游戏邦在:
杂志专栏:
gamerboom.com订阅到鲜果订阅到抓虾google reader订阅到有道订阅到QQ邮箱订阅到帮看

开发商可充分利用新特征为突破口开发iPad 2游戏

发布时间:2011-03-16 15:43:55 Tags:,,

iPad 2已经问世,但目前能够凸显该设备优势的应用软件微乎其微。游戏邦认为,开发商有望借助iPad 2大出风头,推出充分利用iPad 2优势的高质量游戏。

新配置的摄像头

开发商如果想要掳获iPad 2用户,摄像头是个很好的切入点。但这并不是说开发商只要大量炮制Camera+或Hipstamatic(游戏邦注:这是两款拍照软件)克隆品就可以草草了事。虽然这些拍照软件有自己的用户,有些甚至还颇受欢迎,但是iPad和iPhone或者触控式iPod不同,用户并不希望在这款带有摄像头的平板电脑上体验到和其他更便携设备一样的游戏。

用户更多是坐在沙发,或者星巴克的店里使用iPad。设备并非致力于随时为用户提供魔幻时刻或者栩栩如生的画面。游戏邦认为仅仅围绕拍照的摄像软件并不能吸引iPad用户,虽然他们成功地掳获了智能手机用户的芳心。

iPad 2装有摄像头

真实感(AR)游戏对iPad 2来说是个很好的突破口。创造性利用室内空间的覆盖图软件和其他娱乐软件也是不错的选择,例如,陀螺仪可以提高设备平面和定点方向的准确度。另一个不错的发展领域是开发将摄像头和iPad 2延伸空间相结合起来的软件,如电视会议工具。这个领域很快会随着其他大型开发商的涌入而变得饱和,但聪明的开发先驱们可以较早掳获用户,从而建立起自己的领头地位,特别是通过提供促进交流的多用户游戏。

iPad 2是个很好的移动视频博客工具。游戏邦认为虽然iPhone可以用来收录视频博客,但iPad在这方面做得更好,因为视频博客作者在iPad 2中可以更轻松地看到他们所收录的东西。

完整的操作系统镜像

软件开发商如果能够充分利用iPad 2的镜像功能,定可以取得不错成就,该功能让设备可以以1080p分辨率输出iPad屏幕上的内容(除了录像之外,其分辨率为720p),开发商应该针对这一功能开发软件,而不是将其视为辅助元素。

有用户称利用iPad的镜像功能就可以实现FaceTime功能,这表示iPad 2可以用于紧急的大屏幕视频会议。游戏邦认为开发商如果能够为设备提供优化软件,定能一举成名。

游戏是可以将该功能发挥到极致的另一个领域。也许可以通过在iPad 2中使用其他的iOS设备作为控制器,插入新的控制方式,这样其他的关联内容就可以在iPad 2上呈现。鉴于iPad 2的图像处理能力有显著提高,如果新的控制方式质量可靠,那品牌掌机也有望纳入范围之内。

iPad 2 A5

优化的A5芯片

从拆解后的iPad 2中,我们发现驱动iPad 2的A5芯片真的很强大。如果开发商希望能够吸引对软件如饥似渴的iPad 2用户,那么就要勇于挑战平台的极限。iPad 2拥有512MB的内存。iPad 2的这些优化功能并非用来展示,相反这将为iPad带来前所未有的体验。

游戏邦认为如果开发商不希望减少潜在的用户群,就应该将Epic Games书籍的知识付诸实践,开发一款充分利用平台现有资源的软件。

虽然iPad 2让开发商忍不住会想快速推出Photo Booth克隆品或者是借助陀螺仪的弹珠游戏,短期内可能会为他们带来一定的用户,但长远来看只有真正很棒的游戏体验才能维持用户的忠诚度。(本文为游戏邦/gamerboom.com编译,转载请注明来源:游戏邦)

How to Turn the iPad 2 Into App Store Success

The iPad 2has arrived, but so far it’s only brought a slow trickle of apps that really show what the new device can do. That means this is a great time for developers looking for some time in the spotlight to step up and deliver high quality content that takes advantage of what the new iPad has to offer.

The Camera

If you’re a developer looking to entice iPad 2 buyers, the camera is a great place to start. That doesn’t mean churning out a Camera+ or Hipstamatic clone and calling it a day. No doubt those apps will appear and some of them may even do well, but the iPad is not the iPhone or the iPod touch, and users won’t do the same sorts of things with a tablet camera as they would with those more portable devices.

The iPad is a device that spends a lot of its time on the couch or at a Starbucks. It isn’t something people pull out on impulse to capture a magical moment or spontaneous tableau. Camera apps designed solely around taking pictures aren’t really going to catch on with iPad users the way they have with smartphone owners.

Augmented reality (AR) could be a good avenue to explore with the iPad 2. Overlays that make creative use of indoor spaces for games and other entertainment apps could do well, for example, and the gyroscope should add a layer of accuracy to device plane and position detection. Another prime area will be apps that use the camera in tandem with the iPad’s expanded real estate, like video conferencing tools. It’s an area that will quickly become crowded as major players join in, but agile early movers could grab the attention of early adopters and set themselves up with a quick lead, especially by offering multi-participant clients that facilitate group chat. For example, check out what developer Mataio is doing with AR on an iPad 2.

Finally, consider that the iPad 2 is a pretty capable mobile vlogging tool. The iPhone can be used for recording video blogs, no doubt, but the iPad is arguably better at this task since it makes it much easier for the vlogger to watch what they’re recording.

Full OS Mirroring

App developers would do well to treat the iPad 2′s new mirroring function, which allows the device to output in 1080p (except video, which is 720p) exactly what’s on the iPad’s screen as a feature to develop for, not just one to keep in mind as an afterthought.

Users have confirmed that FaceTime does indeed work using the iPad mirroring function, meaning the iPad 2 can easily be used as a quick and dirty big-screen videoconferencing solution. Refining that experience is a prime example of where a developer specifically building an experience optimized for the big screen could make a big splash.

Gaming is another prime example of where this feature can be used to maximum effect. Build in a control scheme that complements connected displays, maybe by using other iOS devices as controllers for the iPad 2. If this is done with a focus on quality, it could be even put established consoles on notice, given the improved graphics capabilities of the iPad 2.

Push the Power

The A5 that powers the iPad 2 is a beast, as recent teardowns show. If you want to attract app-hungry iPad 2 owners, push the limits of what’s possibly on the platform. Remember that you’ve also got another 256 MB of memory to work with, too. That doesn’t mean creating a slick tech demo that does little beyond showing just how much the iPad 2 is capable of. Instead, it means envisioning and crafting experiences that just weren’t possible on the original iPad.

If you don’t want to cut down your potential customer base, then take a page out of Epic Games’ book and create an app that scales to meet the platform’s available resources.

The iPad 2 may offer the temptation to fire off a quick Photo Booth clone or gyroscope-boosted pinball game, but remember that while taking advantage of new features will reel in some app purchases, providing a great top-to-bottom experience is what will make those customers loyal fans in the long term.(Source:GIGAOM)


上一篇:

下一篇: