最后，Zynga降低了Winter Wonderland任务的难度，以便于低等级玩家在活动截至前完成任务。同时，CityVille的Holiday Tree任务的时间期限延长，为还没有取得80件礼物的玩家争取了时间。（本文为游戏邦/gamerboom.com编译，转载请注明来源：游戏邦）
A new batch of updates and bug fixes have been launched in CityVille this week, with Zynga announcing the lot of them via the game’s official forums.
As if the CityVille inventory cap hasn’t been raised enough since the game’s launch in late 2010, Zynga has announced that once again, the inventory cap has been raised. Up until this point, we’ve seen the inventory being raised (in multiple updates) from 100 items to the previous limit of 500 items. Now, though, since 500 items apparently doesn’t allow players to store everything they could possibly need, you’ll be able to store a whopping 2,000 items via the new inventory cap.
Seriously, Zynga? 2,000 items? Not that we’re complaining about the extra space (which we’ve been given for free), but why even bother having an inventory limit at that point? Will the average player really ever have 2,000 items in their inventory at one time? Probably not, so why implement that seemingly arbitrary numerical limit on players at all?
Users don’t have to deal with a tight inventory cap in FrontierVille, and in my opinion the game is better off for it. It’ll be interesting to see just how far Zynga will increase the inventory cap before perhaps coming to the same conclusion that no inventory cap is better than having one, no matter how large.
There, we see that the game’s Black Lab decorative item has been removed from the store, with the explanation being that it has been removed “in preparation for an upcoming feature.”
While dogs in FarmVille is one thing, dogs in CityVille seem like they would always be decorative items, since you are playing from a true nameless, faceless perspective, and dogs are just downright tiny in the game. It will be interesting to see what this new feature Zynga speaks of turns out to be, and we’ll be sure to let you know what it is, as soon as we can.
In other news, the 7th Franchise for higher level players has now been fixed, so that users can actually see, and therefore interact with, their 7th Franchise building from within the Franchise menu. Quest completion dialog boxes have been repaired, so that they will show up as expected after completing quests, rather than remaining invisible in some cases, and the overall Winter Wonderland quests have been made easier to allow those newer or lower level players (or just those players that don’t have hours to dedicate to the game at once) a better chance of finishing them before they expire.
Speaking of expiration dates, the Holiday Tree event has been extended. If you’ve yet to reach the 80 present limit to finish the final quest, and the tree itself, you now have even more time to do so. You’ll still need to hurry, however, as this extension definitely isn’t permanent, and you won’t want to waste any of this extra time that you’ve been given.
And there you have it! A complete rundown of updates and additions in the biggest game on Facebook. Enjoy!（Source：Games.com）