进入前十强的其他游戏还包括《Halo Reach》、《Red Dead Redemption》、《Super Mario Brothers (Wii)》、《Madden 11》、《WiiFit Plus》，但它们的营收和用户规模均不敌Zynga的《CityVille》和《FarmVille》。
We all know that CityVille is big (100 million users big). But, how do Facebook games stack up against the heavyweights in the core video game space, such as Activision’s Call of Duty: Black Ops?
I’ve often pondered this question, as have the fine folks at IGN who put together a chart comparing the top games on Facebook and in the retail video game space in 2010 by revenues and users.
Not surprisingly, the most popular and top grossing game of 2010 was Activision’s Call of Duty: Black Ops. Interesting, 4 of the top 10 games of 2010 in terms of size and revenues are social games on Facebook and all 4 are by Zynga.
Halo Reach, Red Dead Redemption, Super Mario Brothers (Wii), Madden 11 and WiiFit Plus are in the top 10 list, but all under Zynga’s CityVille and FarmVille.
Though Call of Duty is the #1 game, this is not necessarily good news for the video game guys. Activision spent a lot more money on game development and marketing than Zynga for CityVille. And, because the video game space is a more hit-driven business (like movies, the sales happen at launch) and social games are more about the tail, CityVille has a lot more long-term revenue potential.
You can go to IGN for the full article and pretty Top 10 chart. There is no doubt, while video games makes the most money, the trend is definitely with social games.（source:gamezebo）
Unlike traditional retail games, whose sales are tracked by NPD, the value of Facebook games has remained vague. Social game makers have been snatched up for hundreds of millions of dollars, which got us thinking, “How much money do these games actually make?”
While it’s impossible to nail down the numbers exactly since the companies don’t share that info, and no one tracks them, we found a couple of studies that provided a formula for making an educated guess. A study by NPD last year found that 10 percent of the people who play Facebook games pay real money to buy in-game items or currency. A study by SocialGold (a microtransaction company) found that the average player who actually pays real money spends about $55.
Using those stats plus the number of monthly active users, which is available on Facebook itself, we’ve estimated how Facebook games would stack up in the top 10 games of 2010 in terms of paying players and revenue generated. When placed side-by-side with the best-selling games of 2010, only Call of Duty: Black Ops had more players and made more money than any Facebook game, and if Facebook games were included in the list, four of them would have made the top 10.
The graphic below illustrates what the top 10 would look like if Facebook games were included according to our estimates. All players have been rounded to the nearest half million, and all revenues have been rounded to the nearest $50 million. （source：ign.com）