod touch和iPad平台。

这款手机游戏截取了Xbox Live版本的一些关卡,但会重新调整控制系统和游戏界面。不过这个iOS版本的关卡设置究竟如何,提供的游戏内容有多少却仍然无人知晓。

Twisted Pixel通过为原来的掌机游戏推出的iOS版本,很有可能超越Capcom的游戏。相信今后我们还会看到更多掌机游戏开发商将Xbox Live、PlayStation Nextwork游戏移植到手机平台的现象,App Store游戏阵营在今后数月仍将持续壮大。(本文为游戏邦/gamerboom.com编译,转载请注明来源:游戏邦)

Despite the hype surrounding Unreal Engine 3 for iOS and Android, we’ve really not seen much in the way of games utilising Epic Games’s technology.

Gameloft appears to be the first major company breaking the ice this year, though there’s not much momentum behind the impressive engine as you might have anticipated. Unfortunately, the only third-party games that have used Unreal Engine 3 haven’t been good – Dungeon Defenders: First Wave and Chicken Coup – which may have scared developers off.

To be fair, one of last year’s best titles – Infinity Blade – made great use of Unreal Engine 3 with jaw-dropping graphics and solid gameplay. But RAGE HD had awesome graphics too, and so did N.O.V.A. 2.

Perhaps the lesson here is that graphics shine, but it’s gameplay that sells on portable devices.

N.O.V.A. 3 being developed with Unreal Engine 3

Gameloft has confirmed what we already knew down here in the Rumour Mine – it’s busy working on four games utilising Epic Games’s Unreal Engine 3. But the Paris-based publisher hasn’t revealed what those games are.

Word has it that shooter sequel N.O.V.A. 3 is among the four titles built around the engine and will be out later this year.

It’s not surprising that a third game in the series is in the works, since the first two instalments did phenomenally well both critically and commercially. However, switching to Unreal Engine 3 is an interesting move. N.O.V.A. 2 looked awfully good last December, so who knows what it’ll look like this time around.

No announcement is planned for the game until late in the year, so sit tight.

Google building Android-exclusive social gaming network

The battle between iOS and Android is just getting started when it comes to games. While Apple has made modest steps to embrace gaming, Google is making an aggressive push to court games by working closely with developers, making it easy to release games for Android devices, and now it’s even building an exclusive social gaming network.

Purportedly superior to Apple’s problematic Game Center, Google’s Android solution features better functionality and an expanded list of features. The basics are there – friends, achievements/trophies (final name has yet to be decided), and leaderboards – but it’s the additional features that should make it competitive with Game Center.

In line with what’s already available in OpenFeint, the Google-backed social gaming network supposedly incorporates peer messaging, in-game message boards, and a point total reflecting the number of achievements you’ve earned.

It sound promising, but as we’ve all learned with Game Center we’ll have to wait and see when it launches – early 2012, late 2011 at the earliest – if it’s all that it’s cracked up to be.

Miffed developer Twisted Pixel working on Miss ‘Splosion Man for iOS

At the height of the scandal surrounding Capcom’s unabashedly derivative, poorly made MaXplosion, downtrodden developer Twisted Pixel teased the possibility of releasing its own version of clever platformer ‘Splosion Man for iPhone and iPod touch. Not only is the developer making good on that promise, but it’s going one step further.

Miss ‘Splosion Man, which is a bite-sized take on upcoming Xbox Live Arcade title Ms ‘Splosion Man, will be a universal app available for iPhone, iPod touch, and iPad.

The game pulls a few levels from the Xbox Live title, obviously with reconfigured touch controls and interface. Exactly how the levels will be structured and just how much content the iOS version will offer is unclear.

It’s an interesting idea – not just because Twisted Pixel will have an opportunity to one-up Capcom’s effort – cropping a console downloadable game for release on iOS. We’re starting to see interest from console developers in porting over Xbox Live and PlayStation Network games, which bodes well for the App Store games library in the coming months.(source:pocketgamer)


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