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Zynga 2010最新力作CityVille正式登录Facebook

发布时间:2010-12-03 11:15:19 Tags:,,,,

距离社交游戏巨头公司Zynga公布其2010年最新款社交游戏CityVille两周后,昨晚,万众期待的CityVille在Facebook社交网站正式发布啦!

新款社交游戏cityVille中包含了诸如船舶,商品生产,农田等多种游戏功能,基本囊括了Zynga及其竞争公司近年来采用的各种游戏机制。

通过FarmVille,FrontierVille和最近发布的CityVille,我们可以看出Zynga公司的游戏开发技术日益成熟。玩家在游戏中的任务越趋多样化,同时游戏的社交互动共功能也日趋进步。尽管CityVille的主题十分类似于Zynga之前发布的FrontierVille,但毫无疑问该款游戏在画面上比起前作更具有吸引力。CityVille采用的全3D画面效果超越了目前Facebook游戏普遍通用的2D画面。

cityville

cityville

此前,有消息称CityVille将定位为手机游戏,也的确CityVille的游戏体验十分类似于手机游戏,其画面效果和动画感觉更适用于iPad而不是Facebook。另外,CityVille中没有常见的玩家虚拟人物形象元素,这可能是基于手机平台的考虑,毕竟在小屏幕上不便于操作虚拟人物形象。

另外,CityVille似乎十分注重吸引FarmVille玩家。毕竟FarmVille发布至今已有一定年月,在很多方面的确无法与现在的新游戏相比拟。因此,当玩家进入CityVille游戏后,在众多系统消息中有一条会要求玩家邀请自己的FarmVille好友加入CityVille。

cityville-invite-farmville

cityville-invite-farmville

另外,CityVille中还有许多令FarmVille玩家耳熟能详的元素。除了各种农场建筑和作物外,下图中的迷路小兔是否也似曾相识呢?

cityville-farmville

cityville-farmville

最后值得一提的是,CityVille并没有推出任何试用版或则测试版。除了Wonders等少数“即将登场”的新功能外,这款游戏目前已经完成基本构建。譬如,目前游戏中玩家可建造的建筑就有多达119种。

CityVille算是Zynga本年度的收官之作。目前,Zynga公司忙于拓展海外市场,但这些投入仍需要一段时间才能有所收获。现在相信以Zynga巨额的广告和跨游戏宣传投入,相信CityVille可以轻松突破千万大关。(本文为游戏邦/gamerboom.com编译,转载请注明来源:游戏邦)

Two weeks after first announcing the title, Zynga has finally launched its fourth, and most ambitious, Facebook game of 2010: CityVille. The game went live just before midnight last night.

Our preview of CityVille explains most of the game’s features: shipping and goods production, farms, franchises in friends’ cities, and a thorough list of the best social gaming mechanics that Zynga and its competitors have come up with this year.

So today, we’ll limit our comments on gameplay to noting that the game is extremely well-designed. Zynga’s evolution in sim games is clearly visible through FarmVille, FrontierVille and now CityVille, with a wider range of things to do and social features in each iteration. CityVille looks better, and is more fun to play, than its predecessors — even if the theme isn’t as interesting as FrontierVille.

Playing CityVille freely does seem to confirm some theories we initially had about the game. With full 3D graphics, CityVille steps away from the 2D pixel art that has defined most Facebook games.

We theorized before that CityVille is intended to translate to mobile devices, and indeed, during play the game actually seems like a mobile title — the art and animations feel more suited to an iPad than Facebook. CityVille also very noticeably lacks a player avatar of any kind. This may have been an intentional choice with mobile in mind, as avatars can be more difficult to use on a small screen.

Another idea we put forward is that CityVille is intended to begin siphoning players away from FarmVille; the latter game has aged, and no longer compares favorably to many newer titles. True enough, one of the first messages to pop up in the game asks you to recruit FarmVille-playing friends:

There’s also plenty of content that would make FarmVille players feel at home. Besides actual farm buildings and crops on a timed growing cycle, this quest about a poor, lost bunny should be familiar:

The last thing to note about CityVille is that it’s no alpha or beta launch. Although there are a few “coming soon” features like Wonders, the game looks fully built out, with features that most developers would have pushed off until a later update. Just to give one example of what we mean, there are already 119 different structures that can be built in the game.

CityVille will be the Zynga game to watch for the rest of this year. Zynga is busy overseas, but those efforts will take some time to mature. In the meantime, with Zynga’s advertising dollars and cross-promotional might, CityVille could well balloon into the tens of millions of players. (source :Inside Social Games)


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