Windows Phone 7受开发商青睐，软件数量突破9000
虽然微软在推陈出新方面有些力不从心，但这显然毫不影响其笼络Windows Phone 7开发商的能力。
游戏邦从Windows Phone游戏开发商博客的最新文章获悉，微软的托德·布利克斯（Todd Brix）表示Windows Phone 7的软件数量如今已达9000，不到1个月的时间就增长了1000个。
此外，布利克斯还给平台游戏开发新手提了一些建议，同时也谈到了Windows Phone 7平台的试用功能。该功能允许用户免费试用软件，他表示该功能目前很受欢迎。
Windows Phone 7 now 9,000 apps strong, growing by 100 new apps a day
Though rolling out updates appears to be something of a problem for Microsoft, the firm is having much more less trouble garnering developer support for Windows Phone 7.
Detailed in the latest post on the Windows Phone developer blog, Microsoft’s Todd Brix says the platform’s app tally now stands at 9,000 – that’s 1,000 titles up in less than a month.
“There are many ways to measure the vitality of a marketplace and I’m pleased to report that we’re seeing strong results across several fronts; from the number of available apps and popularity of our tools, to more tangible developer benefits stemming from monetisation opportunities that drive downloads and sales,” says Brix in the entry.
“And of course, our recently announced partnership with Nokia represents a big step forward in our efforts to create a vibrant ecosystem for developers.”
Brix adds that those 9,000 apps come from more than 32,000 registered developers, each one delivering an average of 100 new apps a day – the same rate Microsoft revealed at Mobile World Congress.
Try before you buy
As an aside, Brix offers some advice for newcomers to the platform, claiming Windows Phone 7′s trial set up – which allows users to try out apps for free – is proving especially popular.
“Paid apps that include trial functionality are downloaded 70 times more than paid apps that don’t include trial functionality, expanding the number of potential customers to purchase the full paid version,” adds Brix.
“Nearly one out of 10 trial apps downloaded convert to a purchase and generate 10 times more revenue, on average, than paid apps that don’t include trial functionality.”
Microsoft’s stats suggest trials also convert to paid downloads more quickly. More than half of trials that end up as paid downloads do so within a day, and most of those with the first two hours.（Source：PocketGamer.biz）