据游戏邦了解，Infinite Interactive成立于1989年，创始人是Steve Fawkner，他曾经设计了《Warlords》系列游戏，最近的代表作RPG、益智游戏《Puzzle Quest》也获得了广泛好评。
Firemint创办于1999年，最具影响力的作品是iOS游戏《Flight Control》，该游戏最近还推出了PC、Mac版本，该公司还开发了iOS版本的《实况赛车》（Real Racing）。创始人Rob Murray表示，两家公司有共同的游戏开发理念，都致力于创造富有黏性、有趣的原创游戏，相信两者的资源整合有助于开发更多更出色的游戏；早在《Puzzble Quest》、《Flight Control》发行前，两家公司就已经互有合作意向。（本文为游戏邦/gamerboom.com编译，转载请注明来源：游戏邦）
Flight Control Dev Firemint Buys Puzzle Quest Studio
Flight Control developer Firemint said Tuesday it acquired fellow Melbourne, Australia studio Infinite Interactive, developer of the Puzzle Quest RPG/puzzle franchise.
Firemint said the acquisition will bolster the studio’s design and development initiatives, as well as give Infinite Interactive more opportunities for self-publishing. The studios did not release financial terms of the acquisition.
Steve Fawkner founded Infinite Interactive in 1989, and is the designer behind the Warlords series and more recently, the well-received Puzzle Quest franchise.
He will take on a product management role at Firemint, which now employs 60 workers, overlooking a game currently in development by his team.
Both Infinite Interactive will be consolidated into one location at Firemint’s offices, and all games will be released under the Firemint name.
Firemint is perhaps best known for the iOS hit Flight Control, which has players direct aircraft to specified runways amid increasing air traffic. The game recently debuted on PC and Mac. The studio also created Real Racing for iOS.
Rob Murray, who founded Firemint in 1999, said in a statement, “…Our two studios evolved very similar philosophies of developing addictive, fun and polished original games. By bringing our studios’ talents together, we will be able to create even more awesome games — and more of them.”
Fawkner said the new position at Firemint will allow him to “focus on game design.” Murray said he and Fawkner had discussed working together even prior to the releases of Puzzle Quest and Flight Control. （source:gamasutra）