如果按结局数量来排名，那么Square的《时空之轮》应位列这份榜单首位。根据玩家的选择以及最终战役的时间方式和胜负结果，共有13种不同的结局。玩家可能漫步在End of Time与游戏的设计者交谈，也可能看到两个女性角色受游戏中所有男性的追捧，还可能看到坏人Lavos获得胜利并摧毁全世界。玩家乐于尝试每种结局，也是使《时空之轮》成为经典游戏的原因之一。
纵然《合金装备》中的剧情很容易让玩家感到晕头转向，但这款独占游戏第三代作品以某位女性最终牺牲自己来拯救国家作为结局确实不错。打通游戏后，玩家发现整个事件只是个计划。Boss的背叛和死亡只是为夺得Philosophers Legacy而精心策划的阴谋的一部分，也证明了美国在核攻击中的清白。这款独占游戏剧情背后的潜台词极为丰富，在Harry Gregson-Williams编写的背景音乐中展示Naked Snake变为Big Boss的画面，即便非《合金装备》系列游戏的粉丝也会为之动容。
如果玩家陪伴某个角色长达4年的时间，也会希望看到对方能够有良好的结局，就如同Manny Calavera在Tim Schafer制作的经典探险游戏中的行为。《冥界狂想曲》以大手笔传达了这种思想，在历经同伙伴Glottis的生离死别后，Manny带着自己喜爱的Mercedes踏上追寻乐土的旅程。宽松的剧情在结尾处变得紧凑起来，而且还有墨西哥街头音乐伴奏。事实上，每个以墨西哥街头音乐伴奏的结局都不错。
如果要证明简约也可以表达丰富的内容，那么Valve这款解谜游戏的结局是最合适的论据。在纷繁复杂的地下城中苦苦探寻并终使GladOS自食苦果，看到老式的长篇文字及听到从未如此简单的游戏巨著配乐之前，玩家可以在短暂的时间内体验到自由的意义。由Jonathan Coulton编写的尾曲《Still Alive》简约但不失风趣，由这个数小时之前还在尝试杀死玩家的电脑唱出，极为动人。
Top 25 Best Game Endings
The best moments in many games are the ones preceding “The End.” You’ve battled hordes of low-level henchmen. You’ve punched, kicked and puzzled your way through mobs of slightly higher-level henchmen. Finally, you’ve taken down Foozle and saved the kingdom. Now, it’s time for your reward – the closing cinematic/FMV/song that mades the whole thing worthwhile. Many, many games fall short in wrapping things up, but a select few really make you feel like you just accomplished something. Join us as we take a look at the greatest send-offs in gaming history.
25. Thief: Deadly Shadows
One might not expect a climactic finale from a series that made its name by forcing players to skulk around in the dark, but Deadly Shadows delivered one, nonetheless. Garrett’s activation of the Final Glyph ruins the Keepers, takes out the murderous Hag and eliminates glyph magic all in one fell swoop – not bad for a night’s work. In its epilogue, Deadly Shadows ties neatly into the first Thief game, as Garrett catches a young girl trying to pick his pocket and utters the same words once spoken to him by the Keeper Artemus. For longtime Thief fans, it was a chills-worthy moment.
24. Oddworld: Abe’s Exoddus
The folks at Oddworld Inhabitants have purportedly moved over to movies after releasing their last title, Stranger’s Wrath, and if the cinematic flair they brought to their games is any indication, you can expect something great. The ending of the second Oddworld game, Abe’s Exoddus, is their crowning achievement, combining the series’s trademark twisted humor with a triumphant vibe accompanying scenes of Abe leading the Mudokons to their new destiny under a bright, hand printed moon. After watching this cutscene, it’s hard not to wish Oddworld Inhabitants was still in the games business.
23. Gears of War 2
The final cinematic in Gears of War 2′s campaign is impressive as you watch Jacinto’s destruction after all the hell you’ve just been through does bring a sense of closure. But it’s everything leading up to that moment that makes GoW 2′s ending so awesome. Riding a brumak! Losing the Lightmass bomb! Watching said brumak go lambent and mutate into a horrible monstrosity! It just feels like the culmination of all the fighting, struggling and chainsaw-wielding mutilation you’ve been through up to that point. Gears of War 2′s writing wasn’t all it could have been but, in the end, the game delivered.
22. Hitman: Blood Money
As this assassin-themed action game ends, things look pretty bleak for Agent 47. He’s dead (always a bad start), about to be cremated, and surrounded by his enemies, who are gloating over his corpse as the credits start to roll. If players press back and forward repeatedly, however, it turns out that 47 is only MOSTLY dead, allowing him to rise anew and exact his vengeance in a crematorium massacre that is as bloody as it is satisfying. The final cut scene, in which 47 is back on the job, is just the icing on the bullet-riddled cake.
21. No More Heroes
Suda51′s slanted storytelling style is evident throughout this bizarro Wii action title, but never more so than at its climax, when hero Travis Touchdown is interrupted on the john by the beam katana-bearing Irishman Henry. The two fight, major plot twists are revealed (Henry is Travis’s brother! Sylvia is Henry’s wife!), and the fourth wall is broken repeatedly… only to have the whole thing be revealed as a painting a child is viewing in a museum. It’s weird and makes no sense and, given everything that’s come before in No More Heroes, pretty close to perfect.
20. System Shock 2
Nothing makes for a good ending like confrontation with a good villain, and System Shock’s malevolent AI named SHODAN is one of the queens of them all. Having more or less duped the player into serving as her pawn throughout Systems Shock 2, SHODAN reveals her plot to merge virtual reality and actual reality using faster-than-light technology, and asks the player to join her. Refusing that offer and seeing SHODAN finally defeated given all the grief she’s put you through is a rousing climax to the game… except, like all good villains, SHODAN has another trick up her sleeve. Mwuhahahaha.
19. Klonoa: Door to Phantomile
You know that side-scrolling platformers have come a long way from the days of “Sorry, Mario, our princess is in another castle” when the ending of such a game can make grown men break down in tears. Such is the case with this surreal PlayStation game, in which the super-cute Klonoa saves the day, only to be forcibly sucked through a vortex and separated from his best friend in the video game equivalent of Bambi’s mother dying. It was an unexpectedly moving moment and one that few games of any type have since managed to match for emotional depth.
18. Conker’s Bad Fur Day
The plot of this “adult” platform game is all kinds of twisted, giving the titular squirrel plenty of strange situations to get into, but when he’s about to be killed by a xenomorph at the very end, things really go off the rails. In an excellent meta-twist, the game “freezes,” allowing Conker to escape his doom and emerge victorious thanks to a little negotiation with the programmers. It was a brilliant bit of fourth wall-breaking in a time when that kind of thing wasn’t done as much as it is now, and fit perfectly with the game’s slanted perspective.
17. Resident Evil 3: Nemesis
Sayonara, Raccoon City. Having served as the setting for all three installments in this classic survival horror series, Capcom’s fictional Midwestern town gets a fiery sendoff courtesy of the U.S. government’s nuclear weapons arsenal. As they say in Aliens, “It’s the only way to be sure.” Fortunately, Jill Valentine escapes at the last second in a helicopter, flying off into the sunset and vowing to take the Umbrella Corporation down. It’s a nice bit of closure and an excellent setup for further Resident Evil games, all in one, mushroom cloud-shaped package.
As twist endings go, the climax of Blizzard’s hack-and-slash RPG is right up there. Having hacked and slashed through more monsters than the brain can count, you finally knock off the big bad guy…only to see his body shrivel to that of a boy who had been possessed by the demonic Diablo. And then, the ultimate sacrifice, as your hero drives Diablo’s soulstone into his own head in an effort to trap this great evil in his own soul. We didn’t find out if it succeeded until Diablo II was released, but it was a chilling and awe-inspiring moment, nonetheless.
15. Final Fantasy VII
The Final Fantasy series has been known for its cinematic presentation and epic scope since the seventh installment jumped to PC and PlayStation, and it’s tough to pick one best ending from the lineup of candidates in the series. For our money, though, nothing beats Final Fantasy VII’s climax, with its daring last-minute escape, the destruction of Midgar by Meteor, and the ultimate intervention by Holy and the life stream to save the planet…not to mention the denouement featuring Red XIII and his offspring.
14. Wing Commander III
Anyone who’d made it through all three installments of this space flight sim (plus expansion packs) had most likely nurtured a healthy hatred for the Kilrathi, having been shot at by them all the time, and all. Still, many a Terran Confederation veteran shed a tear when Christopher Blair (played in FMV cutscenes by Mark Hamill) finally destroys the Kilrathi’s homeworld and breaks the proud warrior race once and for all. It was a rewarding and thrilling end to an incredible gaming saga, even if the Kilrathi Muppets left a little something to be desired.
13. Mass Effect
Bioware’s sci-fi RPG epic had its flaws, but storytelling was not one of them, and the aftermath of the climactic Citadel battle was a great way to cap off the beginning of what’s set to be a kick-ass series. Depending on the player’s choices, humanity either earns a long-awaited seat on the Citadel Council or, if the Council was allowed to be destroyed, more or less takes over the galaxy. Meanwhile, Commander Shepard departs in a continued quest to battle the Reapers, setting things up nicely for the inevitable sequel.
The great thing about the ending of the original Fallout was its mutability; after defeating the Master and his mutant army, you get a full report on several of the factions you met throughout the game, with differing outcomes depending on which moral directions you took in interacting with them. Of course, that was something of a consolation prize given that your reward for saving the Vault in which you lived was to be exiled into the wastes with the Inkspots’ “Maybe” drifting in your ears. Sigh…war never changes.
Players spent most of Half-Life wishing they could get their hands on the G-Man, that black-suited weirdo who kept popping up in the worst places. After fighting through Xen, they were finally given the chance to meet this man of mystery, only to be offered an impossible choice – accept an offer to work for him (whatever that meant – remember, at the time, there was no Half-Life 2), or face an impossible battle they couldn’t win. It was a bitter pill to swallow, for sure, but a complex and interesting end to one of the greatest FPS games ever made.
When a cinematic can still give you chills more than 10 years later, you know it’s an ending worth savoring. Such is the case with the conclusion to the final campaign in Blizzard’s sci-fi RTS, in which the noble Protoss Tassadar channels the psionic energy of the dark templar through his ship in a heroic sacrifice to destroy the ascendant Zerg Overmind. Given the long and battle-strewn road the player has traveled to reach that point, it feels like blowing up the Death Star 1,000 times over, due in no small part to the work of Blizzard’s animators, who really seem to know what they’re doing.
9. Deus Ex
Why settle for one great ending when you can have three? Warren Spector’s conspiracy theory-tinged RPG/FPS hybrid offered players a range of choices throughout its storyline, but none greater than the final choice between helping the Illuminati control the world, merging with a megalomaniacal AI, or plunging the world into the technological dark ages. All were enormous, world-shaking decisions, and all dovetailed perfectly with the game’s philosophical themes. Deus Ex hasn’t aged well from a technical standpoint, but it remains one of the more interestingly written games of the past decade, and its ending still resonates.
8. Call of Duty 4
Everything seems rather bleak at the climax of this modern military FPS. SAS officer “Soap” MacTavish and his squad are pinned down on a bridge by ultranationalist leader Imran Zakhaev, who is casually strolling around putting caps in the heads of your buddies. Fortunately, he’s momentarily distracted, at which point you’re slid a handgun by a wounded comrade and given the opportunity to take out the guy who has caused you and the world such grief throughout the course of the game. As single rays of sunshine in the darkest night go, it’s right up there.
7. Chrono Trigger
If quantity equals quality, then Square’s Chrono Trigger should be at the top of any best endings list. Depending on the player’s choices and when or how the final battle is fought and won, it’s possible to see one of 13 different conclusions, including one in which you walk around the End of Time talking to the programmers who made the game, one in which two female characters rate all the guys in the game, and one in which the bad guy, Lavos, wins and destroys the world. Trying to trigger each one of these endings is just one part of what made Chrono Trigger a classic.
6. Metal Gear Solid 3
It’s easy to get lost in Metal Gear Solid’s mythology, but the ending of the franchise’s third installment is great because it boils down to one woman’s ultimate sacrifice for her country. Having fought through the game, players learn that the whole thing was a setup; that the Boss’s defection and death were just pieces in an elaborate ruse to recover the Philosophers Legacy and prove the U.S.’s innocence in a nuclear attack. The implications for the franchise’s mythology are huge, and scenes of Naked Snake’s transition to Big Boss mode, accompanied by Harry Gregson-Williams’ score, are moving even for non-MGS fanboys.
5. God of War
Kratos’s battle against the mad god Ares is a riveting and powerful conclusion to his ancient adventures (nothing says “satisfaction” like skewering a giant, flame-haired demon guy through the chest with an enormous sword), but it did nothing to free our Spartan hero from his nightmarish memories. Left plagued by evil visions, Kratos endeavors to take his own life… only to find his suicidal plunge turned into an ascent to the peak of Mount Olympus when the gods pluck him out of the sea and place him on a throne as the newly crowned god of war.
4. Grim Fandango
When you spend four years with a character, as players did with Manny Calavera in this classic adventure from Tim Schafer, you want to see him get his happy ending. Grim Fandango obliged in a big way, sending Manny and his love Mercedes off on the journey to their eternal reward after a tearful parting with his sidekick, Glottis. All the loose ends get wrapped up, the villains get sprouted and, at the finish, there are mariachis. Honestly, anything that finishes with mariachis automatically gets an A+ in our book.
3. Planescape Torment
The ending of this AD&D-based RPG from Black Isle may not be the reason for its poor sales, but when the best outcome you can anticipate is for the game’s protagonist to end up damned to fight forever in an eternal demonic war, maybe your story is just too much of a downer. Ah, we kid because Planescape Torment is one of the most intelligently written games in recent memory, and its ending is a perfect, if bittersweet, conclusion to the Nameless One’s quest for his true identity.
For proof that less can be more, look no further than the conclusion of this Valve puzzle powerhouse. Having navigated an underground complex and forced GladOS to eat her own missiles, players get a brief view of freedom before being treated to an old school text readout and what is quite simply the greatest game-ending song ever recorded. “Still Alive,” written by geek fave Jonathan Coulton, is catchy, hilarious and just unsettling enough to be affecting when sung by a homicidal computer that just spent the past several hours trying to kill you.
1. Shadow of the Colossus
There’s really nothing about Team Ico’s second title that isn’t haunting and beautiful, and the ending of the game is no exception to that rule. Finding out just what Wander has sacrificed in his quest to revive Mono is one of the most heartbreaking moments we’ve ever experienced in a game, and the tragedy of his demise would be downright painful if it weren’t leavened by just the right amount of hope at the very end. If you’ve ever had an argument over whether games should be considered art and were hunting for ammo, this sequence is it. (Source: Game Daily)