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社交网站Facebook向广大开发商推广HTML5技术

发布时间:2011-01-28 09:41:36 Tags:,,

据All Things Digital报道,社交网站Facebook计划向站内所有社交游戏开发商推广HTML5技术。

html5 logo

html5 logo

据游戏邦了解,目前市面上的社交游戏一般采用Adobe Flash技术。但该项技术的一个缺点就是其开发的应用无法跨平台使用,因此采用这项技术的Zynga等游戏开发公司无法简单地实现游戏移植。以Farmville为例,Zynga无法将这款游戏从Facebook移植到iPhone平台,而是需要重新制作iPhone版FarmVille。

另外游戏邦还获知,昨天Linden Lab公司的前任首席技术官在Facebook总部发表了一番演讲,宣扬采用HTML5技术的优势。以下是Facebook公司职员Ondrejka撰写的博客内容:

“随着HTML5技术日渐发展,该项技术将影响未来桌面和手机游戏的发展。现在Facebook网站用户中约有1亿2500万人使用兼容HTML5技术的手机浏览器登录网站,与此同时,这一数字还在飞速增长。未来的发展趋势已经十分清晰。”

HTML5技术在促进网站开发的同时,也将推动游戏开发的激烈竞争,为一款游戏开发多个版本的时代即将结束。事实上,Zynga最近发布的《Mafia Wars: Atlantic City》由于采用HTML5技术基本上可跨越所有的智能手机平台。通过该项新技术,玩家在电脑或智能手机上都能获得相同的游戏体验。

当然,Ondrejka也承认目前HTML5技术要完全应用于游戏开发还需要一定时间,同时也表示Facebook推行HTML5新技术,需要广大开发商的支持和帮助。(本文为游戏邦编译/gamerboom.com编译,转载请注明来源:游戏邦)

Here’s your proverbial nail in coffin for the Flash versus HTML5 debate. All Things Digital reports that Facebook plans to spread the good news of HTML5 to all of the social game developers living within its cushy walls. The norm today for social games is to be developed using Adobe’s Flash, which many peg for being a resource hog that isn’t cross platform. (My laptop’s processor and cooling fan can attest to the former.) This means that developers like Zynga can’t simply take FarmVille for Facebook and throw it on the iPhone–that version was built from the ground up.

But no more. The former CTO of Second Life-creator Linden Lab, Cory Ondrejka, gave a lecture at Facebook headquarters yesterday proclaiming the benefits of making the switch to HTML5. Now a member of the Facebook team, Ondrejka wrote this in a blog post:

With wide adoption and industry support, HTML5 will transform desktop and mobile gaming, creating amazing user experiences that are only a link away. Already, over 125 million people visit Facebook using HTML5 capable browsers just from their mobile phone, and that number skyrockets when we add in desktop browsers. The future is clear.

With HTML5, the next step for website development that can also handle pretty intense game creation, making several versions of the same social game would be a thing of the past. In fact, Zynga’s recent release of Mafia Wars: Atlantic City across nearly all smartphones was thanks to HTML5. Using this fresh technology, it’s possible that social games could look no different if played on Facebook through a computer or a smartphone. Ondrejka admitted that HTML5 still has a ways to go when rendering games. Despite this, he wrote “We want to help,” referring to Facebook’s mission to getting as many developers on the HTML5 bandwagon as possible. And that means more social games in more places for us.(Source:Games.com)


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