《Infinity Blade》在App Store销售超300万美元
据pocketgamer报道，Epic公司开发的《Infinity Blade》这款游戏自12月8日登台以来，目前在苹果社交游戏平台Game Center的注册用户已达591728人，是App Store史上最快销售的游戏。
据游戏邦了解，这款5.99美元游戏在亮相头五天中的Game Center注册用户是27万4千人，在iTunes的总营收至少达160万美元；如果按70%的营收分成来算，Epic当时至少创收110万美元，打败了之前的最快销售冠军——Zeptolab和Chillingo联合推出的《糖果小怪物》（Cut the Rope），这款99美分的游戏发售十天后才实现了100万美元营收。
Epic副总裁马克·莱茵（Mark Rein）之前曾表示，Game Center上的用户人数远不足以反映这款游戏的实际销量，所以我们不难依此推断：《Infinity Blade》将成为最快速吸金500万或600万美元的iOS游戏。（本文为游戏邦/gamerboom.com编译，转载请注明来源：游戏邦）
With at least 600,000 sales, Infinity Blade is the fastest iOS game to clear $3 million
With some back of the envelope calculations, it became obvious in mid December that Epic’s Infinity Blade had gained the status of being the fastest game to do a million dollars worth of sales on the App Store.
Five days after its December 8 launch, at least 274,000 players had registered the $5.99 game on Apple’s Game Center social network.
This meant at least $1.6 million had passed through iTunes, with Epic gaining $1.1 million for its 70 percent share.
Previously, the fastest game to one million downloads was Zeptolab/Chillingo’s Cut the Rope, but at 99c, it took ten days to gross one million dollars.
Sharpest edge on the store
Epic’s still to release any official sales figures for Infinity Blade, but after the Christmas sales boost, it’s clear from the current Game Center total – 591,728 at time of writing – that it’s now the fastest game to a $3 million gross.
At this level of downloads, its total sales would be $3.5 million giving Epic net income of $2.5 million.
Again, Cut the Rope did over three million paid downloads, but that took six weeks. Infinity Blade was released three weeks ago.
And, of course, as Epic’s veep Mark Rein previously pointed out, “the Game Center numbers being reported are quite a bit lower than the actual sales.”
Hence, we wouldn’t be surprised to discover the game is actually the fastest selling iOS game to hit $5 or 6 million in gross revenue. （source:pocketgamer）